Difference between revisions of "FIQHack/New HP growth"

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(small fix)
(clarify monster growth)
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== Monsters ==
 
== Monsters ==
 
Monsters also have growth tables, The vast majority uses a "generic" table, dragons have their own table. The [[Chromatic Dragon]] and Ixoth have the HP table from dragons and the Pw table from casters.
 
Monsters also have growth tables, The vast majority uses a "generic" table, dragons have their own table. The [[Chromatic Dragon]] and Ixoth have the HP table from dragons and the Pw table from casters.
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On top of the HP/Pw growth listed, generated monster HP and Pw is also a bit fuzzed to add variety -- HP is modified by 0.75x-1.25x, Pw by 0.5x-1.5x.
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Demon lords and golems retain their special HP. Elementals always have 25 Con in their home plane, and their HP is doubled on top of that. Player monsters use the appropriate HP/Pw growth table for their role, and the human growth table for their race (Other monsters lack race growth, hence why their HP/Pw growth in general is larger than the player role ones).
  
 
== Growth tables ==
 
== Growth tables ==

Revision as of 14:23, 27 March 2018

FIQHack revised how HP and Pw/energy growth works. Like in vanilla, every role and race has a starting HP and Pw. Unlike vanilla, the value is fixed. Otherwise, everything else from vanilla was scrapped.

Instead, HP and Pw is determined consistently based on your Constitution (for HP)/Wisdom (for energy) which gives a growth modifier based on your role and race, which is combined. Attribute changes will retroactively update max HP and Pw (but not current, apart from lowering it if max HP becomes smaller than current) as if you had that from XL1.

Monsters

Monsters also have growth tables, The vast majority uses a "generic" table, dragons have their own table. The Chromatic Dragon and Ixoth have the HP table from dragons and the Pw table from casters.

On top of the HP/Pw growth listed, generated monster HP and Pw is also a bit fuzzed to add variety -- HP is modified by 0.75x-1.25x, Pw by 0.5x-1.5x.

Demon lords and golems retain their special HP. Elementals always have 25 Con in their home plane, and their HP is doubled on top of that. Player monsters use the appropriate HP/Pw growth table for their role, and the human growth table for their race (Other monsters lack race growth, hence why their HP/Pw growth in general is larger than the player role ones).

Growth tables

+---------------------------------------------------+
|        R       A       C       E       S          |
+-----------+-------+-------+-------+-------+-------+
| ATTRIBUTE | HUMAN | ELF   | DWARF | GNOME | ORC   |
| Con/Wis   | HP Pw | HP Pw | HP Pw | HP Pw | HP Pw |
| Starting  |  2  1 |  0  3 |  4  0 |  1  2 |  3  1 |
|      4- 6 | +1 +1 | +0 +1 | +1 +0 | +1 +1 | +1 +1 |
|      7- 9 | +2 +1 | +0 +2 | +2 +0 | +1 +2 | +2 +1 |
|     10-12 | +2 +2 | +1 +3 | +3 +0 | +1 +2 | +3 +1 |
|     13-15 | +3 +2 | +1 +4 | +4 +1 | +2 +3 | +3 +2 |
|     16-18 | +3 +3 | +1 +4 | +5 +1 | +2 +3 | +4 +2 |
|     19-21 | +4 +3 | +2 +5 | +6 +1 | +3 +4 | +5 +2 |
|     22-24 | +4 +3 | +2 +5 | +6 +2 | +3 +4 | +5 +3 |
|        25 | +5 +4 | +3 +6 | +7 +2 | +4 +5 | +6 +3 |
+-----------+-------+-------+-------+-------+-------+


