Difference between revisions of "Ghoul (starting race)"
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(Updated to 0.8.0.) |
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− | '''Ghouls''' are a starting race in [[SpliceHack]]. They have a chance of paralyzing monsters that they attack when unarmed, but are only | + | '''Ghouls''' are a starting race in [[SpliceHack]]. They have a chance of paralyzing monsters that they attack when unarmed, but are only able to consume corpses that are rotting. As undead, ghouls are affected by [[turn undead]]. All [[zombie|zombies]] and [[ghoul|ghouls]] are generated peaceful to them. |
== Abilities == | == Abilities == | ||
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== Hunger == | == Hunger == | ||
− | Ghouls become more powerful as | + | Ghouls become more powerful as they get hungrier. These effects are cumulative. |
{|class="wikitable" | {|class="wikitable" | ||
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|} | |} | ||
− | Just like [[convict|convicts]], ghouls can last twice as long while hungry. Additionally, ghouls do not suffer [[abuse]] penalties to their abilities due to | + | Just like [[convict|convicts]], ghouls can last twice as long while hungry. Additionally, ghouls do not suffer [[abuse]] penalties to their abilities due to hunger. |
== Intrinsics == | == Intrinsics == |
Revision as of 23:25, 12 December 2020
Ghouls are a starting race in SpliceHack. They have a chance of paralyzing monsters that they attack when unarmed, but are only able to consume corpses that are rotting. As undead, ghouls are affected by turn undead. All zombies and ghouls are generated peaceful to them.
Contents
Abilities
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
16 | 16 | 18 | 20 | 18 | 20 |
Hunger
Ghouls become more powerful as they get hungrier. These effects are cumulative.
Hunger | Abilities |
---|---|
Satiated | As normal |
Hungry | +4 strength, +4 dexterity |
Weak | Melee attacks deal double damage. |
Fainting | +2 strength, +2 dexterity, +2 wisdom, +2 intelligence. |
Just like convicts, ghouls can last twice as long while hungry. Additionally, ghouls do not suffer abuse penalties to their abilities due to hunger.
Intrinsics
- Level 1: drain resistance
- Level 1: poison resistance
Techniques
- Level 10: Revivification