Difference between revisions of "Dying"

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(more instadeath)
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{{otheruses}}
 
{{otheruses}}
  
When you reach zero [[hit points]], you '''die'''. Your possessions get identified, and you lose all the progress you made in that game. There is also the possibility of leaving a [[bones]] file.
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When you reach zero [[hit points]], you '''die'''. Death is also possible when you have nonzero hit points, by several methods of [[instadeath]]. Your possessions get identified, and you lose all the progress you made in that game. There is also the possibility of leaving a [[bones]] file.
  
 
Death in NetHack is permanent, you cannot go to an older save file. Doing so artificially - [[savescumming]] - is considered [[cheating]].
 
Death in NetHack is permanent, you cannot go to an older save file. Doing so artificially - [[savescumming]] - is considered [[cheating]].
 
In addition to zero hit points, there are several alternate causes of death:
 
* Genocide
 
* Starvation
 
* Level drained to zero
 
* Intelligence lowered by mind flayer attack
 
* Teleporting to a negative level without levitation or a means of flight: "You plummet a few thousand feet to your death"
 
* Suffocation
 
* Being hit by a flying chunk of metal from an exploded [[drawbridge]]
 
  
 
{{stub}}
 
{{stub}}

Revision as of 14:12, 28 November 2006

For other uses, see Dying (disambiguation).

When you reach zero hit points, you die. Death is also possible when you have nonzero hit points, by several methods of instadeath. Your possessions get identified, and you lose all the progress you made in that game. There is also the possibility of leaving a bones file.

Death in NetHack is permanent, you cannot go to an older save file. Doing so artificially - savescumming - is considered cheating.

This page is a stub. Should you wish to do so, you can contribute by expanding this page.