Difference between revisions of "Source:NetHack 3.4.3/include/qt xpms.h"

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m (remove test)
(Description of XPM; links to images converted to PNG)
Line 1: Line 1:
 
Below is the full text to include/qt_xpms.h from NetHack 3.4.3. To link to a particular line, write [[qt_xpms.h#line123|<nowiki>[[qt_xpms.h#line123]]</nowiki>]], for example.
 
Below is the full text to include/qt_xpms.h from NetHack 3.4.3. To link to a particular line, write [[qt_xpms.h#line123|<nowiki>[[qt_xpms.h#line123]]</nowiki>]], for example.
 +
 +
These are images in the [[wikipedia:XPM|XPM]] format.  XPM is an image format often used with the X Window System.  XPMs can be edited with some image programs such as [http://www.gimp.org The GIMP] and also incorporated into C and C++ programs as source code.
 +
 +
The order of the images in this file is alphabetical rather than functional.  The images were perhaps created in The GIMP or something similar, and then strung together as if with "cat *.xpm >qt_xpms.h" to create this file.
 +
 +
The images linked from this page were created by extracting the XPMs and using The Gimp to convert them to PNGs, except as noted.
 +
 
  <span id="line1">1.    /* XPM */</span>
 
  <span id="line1">1.    /* XPM */</span>
 
  <span id="line2">2.    static const char *blind_xpm[] = {</span>
 
  <span id="line2">2.    static const char *blind_xpm[] = {</span>
Line 52: Line 59:
 
  <span id="line51">51.  "........................................"</span>
 
  <span id="line51">51.  "........................................"</span>
 
  <span id="line52">52.  };</span>
 
  <span id="line52">52.  };</span>
 +
 +
Icon displayed when the adventurer is [[blindness|blind]].  Appearance: [[image:blind.png]]
 +
 
  <span id="line53">53.  /* XPM */</span>
 
  <span id="line53">53.  /* XPM */</span>
 
  <span id="line54">54.  static const char *cha_xpm[] = {</span>
 
  <span id="line54">54.  static const char *cha_xpm[] = {</span>
Line 113: Line 123:
 
  <span id="line112">112.  "++++++++++++++++++++++++++++++++++++++++"</span>
 
  <span id="line112">112.  "++++++++++++++++++++++++++++++++++++++++"</span>
 
  <span id="line113">113.  };</span>
 
  <span id="line113">113.  };</span>
 +
 +
Icon displayed above the adventurer's [[charisma]] score.  Appearance: [[image:cha.png]]
 +
 
  <span id="line114">114.  /* XPM */</span>
 
  <span id="line114">114.  /* XPM */</span>
 
  <span id="line115">115.  static const char *chaotic_xpm[] = {</span>
 
  <span id="line115">115.  static const char *chaotic_xpm[] = {</span>
Line 170: Line 183:
 
  <span id="line169">169.  };</span>
 
  <span id="line169">169.  };</span>
 
  <span id="line170">170.  /* XPM */</span>
 
  <span id="line170">170.  /* XPM */</span>
 +
 +
Icon displayed to show the adventurer is [[alignment|chaotic]].  Appearance:  [[image:chaotic.png]]
 +
 
  <span id="line171">171.  static const char *cns_xpm[] = {</span>
 
  <span id="line171">171.  static const char *cns_xpm[] = {</span>
 
  <span id="line172">172.  /* width height ncolors chars_per_pixel */</span>
 
  <span id="line172">172.  /* width height ncolors chars_per_pixel */</span>
Line 236: Line 252:
 
  <span id="line235">235.  };</span>
 
  <span id="line235">235.  };</span>
 
  <span id="line236">236.  /* XPM */</span>
 
  <span id="line236">236.  /* XPM */</span>
 +
 +
Icon displayed above the adventurer's [[constitution]] score.  Appearance: [[image:cns.png]]
 +
 
  <span id="line237">237.  static const char *confused_xpm[] = {</span>
 
  <span id="line237">237.  static const char *confused_xpm[] = {</span>
 
  <span id="line238">238.  /* width height ncolors chars_per_pixel */</span>
 
  <span id="line238">238.  /* width height ncolors chars_per_pixel */</span>
Line 295: Line 314:
 
