Difference between revisions of "Skill"
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(raw list of weapon skills; will add links when I decide what to call the weapon skill pages) |
(raw misc. and spell skill lists) |
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Line 34: | Line 34: | ||
* whip | * whip | ||
* unicorn horn | * unicorn horn | ||
+ | |||
+ | === Other combat skills === | ||
+ | |||
+ | * bare hands | ||
+ | * martial arts | ||
+ | * two weapon combat | ||
+ | * riding | ||
+ | |||
+ | === Spell skills === | ||
+ | |||
+ | * attack spells | ||
+ | * healing spells | ||
+ | * divination spells | ||
+ | * enchantment spells | ||
+ | * clerical spells | ||
+ | * escape spells | ||
+ | * matter spells | ||
+ | |||
{{stub|This needs to be a major page.}} | {{stub|This needs to be a major page.}} |
Revision as of 03:03, 6 October 2006
NetHack's skill system allows different roles to attain different proficiencies in the use of different weapons and spells. Skills can be advanced using the #enhance command.
List of skills
Weapon skills
- dagger
- knife
- axe
- pick-axe
- short sword
- broad sword
- long sword
- two-handed sword
- scimitar
- saber
- club
- mace
- morning star
- flail
- hammer
- quarterstaff
- polearms
- spear
- javelin
- trident
- lance
- bow
- sling
- crossbow
- dart
- shuriken
- boomerang
- whip
- unicorn horn
Other combat skills
- bare hands
- martial arts
- two weapon combat
- riding
Spell skills
- attack spells
- healing spells
- divination spells
- enchantment spells
- clerical spells
- escape spells
- matter spells
- This page is a stub. Should you wish to do so, you can contribute by expanding this page.
A user has suggested improving this page or section as follows:
"This needs to be a major page."