Difference between revisions of "Pounding"

From NetHackWiki
Jump to navigation Jump to search
(Undo revision 21631 by 71.38.202.84 (Talk))
Line 1: Line 1:
Pounding is the action of [[apply]]ing a [[polearm]] on a target.  The target must be at a distance of exactly two [[square]]s from the wielder.  At basic and unskilled level the target must be in a straight line from the wielder.  At skilled level, it can be a [[jumping|knight's jump]] from the wielder.  At expert level the target can also be at a diagonal, meaning that any of the sixteen squares at a distance of two can be hit.
+
Pounding is the action of [[apply]]ing a [[polearm]] on a target.  The target must be at a distance of exactly two [[square]]s from the wielder.  At Basic and Unskilled level the target must be in a straight line from the wielder.  At Skilled level, it can be a [[jumping|knight's jump]] from the wielder.  At Expert level the target can also be at a diagonal, meaning that any of the sixteen squares at a distance of two can be hit.
  
 
Notice that unlike normal combat against an adjacent target, a lance can be used for pounding without any penalty even when the wielder is not mounted.
 
Notice that unlike normal combat against an adjacent target, a lance can be used for pounding without any penalty even when the wielder is not mounted.
 +
 +
Pounding is an excellent strategy for hitting both melee and ranged targets; if you have at least Skilled level with [[speed]] you can attempt to kill a group of opponents at a choke point (such as a door) a knight's move away.
  
 
[[Category:Strategy]]
 
[[Category:Strategy]]
 
[[Category:Weapons]]
 
[[Category:Weapons]]

Revision as of 14:27, 23 October 2007

Pounding is the action of applying a polearm on a target. The target must be at a distance of exactly two squares from the wielder. At Basic and Unskilled level the target must be in a straight line from the wielder. At Skilled level, it can be a knight's jump from the wielder. At Expert level the target can also be at a diagonal, meaning that any of the sixteen squares at a distance of two can be hit.

Notice that unlike normal combat against an adjacent target, a lance can be used for pounding without any penalty even when the wielder is not mounted.

Pounding is an excellent strategy for hitting both melee and ranged targets; if you have at least Skilled level with speed you can attempt to kill a group of opponents at a choke point (such as a door) a knight's move away.