Dwarf Knight quest
The Dwarf 'Knight' quest (formerly known as the Dwarf Noble 'A' quest) is a revival of the defunct Dwarf quest. It sees you traveling from the Lake Town into the Lonely Mountain to retrieve the The Armor (and treasure-horde) of Erebor. For more information on the quest branch in general, see the quest article.
Contents
Maps
Home level
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The portal is located on the shore to the left. The quest leader is located on the throne in the central building. The other buildings contain two food shops, a potion shop, and a ring shop.
The Black Arrow is located somewhere in the water around Lake Town, you will need some way to retrieve it if you want to use it.
The quest leader is standing on a sack containing the Key of Erebor, a minor artifact. Make sure to retrieve the key before setting out on the quest, or you will have to backtrack.
The downstair is located on the dock to the north.
Upper filler level(s)
These are open levels with some rock spires sticking up, populated by a number of Trolls.
Locate level
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The upstair is randomly located outside the mountain. Note that the front entrance is collapsed, leaving the artifact door on the left as the only way in. The Key of Erebor must be used to open the door, if you don't have it you will have to return to the Home level and pick it up.
The level is deserted except for Smaug, who is asleep on the downstair with the Quest artifact (but not the bell of opening). The central room also contains a huge pile of treasure. No enemies will spawn on the level until Smaug is slain.
Lower filler level(s)
These are mostly-standard room-and-corridor levels, however, they do not contain downstairs. The character must jump down through holes to advance.
Goal level
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A huge army of orcs is located at the south end of this level, including the quest nemesis, Bolg, who carries the bell of opening. There is no upstair on this level, preventing retreat. There is a portal back to the Home level located under a boulder at the south end of the level.
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