Difference between revisions of "Sound"
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Line 2: | Line 2: | ||
You hear water falling on coins. | You hear water falling on coins. | ||
− | You hear the | + | You hear the splashing of a naiad. |
− | Most sounds | + | Most sounds have a definite meaning. All of the above tell you that there is a [[fountain]] on the level. The next reveal that there is a [[vault]]: |
+ | |||
+ | You hear the footsteps of a guard on patrol. | ||
+ | You hear someone searching. | ||
+ | |||
+ | Other sounds can indicate one of many events, such as: | ||
You hear a chugging sound. | You hear a chugging sound. |
Revision as of 00:16, 26 June 2007
NetHack has no sound in the sense of audio-output from speakers, but your character in the game will hear many sounds, such as:
You hear water falling on coins. You hear the splashing of a naiad.
Most sounds have a definite meaning. All of the above tell you that there is a fountain on the level. The next reveal that there is a vault:
You hear the footsteps of a guard on patrol. You hear someone searching.
Other sounds can indicate one of many events, such as:
You hear a chugging sound.
This means a monster quaffed a potion, but you don't know which one.
You hear crashing rock.
There's a dwarf or some monster somewhere on the level that is creating tunnels through walls.
You can use this wiki to look up what a sound means by typing its message into the search box. You should be redirected to an article about the thing that caused the sound.