Blood imp
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i blood imp | |
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Difficulty | 11 |
Attacks |
Claw 3d4 poison, Bite 3d4 |
Base level | 9 |
Base experience | 202 |
Speed | 12 |
Base AC | 0 |
Base MR | 60 |
Alignment | -7 (chaotic) |
Frequency (by normal means) | 1 (Very rare) |
Genocidable | Yes |
Weight | 20 |
Nutritional value | 10 |
Size | Tiny |
Resistances | None |
Resistances conveyed | None |
A blood imp:
| |
Reference | SLASH'EM_0.0.7E7F2/monst.c#line913 |
A blood imp is a minor demon added in SLASH'EM. they
Description
Blood imps are the most powerful of the new imp-like monsters added in SLASH'EM, the others being dretches, rutterkin and nupperibos. They have two decently powerful melee attacks, the first of which is poison-branded, and share the imp's speed and regeneration.
Strategy
Poison is unlikely to be a threat by the time blood imps appear, and regeneration is much less powerful once the player is dealing more damage. As a result, blood imps are generally not a huge threat by the time one encounters them, although an out-of-depth blood imp (e.g. from a polytrap) can spell doom to an unwary player.