Difference between revisions of "Skill"

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(raw misc. and spell skill lists)
(Training skills)
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== Training skills ==
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Most skills in NetHack have four possible levels: unskilled, basic, skilled and expert.  Martial arts has two levels beyond expert: master and grand master.  Generally speaking, characters start at basic skill with the weapons and spells with which they begin their adventure and unskilled in all others.
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Use the #enhance command at any time to get a list of skills which you can train.  If a skill does not appear on this list, your role is said to be restricted in this skill, meaning that no amount of training will enable it to advance beyond unskilled.  #enhance will also indicate which of the listed skills have been trained up to their maximum levels.
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As a general rule, skills are trained by using them successfully.  There is a trick to training spell skills - practise with a low-level spell in the school you want to train until your skill improves enough that you can cast high-level spells in that school.  For example, train up divination spells by casting light so that you can cast magic mapping and identify more reliably.
  
 
{{stub|This needs to be a major page.}}
 
{{stub|This needs to be a major page.}}

Revision as of 14:30, 26 October 2006

NetHack's skill system allows different roles to attain different proficiencies in the use of different weapons and spells. Skills can be advanced using the #enhance command.

List of skills

Weapon skills

  • dagger
  • knife
  • axe
  • pick-axe
  • short sword
  • broad sword
  • long sword
  • two-handed sword
  • scimitar
  • saber
  • club
  • mace
  • morning star
  • flail
  • hammer
  • quarterstaff
  • polearms
  • spear
  • javelin
  • trident
  • lance
  • bow
  • sling
  • crossbow
  • dart
  • shuriken
  • boomerang
  • whip
  • unicorn horn

Other combat skills

  • bare hands
  • martial arts
  • two weapon combat
  • riding

Spell skills

  • attack spells
  • healing spells
  • divination spells
  • enchantment spells
  • clerical spells
  • escape spells
  • matter spells

Training skills

Most skills in NetHack have four possible levels: unskilled, basic, skilled and expert. Martial arts has two levels beyond expert: master and grand master. Generally speaking, characters start at basic skill with the weapons and spells with which they begin their adventure and unskilled in all others.

Use the #enhance command at any time to get a list of skills which you can train. If a skill does not appear on this list, your role is said to be restricted in this skill, meaning that no amount of training will enable it to advance beyond unskilled. #enhance will also indicate which of the listed skills have been trained up to their maximum levels.

As a general rule, skills are trained by using them successfully. There is a trick to training spell skills - practise with a low-level spell in the school you want to train until your skill improves enough that you can cast high-level spells in that school. For example, train up divination spells by casting light so that you can cast magic mapping and identify more reliably.

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