Difference between revisions of "Dexterity"

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Know that '''dexterity''' is one of the six basic [[attribute]]s of the [[player]].  It has a multitude of effects, of which the most significant is probably that it affects your chance of hitting monsters, whether in melee combat or with a missile or spell.
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There is no direct way to increase your intrinsic dexterity apart from drinking a [[potion of gain ability]] which increases all stats by one.  However, there are ways to [[exercise]] it, for example repeatedly locking and unlocking doors.  It is also exercised by fighting monsters and disarming traps.
 
 
 
Be aware that dexterity is easy to [[abuse]].  If you are trying to train it up, do not walk around satiated, and do not allow yourself to become strained or overtaxed.  Being stunned or paralysed or having wounded legs are also bad for dexterity.
 
 
 
A pair of [[gauntlets of dexterity]] magically increases (or decreases) [[you]]r dexterity by the amount of its enchantment, to a maximum of 25.
 
 
 
==Messages==
 
 
 
You feel clumsy! You haven't been working on your reflexes.
 
 
 
You have been abusing your dexterity, and you lost one point of it.
 
 
 
You feel agile! You must have been working on your reflexes.
 
 
 
You have been exercising your dexterity, and you gained one point of it.
 
 
 
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[[Category:Attributes]]
 

Revision as of 01:08, 29 December 2006

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