Source:NetHack 2.3e/config.h
Jump to navigation
Jump to search
Below is the full text to config.h from the source code of NetHack 2.3e.
Warning! This is the source code from an old release. For newer releases, see Source code
Screenshots and source code from Hack are used under the CWI license.
1. /* SCCS Id: @(#)config.h 2.3 87/12/12 2. /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ 3. 4. #ifndef CONFIG /* make sure the compiler does not see the typedefs twice */ 5. #define CONFIG 6. 7. #define CHDIR /* delete if no chdir() available */ 8. 9. /* 10. * Some include files are in a different place under SYSV 11. * BSD SYSV 12. * <strings.h> <string.h> 13. * <sys/time.h> <time.h> 14. * <sgtty.h> <termio.h> 15. * Some routines are called differently 16. * index strchr 17. * rindex strrchr 18. * Also, the code for suspend and various ioctls is only given for BSD4.2 19. */ 20. #ifdef __MSDOS__ /* Turbo C auto-defines __MSDOS__, others MSDOS */ 21. /* # define MSDOS /* define for MS-DOS (actually defined by compiler) */ 22. #endif 23. #define UNIX /* delete if no fork(), exec() available */ 24. /* #define GENIX /* Yet Another Unix Clone */ 25. #define BSD /* defind for 4.n BSD */ 26. /* #define SYSV /* define for System V */ 27. /* #define NETWORK /* if running on a networked system */ 28. 29. /* #define BETA /* if a beta-test copy [MRS] */ 30. #define VERSION "2.3e" /* version number. */ 31. 32. #define PYRAMID_BUG /* avoid a bug on the Pyramid */ 33. /* #define APOLLO /* same for the Apollo */ 34. /* #define STUPID /* avoid some complicated expressions if 35. your C compiler chokes on them */ 36. /* #define TERMINFO /* uses "curses" rather than termcap */ 37. 38. #ifdef __TURBOC__ 39. #define alloc malloc 40. #define signal ssignal 41. #endif 42. 43. #ifndef WIZARD /* allow for compile-time or Makefile changes */ 44. # define WIZARD "mike" /* the person allowed to use the -D option */ 45. #endif 46. 47. #define RECORD "record" /* the file containing the list of topscorers */ 48. #define LOGFILE "logfile" /* larger file for debugging purposes */ 49. #define NEWS "news" /* the file containing the latest hack news */ 50. #define HELP "help" /* the file containing command descriptions */ 51. #define SHELP "hh" /* abbreviated form of the same */ 52. #define RUMORFILE "rumors" /* a file with fortune cookies */ 53. #define DATAFILE "data" /* a file giving the meaning of symbols used */ 54. #define FMASK 0660 /* file creation mask */ 55. 56. #ifdef UNIX 57. #define HLOCK "perm" /* an empty file used for locking purposes */ 58. #define LLOCK "safelock" /* link to previous */ 59. 60. /* 61. * Define DEF_PAGER as your default pager, e.g. "/bin/cat" or "/usr/ucb/more" 62. * If defined, it can be overridden by the environment variable PAGER. 63. * Hack will use its internal pager if DEF_PAGER is not defined. 64. * (This might be preferable for security reasons.) 65. * #define DEF_PAGER ".../mydir/mypager" 66. */ 67. 68. /* 69. * If you define MAIL, then the player will be notified of new mail 70. * when it arrives. If you also define DEF_MAILREADER then this will 71. * be the default mail reader, and can be overridden by the environment 72. * variable MAILREADER; otherwise an internal pager will be used. 73. * A stat system call is done on the mailbox every MAILCKFREQ moves. 74. */ 75. #define MAIL 76. #define DEF_MAILREADER "/usr/bin/mail" /* or e.g. /bin/mail */ 77. #define MAILCKFREQ 1 78. 