Difference between revisions of "Amulet versus poison"

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==Generation==
 
==Generation==
  
Amulets comprise 1% of all randomly-generated items in the main dungeon, 1% in containers, and 4% in hell.  There is a 16.5% chance that a randomly-generated amulet will be an amulet versus poison, making it the second most generated amulet.
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[[Amulet]]s comprise 1% of all randomly-generated items in the main dungeon, 1% in containers, and 4% in hell.  There is a 16.5% chance that a randomly-generated amulet will be an amulet versus poison, making it the second most generated amulet.
  
 
==Identification==
 
==Identification==

Revision as of 02:55, 7 January 2007

" Circular amulet.png
Name amulet versus poison
Appearance random
Base price 150 zm
Weight 20

Effects

An amulet version poison grants poison resistance.

Generation

Amulets comprise 1% of all randomly-generated items in the main dungeon, 1% in containers, and 4% in hell. There is a 16.5% chance that a randomly-generated amulet will be an amulet versus poison, making it the second most generated amulet.

Identification

If you notice yourself surviving poison attacks unscathed, you know you must have a source of poison resistance. However, deliberately poisoning yourself is not a good way to identify this amulet.

Strategy

This is an excellent amulet to discover early in the game, if you can identify it. It's quite common, and for this reason, you should wear uncursed amulets in the hope that a randomly found one might be versus poison.

See also


This page is based on a spoiler by Dylan O'Donnell. The original license is:

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