Difference between revisions of "Cloak of magic resistance"
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− | {{armor|name=cloak of magic resistance|appearance= | + | {{armor |
− | A ''' | + | |color=brightmagenta |
+ | |tile=[[Image:Opera cloak.png]] | ||
+ | |name=cloak of magic resistance | ||
+ | |appearance={{random appearance}} | ||
+ | |cost=60 | ||
+ | |slot=cloak | ||
+ | |ac=1 | ||
+ | |weight=10 | ||
+ | |material=cloth | ||
+ | }} | ||
+ | |||
+ | A '''cloak of magic resistance''' ('''CoMR''') provides [[magic cancellation|MC3]] and [[magic resistance]]. Wear this, and you can stop worrying about the nastier [[trap]]s, and become immune to any [[wand of striking]] or magic missiles fired by an enemy. | ||
A [[Wizard]]'s starting inventory always contains a cloak of magic resistance, but all other characters must identify the item during the course of the game. | A [[Wizard]]'s starting inventory always contains a cloak of magic resistance, but all other characters must identify the item during the course of the game. |
Revision as of 07:34, 16 October 2006
[ cloak of magic resistance | |
---|---|
Appearance | random |
Slot | cloak |
AC | 1 |
Special | (none) |
Base price | 60 zm |
Weight | 10 |
Material | cloth |
A cloak of magic resistance (CoMR) provides MC3 and magic resistance. Wear this, and you can stop worrying about the nastier traps, and become immune to any wand of striking or magic missiles fired by an enemy.
A Wizard's starting inventory always contains a cloak of magic resistance, but all other characters must identify the item during the course of the game.
Identification
The cloak of magic resistance is easily identified by wearing it and stepping onto a magic trap, polymorph trap, teleportation trap, or being subject to a wand of striking. Even so, it never self-identifies.