Difference between revisions of "File:Zap HitProbabilitiesAC32.svg"

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(uploaded a new version of "File:Zap HitProbabilitiesAC32.svg": Changed Master Kaen's AC line from -10 (his base AC) to -12 (his AC when wearing a +0 robe), which seems to be the most common occurance of Master Kaen from a few wizmode tests.)
(uploaded a new version of "File:Zap HitProbabilitiesAC32.svg": Corrected entire set of points due to my misinterpreting the rnd(x) calls on zap.c lines 3257 and 3260 (used in the AC_VALUE() call there) as being uniform on {0, ... ,x-1} inste)
(No difference)

Revision as of 23:57, 17 October 2011

Graph of probability of zap_hit() returning true for AC values from -32 to 20, and spell_bonus values from -7 to 14. A few lines are shown corresponding to AC values of a sample of target monsters.

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Date/TimeThumbnailDimensionsUserComment
current23:57, 17 October 2011Thumbnail for version as of 23:57, 17 October 2011932 × 600 (27 KB)Berry (talk | contribs)Corrected entire set of points due to my misinterpreting the rnd(x) calls on zap.c lines 3257 and 3260 (used in the AC_VALUE() call there) as being uniform on {0, ... ,x-1} instead of on {1, ... ,x}, and the spell_bonus = 9 curve to the highlighted set
21:18, 16 October 2011Thumbnail for version as of 21:18, 16 October 2011932 × 600 (26 KB)Berry (talk | contribs)Changed Master Kaen's AC line from -10 (his base AC) to -12 (his AC when wearing a +0 robe), which seems to be the most common occurance of Master Kaen from a few wizmode tests.
22:06, 7 October 2011Thumbnail for version as of 22:06, 7 October 2011932 × 600 (26 KB)Berry (talk | contribs)Graph of probability of zap_hit() returning true for AC values from -32 to 20, and spell_bonus values from -7 to 14. A few lines are shown corresponding to AC values of a sample of target monsters.
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