Difference between revisions of "Forum:Winning impossible with Wiz-Hum-Mal-Neu"
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Since my success still depends 100% on luck of the items I'm generated with, and the map of levels 1 and 2, it makes me think I'm still missing something fundamental about the game. My "record breaking" run over the last hour is attached here: [http://6thstreetradio.org/~davek/2010_12_26_231115.ttyrec 2010_12_26_231115.ttyrec] | Since my success still depends 100% on luck of the items I'm generated with, and the map of levels 1 and 2, it makes me think I'm still missing something fundamental about the game. My "record breaking" run over the last hour is attached here: [http://6thstreetradio.org/~davek/2010_12_26_231115.ttyrec 2010_12_26_231115.ttyrec] | ||
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[[User:Davek|Davek]] 06:44, 27 December 2010 (UTC) | [[User:Davek|Davek]] 06:44, 27 December 2010 (UTC) |
Revision as of 06:44, 27 December 2010
Seriously. I've been playing this off and on since 1996, and with focus over the last few months. I'm trying to learn a single character: Wizard. I've read the strategy on this wiki for Wizard, and I'm immediately stopped at step one:
early game wizards should try on each and every non-cursed piece of armor they find in order reduce armor class as quickly as possible
Sure, fine. You need an alter to determine BUC status. In 100 games, I've only TWICE lucked into finding altars in the first 4 levels of the game. Beyond that, I die almost instantly.
Secondly, all this searching takes massive amounts of energy, and I die of starvation EVERY TIME. The only times I've managed to survive more than 30 minutes is when I'm lucky enough to be generated with the ring of slow digestion (which has also happened twice in about 100 games).
Since my success still depends 100% on luck of the items I'm generated with, and the map of levels 1 and 2, it makes me think I'm still missing something fundamental about the game. My "record breaking" run over the last hour is attached here: 2010_12_26_231115.ttyrec
Davek 06:44, 27 December 2010 (UTC)