+---------------------------------------------------------------------------+
|            R           O           L           E           S              |
+-----------+-------+-------+-------+-------+-------+-------+-------+-------+
| ATTRIBUTE | ARC   | BAR   | CAV   | HEA   | KNI   | MON   | PRI   | RAN   |
| Con/Wis   | HP Pw | HP Pw | HP Pw | HP Pw | HP Pw | HP Pw | HP Pw | HP Pw |
| Starting  | 11  1 | 14  1 | 14  1 | 18  4 | 14  1 | 12  2 | 12  4 | 13  1 |
|      4- 6 | +1 +0 | +1 +0 | +1 +0 | +1 +0 | +1 +0 | +1 +1 | +1 +1 | +1 +0 |
|      7- 9 | +1 +0 | +2 +0 | +2 +0 | +1 +1 | +2 +1 | +1 +2 | +1 +2 | +1 +0 |
|     10-12 | +2 +1 | +3 +0 | +2 +0 | +2 +1 | +2 +2 | +1 +3 | +1 +3 | +1 +1 |
|     13-15 | +3 +1 | +4 +0 | +3 +1 | +3 +2 | +3 +3 | +2 +4 | +2 +4 | +2 +1 |
|     16-18 | +3 +2 | +5 +0 | +4 +1 | +4 +3 | +4 +3 | +3 +5 | +2 +5 | +3 +2 |
|     19-21 | +4 +2 | +6 +1 | +5 +2 | +5 +3 | +5 +4 | +4 +6 | +3 +6 | +4 +2 |
|     22-24 | +4 +3 | +7 +1 | +5 +2 | +5 +4 | +5 +5 | +4 +6 | +4 +7 | +5 +3 |
|        25 | +5 +4 | +8 +1 | +6 +3 | +6 +5 | +6 +6 | +5 +7 | +5 +8 | +6 +4 |
+-----------+-------+-------+-------+-------+-------+-------+-------+-------+
| ATTRIBUTE | ROG   | SAM   | TOU   | VAL   | WIZ   | Starting HP and Pw is |
| Con/Wis   | HP Pw | HP Pw | HP Pw | HP Pw | HP Pw | unmodified from the   |
| Starting  | 10  1 | 13  1 |  8  1 | 14  1 | 10  4 | vanilla ones, except  |
|      4- 6 | +0 +0 | +1 +0 | +0 +0 | +1 +0 | +0 +1 | that Healers start    |
|      7- 9 | +1 +1 | +1 +0 | +0 +0 | +1 +0 | +0 +2 | with +7HP and +2Pw,   |
|     10-12 | +1 +1 | +2 +0 | +1 +1 | +2 +0 | +1 +4 | HP for flavour, Pw to |
|     13-15 | +1 +2 | +2 +0 | +1 +2 | +2 +1 | +1 +5 | gurantee at least 5,  |
|     16-18 | +2 +3 | +3 +1 | +2 +3 | +3 +1 | +2 +6 |                       |
|     19-21 | +2 +3 | +4 +1 | +2 +4 | +4 +1 | +2 +7 |                       |
|     22-24 | +3 +4 | +5 +1 | +2 +5 | +5 +2 | +3 +8 |                       |
|        25 | +4 +5 | +6 +2 | +3 +6 | +6 +2 | +4 +9 |                       |
+-----------+-------+-------+-------+-------+-------+-----------------------+


+----------------------------------------+
|  M    O    N    S    T    E    R    S  |
+-----------+---------+--------+---------+
| ATTRIBUTE | DRAGONS | CASTER | GENERIC |
| Con/Wis   |  HP  Pw |  HP Pw |  HP  Pw |
| Starting  |   4   3 |   4  5 |   4   0 |
|      4- 6 | + 1  +1 |  +1 +1 |  +1  +1 |
|      7- 9 | + 3  +2 |  +2 +2 |  +2  +1 |
|     10-12 | + 5  +3 |  +4 +3 |  +4  +2 |
|     13-15 | + 7  +4 |  +5 +5 |  +5  +2 |
|     16-18 | + 9  +5 |  +6 +6 |  +6  +3 |
|     19-21 | +11  +6 |  +7 +7 |  +7  +3 |
|     22-24 | +12  +7 |  +8 +8 |  +8  +4 |
|        25 | +14  +8 |  +9 +9 |  +9  +4 |
+-----------+---------+--------+---------+