79. 80. #define SHELL /* do not delete the '!' command */ 81. 82. #ifdef BSD 83. #define SUSPEND /* let ^Z suspend the game */ 84. #endif 85. 86. #ifdef BSD 87. /* Use the high quality random number routines. */ 88. extern long random(); 89. #define rand() random() 90. #define srand(seed) srandom(seed) 91. #else 92. extern long lrand48(); 93. #define rand() lrand48() 94. #define srand(seed) srand48(seed) 95. #endif 96. #endif /* UNIX /**/ 97. 98. #ifdef CHDIR 99. /* 100. * If you define HACKDIR, then this will be the default playground; 101. * otherwise it will be the current directory. 102. */ 103. #define HACKDIR "/usr/games/lib/nethackdir" 104. 105. /* 106. * Some system administrators are stupid enough to make Hack suid root 107. * or suid daemon, where daemon has other powers besides that of reading or 108. * writing Hack files. In such cases one should be careful with chdir's 109. * since the user might create files in a directory of his choice. 110. * Of course SECURE is meaningful only if HACKDIR is defined. 111. */ 112. #define SECURE /* do setuid(getuid()) after chdir() */ 113. 114. /* 115. * If it is desirable to limit the number of people that can play Hack 116. * simultaneously, define HACKDIR, SECURE and MAX_NR_OF_PLAYERS. 117. * #define MAX_NR_OF_PLAYERS 6 118. */ 119. #endif /* CHDIR /**/ 120. 121. /* size of terminal screen is (at least) (ROWNO+2) by COLNO */ 122. #define COLNO 80 123. #define ROWNO 22 124. 125. #ifdef BSD 126. #include <strings.h> /* declarations for strcat etc. */ 127. #define memcpy(d, s, n) bcopy(s, d, n) 128. #define memcmp(s1, s2, n) bcmp(s2, s1, n) 129. #else 130. #include <string.h> /* idem on System V */ 131. #define index strchr 132. #define rindex strrchr 133. #endif 134. 135. /* 136. * small signed integers (8 bits suffice) 137. * typedef char schar; 138. * will do when you have signed characters; otherwise use 139. * typedef short int schar; 140. */ 141. typedef char schar; 142. 143. /* 144. * small unsigned integers (8 bits suffice - but 7 bits do not) 145. * - these are usually object types; be careful with inequalities! - 146. * typedef unsigned char uchar; 147. * will be satisfactory if you have an "unsigned char" type; otherwise use 148. * typedef unsigned short int uchar; 149. */ 150. typedef unsigned char uchar; 151. 152. /* 153. * small integers in the range 0 - 127, usually coordinates 154. * although they are nonnegative they must not be declared unsigned 155. * since otherwise comparisons with signed quantities are done incorrectly 156. */ 157. typedef schar xchar; 158. typedef xchar boolean; /* 0 or 1 */ 159. /* #define void int /* define if no "void" data type. */ 160. #define TRUE 1 161. #define FALSE 0 162. 163. /* 164. * Declaration of bitfields in various structs; if your C compiler 165. * doesnt handle bitfields well, e.g., if it is unable to initialize 166. * structs containing bitfields, then you might use 167. * #define Bitfield(x,n) uchar x 168. * since the bitfields used never have more than 7 bits. (Most have 1 bit.) 169. * otherwise: 170. * #define Bitfield(x,n) unsigned x:n 171. */ 172. #define Bitfield(x,n) uchar x 173. 174. #define SIZE(x) (int)(sizeof(x) / sizeof(x[0])) 175. 176. #ifdef MSDOS 177. #include <fcntl.h> 178. #define exit msexit /* do chdir first */ 179. #ifdef getchar 180. # undef getchar 181. #endif /* getchar /**/ 182. #define getchar tgetch 183. #define DGK /* MS DOS specific enhancements by dgk */ 184. 