Werebane
) Werebane | |
---|---|
Base item | silver saber |
Damage vs. small | 1d8 x2 +(1d20) |
Damage vs. large | 1d8 x2 +(1d20) |
To-hit bonus | +1d5 |
Bonus versus | werecreatures |
Weapon skill | saber |
Size | one-handed |
Affiliation | |
When carried |
(none) |
When wielded |
|
When invoked |
(none) |
Base price | 1500 zm |
Weight | 40 |
Material | silver |
Werebane is an artifact weapon that deals double damage to werecreatures in either human or animal form. It also protects against the lycanthropy effect of a werecreature's attacks.
Werebane is not especially powerful in its own right, but receiving it as a sacrifice gift will unrestrict saber skill, which can be useful if you have already found Grayswandir sitting around in the dungeon. It also serves perfectly well as an ordinary silver saber.
SLASH'EM
In SLASH'EM Werebane is a significantly better weapon. This is due not to any change in the weapon, but because of the new features of werecreatures. SLASH'EM adds several new (and more powerful) werecreatures and existing ones are harder to kill because of the changed nature of monster polymorph. Also, because SLASH'EM allows artifacts to be used in the dual weilded, it is an attractive second weapon.
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