Difference between revisions of "NetHack 4"
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It source is available from [https://gitorious.org/nitrohack/ais523/commits/nicehack its repository]. | It source is available from [https://gitorious.org/nitrohack/ais523/commits/nicehack its repository]. | ||
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+ | A public server has been set up at telnet nethack4.org or ssh nethack@nethack4.org | ||
==Major differences== | ==Major differences== |
Revision as of 18:37, 9 May 2012
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NetHack 4 is a NetHack fork, created by combining AceHack and NitroHack.
It source is available from its repository.
A public server has been set up at telnet nethack4.org or ssh nethack@nethack4.org
Major differences
The following is a (very incomplete) list of differences between NetHack 4 and generic NetHack 3.4.3.
Gameplay differences:
- Food safety warnings. Player is given a warning if food is old enough to have turned, or if player is trying to eat when already satiated.
Interface differences:
- Map occupies top-left corner of screen, with a persistent (sometimes truncated) inventory window, longer message history, and three-line status section on screen at all times.
- Keybinding menu available in Options menu, allowing assignment of any key to any command.
New features:
- Player can #annotate levels.
- Game keeps track of heroic deeds (character levels achieved, first time visiting levels).
- Options set persist between games.
- Auto-explore.