Difference between revisions of "Disenchanter"

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(I'm fighting a disenchanter right now, in the wizard quest level... does that count as gehennom?)
("deeper levels" is sufficient ... are disenchanters even generated outside of Gehennom by normal means?)
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A '''disenchanter''' is an annoying monster found in the deeper levels of the dungeons and in [[Gehennom]] (and the quest level, at least). The random {{white|R}} at the [[Castle]] may be a disenchanter, but they are otherwise only randomly generated in Gehennom. Its attack can decrease the [[enchantment]] of weapons and armor (as well as doing an unthreatening amount of damage).  Disenchanters are rather fast, so that most players without [[intrinsic]] [[speed]] will find themselves confronted if they try to run a great distance away.
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A '''disenchanter''' is an annoying monster found in the deeper levels of the dungeons and in [[Gehennom]]. The random {{white|R}} at the [[Castle]] may be a disenchanter, but they are otherwise only randomly generated in Gehennom. Its attack can decrease the [[enchantment]] of weapons and armor (as well as doing an unthreatening amount of damage).  Disenchanters are rather fast, so that most players without [[intrinsic]] [[speed]] will find themselves confronted if they try to run a great distance away.
  
 
Hitting a disenchanter with a [[weapon]] can decrease the enchantment of the weapon.
 
Hitting a disenchanter with a [[weapon]] can decrease the enchantment of the weapon.

Revision as of 10:13, 10 October 2008

A disenchanter is an annoying monster found in the deeper levels of the dungeons and in Gehennom. The random R at the Castle may be a disenchanter, but they are otherwise only randomly generated in Gehennom. Its attack can decrease the enchantment of weapons and armor (as well as doing an unthreatening amount of damage). Disenchanters are rather fast, so that most players without intrinsic speed will find themselves confronted if they try to run a great distance away.

Hitting a disenchanter with a weapon can decrease the enchantment of the weapon.

Disenchanters are the deeper level equivalent of rust monsters. Disenchanters remove only positive enchantment; a disenchanter will not remove negative enchantment or cause an unenchanted item to gain negative enchantment.

Strategy

  • The random disenchantment of armor is subject to magic cancellation, so make sure your armor grants magic cancellation of 3.
  • Engrave Elbereth. Note that your weapon may still be disenchanted if you attack and hit.
  • Cancel the disenchanter via a wand of cancellation or by hitting with Magicbane. Canceled disenchanters can not disenchant, neither by hitting nor by being hit.
  • Use ranged attacks. Be aware that your projectiles will be disenchanted; prefer spells or wands. In a game where you had many scrolls of enchant weapon, you might choose to throw from your pile of +7 daggers; for though the resulting +6 daggers will not stack, they are much preferable to disenchanting your artifacts or armor.
  • Unequip your weapon and punch it to death, or use an unenchanted weapon. Bear in mind that any gloves will be disenchanted if you hit with gloved hands.
  • Let your pet do the killing if its strong enough, if your pet does not wield weapons.
  • Genocide. Because rust monsters are not much of a threat once the player reaches Gehennom, and blessed scrolls of genocide are best reserved for monsters whose entire class is difficult (liches, for example), disenchanters can be a good target for a single species (uncursed, if from a scroll) genocide.

Encyclopedia entry

Ask not, what your magic can do to it. Ask what it can do to your magic.