Difference between revisions of "Forum:Can I hit and run unseen enemies?"
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Is there some way to melee attack an arbitrary adjacent tile without a known foe present? Ranged attacks, pounding, and kicking of course require this explicit use, but I can't find any optional way to do so with normal melee weapons. Alternately, perhaps some way to temporarily disable the "Wait!" message when an unseen monster is bumped into? [[Special:Contributions/66.91.236.73|66.91.236.73]] 20:40, 31 August 2015 (UTC) | Is there some way to melee attack an arbitrary adjacent tile without a known foe present? Ranged attacks, pounding, and kicking of course require this explicit use, but I can't find any optional way to do so with normal melee weapons. Alternately, perhaps some way to temporarily disable the "Wait!" message when an unseen monster is bumped into? [[Special:Contributions/66.91.236.73|66.91.236.73]] 20:40, 31 August 2015 (UTC) | ||
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+ | the key capital [[F]] command, followed by a direction means "fight this place" [[User:Jubilex|Jubilex]] ([[User talk:Jubilex|talk]]) 14:00, 1 September 2015 (UTC) |
Latest revision as of 14:00, 1 September 2015
Is there some way to melee attack an arbitrary adjacent tile without a known foe present? Ranged attacks, pounding, and kicking of course require this explicit use, but I can't find any optional way to do so with normal melee weapons. Alternately, perhaps some way to temporarily disable the "Wait!" message when an unseen monster is bumped into? 66.91.236.73 20:40, 31 August 2015 (UTC)
the key capital F command, followed by a direction means "fight this place" Jubilex (talk) 14:00, 1 September 2015 (UTC)