Source:NetHack 3.4.3/src/monstr.c

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Below is the full text to src/monstr.c from NetHack 3.4.3. To link to a particular line, write Source:NetHack 3.4.3/src/monstr.c#line123, for example.

/* This source file is generated by 'makedefs'.  Do not edit. */

A clean distribution of NetHack does not include this file. It is generated at compile time, and stores the monstr[] array which stores the game's idea of how difficult a monster is. monstr is used to determine which monsters can be generated by the RNG. For a human-readable version of this table, see Monsters (by difficulty).

#include "config.h"

const int monstr[] = {
4,  5,  6,  6,  6, 12,  2,  6,  8,  7,  8,  8,  1,  1,  2,  4,
3,  5,  7,  5,  6,  7,  8,  7,  9,  9, 14,  2,  3,  8,  8,  8,
3,  5,  6,  7,  7,  7,  8,  8,  8, 11,  2,  4,  5,  6,  8, 13,
19,  3,  3,  4,  5,  7,  7,  5,  6,  8,  1,  2,  3,  4,  4,  8,
9, 11,  5,  5,  5,  1,  3,  3,  4,  5,  5,  5,  7,  4,  6,  9,
4,  7,  8,  9, 13, 15, 22,  1,  2,  4,  4,  4,  4,  3,  4,  7,
8, 12, 14,  6,  6,  6,  4,  7,  9,  4,  6,  7,  9,  9, 10,  9,
9,  9, 17,  1,  9,  5,  7, 11, 11, 12, 19, 21, 26,  2,  3,  6,
7,  6,  8,  9, 13, 13, 13, 13, 13, 13, 13, 13, 13, 20, 20, 20,
20, 20, 20, 20, 20, 20,  9, 10, 10, 10, 10,  1,  2,  2,  2,  2,
2,  5,  3,  4,  5,  6,  8,  8, 10, 11, 13, 19, 13, 20, 17, 18,
3,  4,  5,  6, 14, 18, 21, 29,  4,  5,  6,  6,  7,  7,  8, 10,
4,  4,  4,  4,  8, 10, 13, 16,  7,  9, 11,  4,  6, 12,  8,  9,
8, 14,  3,  6,  7,  9,  8, 10,  9, 12, 12, 13, 16, 12, 12, 14,
18,  7,  8, 17, 11,  4,  6,  7,  7,  8,  9,  1,  2,  3,  3,  4,
5,  7,  9,  5, 14,  4,  4,  6,  6,  7,  8, 10, 12, 15, 18, 22,
2,  3,  3,  6, 12,  6,  7,  8, 11, 11, 11, 13, 15, 14, 14, 13,
15, 30,  8, 10, 12, 14,  8, 12, 25, 34, 22, 12, 14, 11,  9,  8,
8, 10, 10, 11, 11, 12, 13, 14, 15, 16, 20, 26, 31, 36, 36, 40,
45, 53, 57, 34, 34, 34, 26,  8, 15,  5,  6,  9,  7, 10, 22,  1,
2,  3,  4,  6,  7,  7, 12,  1, 12, 12, 12, 12, 12, 12, 11, 12,
12, 12, 12, 12, 12, 12, 12, 22, 22, 22, 22, 23, 30, 30, 22, 24,
23, 22, 23, 23, 23, 22, 23, 23, 22, 31, 23, 17, 20, 19, 19, 20,
7,  7,  7,  7,  7,  8,  8,  7,  7,  7,  7,  8,  7,  8, 
};

void NDECL(monstr_init);

monstr_init

void
monstr_init()
{
return;
}

/*monstr.c*/

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