Difference between revisions of "Forum:New Feature: WOUNDING"
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(Created page with "{{Forumheader|Watercooler}} <!-- Please put your content under this line. Be sure to sign your edits with four tildes ~~~~ --> I added a new feature for *hack called Woundi...") |
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To shamelessly plug my blog, you can find the diff at http://nethackadventure.blogspot.com/2016/09/wounding.html | To shamelessly plug my blog, you can find the diff at http://nethackadventure.blogspot.com/2016/09/wounding.html | ||
− | [[User:G7nation|G7nation]] ([[User talk: | + | [[User:G7nation|G7nation]] ([[User talk:G7Nation|talk]]) 13:33, 22 September 2016 (UTC)G7Nation |
Latest revision as of 13:43, 22 September 2016
I added a new feature for *hack called Wounding (I have a diff for SlashTHEM, but it can be implemented in other variants as well). A weapon with WOUNDING will "wound" a monster with a 20% probability. If wounded, a monster will "bleed" a certain amount of damage per turn which will eventually lead to its death. In addition, I added a new chaotic longsword artifact with the Wounding feature.
To shamelessly plug my blog, you can find the diff at http://nethackadventure.blogspot.com/2016/09/wounding.html