Difference between revisions of "Drain for gain"

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(Stats and HP/power gain per experience level)
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'''Drain for gain''' is a strategy that increases your maximum [[HP]] and [[power]] by losing [[experience level]] (through some method of [[level drain]]) with lower stats (in particular [[constitution]] and [[wisdom]]), then leveling up with higher stats. By manipulating your stats before and after level drain, the amount of maximum HP and MP you lose when losing levels could be made much smaller than the amount you gain when leveling back up. The cycle can be repeated several times resulting in much higher HP and Pw for your character than other average characters of the same level.
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'''Drain for gain''' is a strategy that increases your maximum [[hit points]] and [[power]] by losing [[experience level]] (through some method of [[level drain]]) with lower [[stats]], then leveling up with higher stats. By manipulating your stats before and after level drain, the amount of maximum HP and Pw you lose when losing levels could be made much smaller than the amount you gain when leveling back up. The cycle can be repeated several times resulting in much higher HP and Pw for your character than other average characters of the same level.
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== Stats and HP/power gain per experience level ==
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The HP and Pw gain per experience level for different roles and races is covered in detail in [http://www.steelypips.org/nethack/343/hppw-343.html this spoiler]. [[Constitution]] is the only character stat related to HP gain per level. The effect of maximum HP bonus per level due to constitution is summarized in the following table:
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{|class="prettytable" align="center"
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!CON
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!Bonus
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|-
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| 3
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| -2
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|-
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| 4-6
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| -1
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|-
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| 7-14
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| +0
 +
|-
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| 15-16
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| +1
 +
|-
 +
| 17
 +
| +2
 +
|-
 +
| 18
 +
| +3
 +
|}
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[[Wisdom]] is the only stat related to power gain per level. Every 2 WIS points has the approximate effect of adding d1 to the amount of power gain per level, this effect could be further multiplied depending on roles. (e.g. wizards get a x2 multiplier)
  
 
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[[Category:Strategy]]
 
[[Category:Strategy]]

Revision as of 05:12, 18 January 2011

Drain for gain is a strategy that increases your maximum hit points and power by losing experience level (through some method of level drain) with lower stats, then leveling up with higher stats. By manipulating your stats before and after level drain, the amount of maximum HP and Pw you lose when losing levels could be made much smaller than the amount you gain when leveling back up. The cycle can be repeated several times resulting in much higher HP and Pw for your character than other average characters of the same level.

Stats and HP/power gain per experience level

The HP and Pw gain per experience level for different roles and races is covered in detail in this spoiler. Constitution is the only character stat related to HP gain per level. The effect of maximum HP bonus per level due to constitution is summarized in the following table:

CON Bonus
3 -2
4-6 -1
7-14 +0
15-16 +1
17 +2
18 +3

Wisdom is the only stat related to power gain per level. Every 2 WIS points has the approximate effect of adding d1 to the amount of power gain per level, this effect could be further multiplied depending on roles. (e.g. wizards get a x2 multiplier)

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