Source:NetHack 1.4f/rm.h
Jump to navigation
Jump to search
Below is the full text to rm.h from the source code of NetHack 1.4f. To link to a particular line, write [[NetHack 1.4f/rm.h#line123]], for example.
Warning! This is the source code from an old release. For the latest release, see Source code
Screenshots and source code from Hack are used under the CWI license.
1. /* SCCS Id: @(#)rm.h 1.4 87/08/08 2. /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ 3. /* rm.h - version 1.0.2 */ 4. 5. /* 6. * The dungeon presentation graphics code and data structures were rewritten 7. * and generalized for NetHack's release 2 by Eric S. Raymond (eric@snark) 8. * building on Don G. Kneller's MS-DOS implementation. See options.c for 9. * the code that permits the user to set the contents of the symbol structure. 10. */ 11. 12. /* Level location types */ 13. #define HWALL 1 14. #define VWALL 2 15. #define SDOOR 3 16. #define SCORR 4 17. #define LDOOR 5 18. #define POOL 6 /* not yet fully implemented */ 19. /* this should in fact be a bit like lit */ 20. #define DOOR 7 21. #define CORR 8 22. #define ROOM 9 23. #define STAIRS 10 24. #define FOUNTAIN 11 25. #define THRONE 12 26. 27. /* 28. * Avoid using the level types in inequalities: 29. * these types are subject to change. 30. * Instead, use one of the macros below. 31. */ 32. #define IS_WALL(typ) ((typ) <= VWALL) 33. #define IS_ROCK(typ) ((typ) < POOL) /* absolutely nonaccessible */ 34. #define ACCESSIBLE(typ) ((typ) >= DOOR) /* good position */ 35. #define IS_ROOM(typ) ((typ) >= ROOM) /* ROOM or STAIRS */ 36. #define ZAP_POS(typ) ((typ) > DOOR) 37. #define IS_POOL(typ) ((typ) == POOL) 38. #define IS_THRONE(typ) ((typ) == THRONE) 39. #define IS_FOUNTAIN(typ) ((typ) == FOUNTAIN) 40. 41. /* 42. * The level-map symbols may be compiled in or defined at initialization time 43. */ 44. #ifndef GRAPHICS 45. 46. #define STONE_SYM ' ' 47. #define VWALL_SYM '|' 48. #define HWALL_SYM '-' 49. #define TLCORN_SYM '+' 50. #define TRCORN_SYM '+' 51. #define BLCORN_SYM '+' 52. #define BRCORN_SYM '+' 53. #define DOOR_SYM '+' 54. #define ROOM_SYM '.' 55. #ifdef QUEST 56. # define CORR_SYM ':' 57. #else 58. # define CORR_SYM '#' 59. #endif 60. #define UP_SYM '<' 61. #define DN_SYM '>' 62. #define TRAP_SYM '^' 63. #define POOL_SYM '}' 64. #define FOUNTAIN_SYM '{' 65. #define THRONE_SYM '\\' 66. #define WEB_SYM '"' 67. #else /* GRAPHICS */ 68. 69. /* screen symbols for using character graphics. */ 70. struct symbols { 71. unsigned char stone, vwall, hwall, tlcorn, trcorn, blcorn, brcorn; 72. unsigned char door, room, corr, upstair, dnstair, trap; 73. #ifdef FOUNTAINS 74. unsigned char pool, fountain; 75. #endif 76. #ifdef NEWCLASS 77. unsigned char throne; 78. #endif 79. #ifdef SPIDERS 80. unsigned char web; 81. #endif 82. }; 83. extern struct symbols showsyms, defsyms; 84. 85. #define STONE_SYM showsyms.stone 86. #define VWALL_SYM showsyms.vwall 87. #define HWALL_SYM showsyms.hwall 88. #define TLCORN_SYM showsyms.tlcorn 89. #define TRCORN_SYM showsyms.trcorn 90. #define BLCORN_SYM showsyms.blcorn 91. #define BRCORN_SYM showsyms.brcorn 92. #define DOOR_SYM showsyms.door 93. #define ROOM_SYM showsyms.room 94. #define CORR_SYM showsyms.corr 95. #define UP_SYM showsyms.upstair 96. #define DN_SYM showsyms.dnstair 97. #define TRAP_SYM showsyms.trap 98. #define POOL_SYM showsyms.pool 99. #define FOUNTAIN_SYM showsyms.fountain 100. #define THRONE_SYM showsyms.throne 101. #define WEB_SYM showsyms.web 102. #endif 103. 104. #define ERRCHAR ']' 105. 106. #define MAXPCHARS 17 /* maximum number of mapped characters */ 107. 108. #define IS_CORNER(x) ((x) == TLCORN_SYM || (x) == TRCORN_SYM \ 109. || (x) == BLCORN_SYM || (x) == BRCORN_SYM) 110. 111. /* 112. * The structure describing a coordinate position. 113. * Before adding fields, remember that this will significantly affect 114. * the size of temporary files and save files. 115. */ 116. #ifdef MSDOS 117. /* Save disk space by using unsigned char's instead of unsigned ints 118. */ 119. struct rm { 120. uchar scrsym; 121. unsigned typ:5; 122. unsigned new:1; 123. unsigned seen:1; 124. unsigned lit:1; 125. }; 126. #else 127. struct rm { 128. char scrsym; 129. Bitfield(typ,5); 130. Bitfield(new,1); 131. Bitfield(seen,1); 132. Bitfield(lit,1); 133. }; 134. #endif /* MSDOS /**/ 135. extern struct rm levl[COLNO][ROWNO]; 136. 137. #ifdef DGK 138. #define ACTIVE 1 139. #define SWAPPED 2 140. 141. struct finfo { 142. int where; 143. long time; 144. long size; 145. }; 146. extern struct finfo fileinfo[]; 147. #endif