185. #ifdef DGK 186. # include "msdos.h" /* contains necessary externs for msdos.c */ 187. # define SHELL /* via exec of COMMAND.COM */ 188. # define PATHLEN 64 /* maximum pathlength */ 189. # define FILENAME 80 /* maximum filename length (conservative) */ 190. # define FROMPERM 1 /* for ramdisk use */ 191. # define TOPERM 2 /* for ramdisk use */ 192. # define glo(x) name_file(lock, x) /* name_file used for bones */ 193. extern char *configfile; 194. #endif /* DGK /**/ 195. #endif /* MSDOS /**/ 196. 197. /* 198. * Conditional compilation of special options are controlled here. 199. * If you define the following flags, you will add not only to the 200. * complexity of the game but also to the size of the load module. 201. */ 202. 203. #define DOGNAME /* Name of your first dog as an option */ 204. #define SPELLS /* Spell casting by M. Stephenson */ 205. #define PRAYERS /* Prayer code by M. Stephenson */ 206. #define KAA /* Various changes made by Ken Arromdee */ 207. #define MARKER /* Magic marker modification from Gil Neiger */ 208. #define NEWCLASS /* Samurai/Ninja etc. by M. Stephenson */ 209. #define SAFE_ATTACK /* Safe attack code by Don Kneller */ 210. #define PROBING /* Wand of probing code by Gil Neiger */ 211. #define DIAGS /* Diagnostics after death/quit by Gil Neiger */ 212. #define SORTING /* Sorted inventory by Don Kneller */ 213. #define DGKMOD /* Additional features by Don Kneller */ 214. #define REDO /* support for redoing last command - DGK */ 215. #define HARD /* Enhanced wizard code by M. Stephenson */ 216. #define WALKIES /* Leash code by M. Stephenson */ 217. #define NEWTRAPS /* Magic and Squeeky board traps by Scott R. Turner*/ 218. #define FREEHAND /* Cannot use Pick-axe without wielding it. */ 219. #define SPIDERS /* Spiders and webs by Scott R. Turner */ 220. #define FOUNTAINS /* Fountain code by SRT (+ GAN + EB) */ 221. #define KOPS /* Keystone Kops by Scott R. Turner */ 222. #define ROCKMOLE /* Rockmoles by Scott R. Turner */ 223. #define COM_COMPL /* Command line completion by John S. Bien */ 224. #define GRAPHICS /* Funky screen character support (Eric S. Raymond) */ 225. #define HACKOPTIONS /* Support DGK-style HACKOPTIONS processing (ESR) */ 226. #define RPH /* Various hacks by Richard P. Hughey */ 227. #define KJSMODS /* Various changes made by Kevin Sweet */ 228. #define BVH /* Additions by Bruce Holloway */ 229. #define SAC /* Soldiers, barracks by Steve Creps */ 230. #define SHIRT /* Hawaiian shirt code by Steve Linhart */ 231. #define THEOLOGY /* Smarter gods - The Unknown Hacker */ 232. #define STOOGES /* Three wild and crazy guys - Bruce Mewborne */ 233. #define SINKS /* Kitchen sinks - Janet Walz */ 234. 235. #ifdef MSDOS 236. #define TERMLIB /* enable use of termcap file c:\etc\termcap */ 237. /* or .\termcap.cnf for MSDOS (SAC) */ 238. # ifdef GRAPHICS 239. # define MSDOSCOLOR 240. # endif 241. #endif 242. 243. /* 244. * Status Line options. 245. */ 246. 247. #define GOLD_ON_BOTL 248. #define EXP_ON_BOTL 249. #define SCORE_ON_BOTL /* added by Gary Erickson (erickson@ucivax) */ 250. 251. #ifdef REDO 252. #define DOAGAIN '\001' /* Used in tty.c and cmd.c */ 253. #endif 254. 255. #ifdef DGKMOD 256. #define LARGEST_INT ((1 << 15) - 1) 257. #endif 258. 259. #endif /* CONFIG /**/