Difference between revisions of "Rogue (game)"
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==External links== | ==External links== | ||
*[http://www.dosgamesarchive.com/download/game/176 Download ''Rogue'' from DOS Games Archive] | *[http://www.dosgamesarchive.com/download/game/176 Download ''Rogue'' from DOS Games Archive] | ||
− | + | *[http://home.wanadoo.nl/loche/rogue/ Site with a fair amount of info on PC Rogue], including some sources in GIF format(?!). | |
[[Category:Games]] | [[Category:Games]] |
Revision as of 00:48, 6 April 2008
Rogue is the predecessor to NetHack and all other roguelike games; it is the reference in the name. Although much simpler than the other roguelikes, it is regarded as a classic, and is just as difficult to beat.
The basic plot is almost exactly like NetHack, and the interface is similarly ASCII-based, but several of the innovations of NetHack are not present in Rogue. For instance, while NetHack has six attributes, Rogue has only one: strength. (Dexterity is present, but not as an attribute.)
Rogue has fewer monsters (only twenty-six), but several are similar to those of NetHack. For example, the Rogue aquator is basically a rust monster, and an ice monster paralyzes as a floating eye does (and causes just as many YASDs - if not more, since an aggravated ice monster will actively attack you.). Additionally, monsters do not drop corpses or leave behind food rations, making hunger an even more-pressing problem than in NetHack.
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External links
- Download Rogue from DOS Games Archive
- Site with a fair amount of info on PC Rogue, including some sources in GIF format(?!).