Spellbook of drain life
spellbook of + drain life | |
---|---|
Appearance | random |
Base price | 200 zm |
Weight | 50 |
Turns to read | 2 |
Ink to write | 10–19 |
Spell type | [[attack spells|attack]] |
Level | 2 |
Power cost | 10 Pw |
The spellbook of drain life provides the drain life spell. Casting it at a monster drains one level from it, and does 1 to 8 damage (doubled if you are a Knight with The Magic Mirror of Merlin), plus damage bonus. The monster's location will be revealed, if it is unseen. If the monster resists the spell, there is no effect.
Casting the spell at an object reduces any charge or enchantment on the object by 1. Objects may also resist. An object cannot have its charge or enchantment reduced below zero, and any objects with negative enchantments are unaffected.
Casting the spell at yourself drains one experience level, unless you are drain resistant. Some monsters possess a life-draining attack (notably vampires and wraiths); this will also drain an experience level. If you are drained below experience level 1, you die.
Messages
- "<Monster> suddenly seems weaker!"
- The monster did not resist the spell.
- "<Goodbye> level <x>."
- You have been drained a level.
Strategy
This spell is commonly used to reduce the enchantment of a weapon from +6 to +5, from where you may safely re-attempt to enchant it to +7, and also to reduce armor from +4 to +3 for the same purpose.
This page is based on a spoiler by Dylan O'Donnell. The original license is:
Redistribution, copying, and editing of these spoilers, with or without modification, are permitted provided that the following conditions are met:
- The original contributors to any spoiler must continue to be credited.
- Any modifications to the spoiler must be acknowledged and credited.