Word of Creation
The Words of Creation are the the "artifacts" of the Mithardir Quest. They are found on "metalic slabs" at various points in the quest, and must be read before they can be used. When read, each slab grants a passive bonus and an activated power. Unlike the syllables, the slabs do not need to be IDed before their Words can be read.
All activated powers have no range limit other than line-of-sight. All activated powers are quick to use: up to one may be used for free each move. Note that this is the same one-use-free resource that stethoscopes and syllables both use, so you may need to carefully chose which to spend your free action on!
The First Word of Creation/Blinding Glyph
Passive bonus: Intrinsic flying.
Activated power: The First Word is an AoE effect centered on you that illuminates the area around you and deals good damage to monsters count in it. The base damage is (lvl/2)d3 damage, but the dice is incremented by 3 if the monster meets certain restrictions. They are:
- is undead
- is a demon
- is primordial
- has a drain life or vampiric attack
- has a disintegration or archon fire attack
- belongs to the shade, wraith, or aberration classes
Each category stacks, so you can deal pretty good damage against targets that fulfill 2 or 3 of those criteria.
The Dividing Word of Creation/Cerulean Glyph
Passive bonus: Intrinsic water-prooffing.
Activated power: The Dividing Word fires a beam in a chosen direction that will remove water (leaving a pit, or just floor for shallow water) and damage monsters caught in the beam. The base damage is (lvl/2)d3, and this will throw monsters to the side. There's a 5% of just bisecting a monster though (instantly killing it). This is often not terribly useful, but it can be used by ranged characters to create space/delay oncoming enemies and there's often no downside to using it early in a fight on the off chance the bisection effect triggers.
The Nurturing Word of Creation/Verdant Glyph
Passive bonus: Intrinsic hungerless regeneration for all pets.
Activated power: The Nurturing Word creates grass around you, in addition to heavily damaging elementals, undead, and manufactured golems (clay, flesh, stone). The damage is (lvl/2)d12. If this damage kills the monster, a tree will be created on its square, and the items it drops will be buried underneath.