FIQHack

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Revision as of 07:15, 9 October 2015 by FIQ (talk | contribs)
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A nethack variant based on NetHack4. Changes include, but is not limited to:

  • Wands has been rebalanced
  • Added 4 spells
    • spellbook of charging
    • spellbook of phase (temporary phasing)
    • spellbook of astral eyesight (temporary xray)
    • spellbook of summon nasty (equavilent to vanilla monster spell)
  • Monsters now cast player spells instead of monster spells
  • A greatly improved monster AI with regards to item use and spellcasting, slight improvements elsewhere as well (Inspired from GruntHack, but implementations are completely original)
  • Monsters now use the following items/spells, in addition to vanilla:
    • Wand of locking
    • Spellbook of wizard lock
    • Wand of opening
    • Spellbook of knock
    • Wand of slow monster
    • Spellbook of slow monster
    • Wand of make invisible (on friends)
    • Wand of speed monster (on friends)
    • Spellbook of force bolt
    • Wand of undead turning
    • Spellbook of turn undead
    • Spellbook of magic missile
    • Spellbook of cone of cold
    • Spellbook of fireball
    • Spellbook of sleep
    • Spellbook of finger of death
    • Wand of cancellation
    • Spellbook of cancellation
    • Wand of polymorph (offensively and on friends)
    • Spellbook of polymorph
    • Spellbook of teleport away
    • Wand of wishing
    • Spellbook of confuse monster
    • Spellbook of healing
    • Spellbook of extra healing
    • Spellbook of stone to flesh
    • Spellbook of dig
    • Spellbook of protection
    • Spellbook of cure blindness
    • Spellbook of cure sickness
    • Spellbook of haste self
    • Spellbook of invisibility
    • Spellbook of astral eyesight
    • Spellbook of phase
    • Potion of monster detection
    • Spellbook of detect monsters
    • Potion of gain energy
    • Scroll of identify
    • Spellbook of identify
    • Scroll of enchant weapon
    • Scroll of enchant armor
    • (Scroll of remove curse, but this is also in NH4)
    • Spellbook of remove curse
    • Scroll of destroy armor
    • Scroll of fire
    • Spellbook of create monster
    • Spellbook of create familiar
    • Spellbook of summon nasty
    • Scroll of taming
    • No longer uses scroll of earth
    • Spellbook of charm monster
    • Scroll of charging
    • Spellbook of charging
    • Scroll of genocide
    • Scroll of stinking cloud
    • Skeleton key (e.g. they pickup and use keys)
    • Sack
    • Oilskin sack
    • Bag of holding
    • Bag of tricks
  • Players can now be slowed and/or cancelled
  • Monsters can now be displaced
  • Sliming and petrification is now delayed instadeaths for monsters instead of instant
  • Monsters now wear rings
  • Monsters benefit from extrinsics the same way as players do (for example, PYEC gives monsters slotless telepathy, and monsters can now be temporary very fast or from speed boots)
  • Monsters can now eat corpses for intrinsics, jewelry (xorns/etc)
  • Bones can be scarier -- the ghost now gets the same intrinsics as the late player, and each bones has a 25% of replacing the ghost with an alive player monster with the same inventory as the late player, the same spells and the same intrinsics/etc
  • Bug fixes

Hosted on github

The variant is currently not in any stable form (it is pretty much in an alpha stage) and trying it out at the moment is discouraged unless you are feeling adventurous.