FIQHack

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Revision as of 02:38, 29 October 2015 by FIQ (talk | contribs)
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A nethack variant based on NetHack4. Changes include, but is not limited to:

  • Wands has been rebalanced
  • Added 4 spells
    • spellbook of charging
    • spellbook of phase (temporary phasing)
    • spellbook of astral eyesight (temporary xray)
    • spellbook of summon nasty (equavilent to vanilla monster spell)
  • Monsters now cast player spells instead of monster spells
  • A greatly improved monster AI with regards to item use and spellcasting, slight improvements elsewhere as well (Inspired from GruntHack, but implementations are completely original)
  • Monsters now use almost every useful wand, scroll, spell, potion, ring and amulet in the game, along with a few tools
  • Monsters use containers, and do so somewhat intelligently (for example, stashing fragile items)
  • Monsters read books and can learn their spells
  • Players can now be slowed and/or cancelled
  • Monster intrinsic/extrinsic system now works like players (in fact, players now use the new monster intrinsic system too). This means that monster has a lot of new intrinsics/extrinsics to play around with. This also means that illness, sliming, strangulation and petrification are gradual processes for monsters now
  • Monsters can now eat corpses for intrinsics, jewelry (xorns/etc)
  • Bones can be scarier -- the ghost now gets the same intrinsics as the late player, and each bones has a 25% of replacing the ghost with an alive player monster with the same inventory as the late player, the same spells and the same intrinsics/etc
  • Player monsters on Astral get far better stuff
  • Bug fixes

Hosted on github

The variant is currently not in any stable form (it is pretty much just near beta stage) and trying it out at the moment is discouraged unless you are feeling adventurous.