Difference between revisions of "Pounding"

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m (Categorizing)
(I'm pretty sure there are 12, not 16 squares at a distance of 2.)
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Pounding is the action of [[apply]]ing a [[polearm]] on a target.  The target must be at a distance of exactly two [[square]]s from the wielder.  At basic and unskilled level the target must be in a straight line from the wielder.  At skilled level, it can be a [[jumping|knight's jump]] from the wielder.  At expert level the target can also be at a diagonal, meaning that any of the sixteen squares at a distance of two can be hit.
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Pounding is the action of [[apply]]ing a [[polearm]] on a target.  The target must be at a distance of exactly two [[square]]s from the wielder.  At basic and unskilled level the target must be in a straight line from the wielder.  At skilled level, it can be a [[jumping|knight's jump]] from the wielder.  At expert level the target can also be at a diagonal, meaning that any of the twelve squares at a distance of two can be hit.
  
 
Notice that unlike normal combat against an adjacent target, a lance can be used for pounding without any penalty even when the wielder is not mounted.
 
Notice that unlike normal combat against an adjacent target, a lance can be used for pounding without any penalty even when the wielder is not mounted.

Revision as of 01:11, 11 July 2007

Pounding is the action of applying a polearm on a target. The target must be at a distance of exactly two squares from the wielder. At basic and unskilled level the target must be in a straight line from the wielder. At skilled level, it can be a knight's jump from the wielder. At expert level the target can also be at a diagonal, meaning that any of the twelve squares at a distance of two can be hit.

Notice that unlike normal combat against an adjacent target, a lance can be used for pounding without any penalty even when the wielder is not mounted.