  <span id="line294">294.  "OOOOOOOOOOOOOOOOOOOOO+%%% $OOOOOOOOOOOOO"</span>
 
  <span id="line294">294.  "OOOOOOOOOOOOOOOOOOOOO+%%% $OOOOOOOOOOOOO"</span>
 
  <span id="line295">295.  };</span>
 
  <span id="line295">295.  };</span>
 +
 +
Icon displayed when the adventurer is [[confusion|confused]].  Appearance: [[image:confused.png]]
 +
 
  <span id="line296">296.  /* XPM */</span>
 
  <span id="line296">296.  /* XPM */</span>
 
  <span id="line297">297.  static const char *dex_xpm[] = {</span>
 
  <span id="line297">297.  static const char *dex_xpm[] = {</span>
Line 361: Line 383:
 
  <span id="line360">360.  "#################O######################"</span>
 
  <span id="line360">360.  "#################O######################"</span>
 
  <span id="line361">361.  };</span>
 
  <span id="line361">361.  };</span>
 +
 +
Icon displayed above the adventurer's [[dexterity]] score.  Appearance: [[image:dex.png]]
 +
 
  <span id="line362">362.  /* XPM */</span>
 
  <span id="line362">362.  /* XPM */</span>
 
  <span id="line363">363.  static const char *ext_enc_xpm[] = {</span>
 
  <span id="line363">363.  static const char *ext_enc_xpm[] = {</span>
Line 421: Line 446:
 
  <span id="line420">420.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"</span>
 
  <span id="line420">420.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"</span>
 
  <span id="line421">421.  };</span>
 
  <span id="line421">421.  };</span>
 +
 +
Icon displayed when the adventurer is [[encumbrance|overtaxed]].  Appearance: [[image:ext_enc.png]]
 +
 
  <span id="line422">422.  /* XPM */</span>
 
  <span id="line422">422.  /* XPM */</span>
 
  <span id="line423">423.  static const char *hallu_xpm[] = {</span>
 
  <span id="line423">423.  static const char *hallu_xpm[] = {</span>
Line 498: Line 526:
 
  <span id="line497">497.  "$$$$$$$$$$$$$$$$$$$$$%$$+$$$$$$$$$$$$$$$"</span>
 
  <span id="line497">497.  "$$$$$$$$$$$$$$$$$$$$$%$$+$$$$$$$$$$$$$$$"</span>
 
  <span id="line498">498.  };</span>
 
  <span id="line498">498.  };</span>
 +
 +
Icon displayed when the adventurer is [[hallucination|hallucinating]].  Appearance: [[image:hallu.png]]
 +
 
  <span id="line499">499.  /* XPM */</span>
 
  <span id="line499">499.  /* XPM */</span>
 
  <span id="line500">500.  static const char *hungry_xpm[] = {</span>
 
  <span id="line500">500.  static const char *hungry_xpm[] = {</span>
Line 560: Line 591:
 
  <span id="line559">559.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"</span>
 
  <span id="line559">559.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"</span>
 
  <span id="line560">560.  };</span>
 
  <span id="line560">560.  };</span>
 +
 +
Icon displayed when the adventurer is [[hunger|hungry]].  Appearance:  [[image:hungry.png]]
 +
 
  <span id="line561">561.  /* XPM */</span>
 
  <span id="line561">561.  /* XPM */</span>
 
  <span id="line562">562.  static const char *hvy_enc_xpm[] = {</span>
 
  <span id="line562">562.  static const char *hvy_enc_xpm[] = {</span>
Line 620: Line 654:
 
  <span id="line619">619.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"</span>
 
  <span id="line619">619.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"</span>
 
  <span id="line620">620.  };</span>
 
  <span id="line620">620.  };</span>
 +
 +
Icon displayed when the adventurer is [[encumbrance|strained]].  Appearance:  [[image:hvy_enc.png]]
 +
 
  <span id="line621">621.  /* XPM */</span>
 
  <span id="line621">621.  /* XPM */</span>
 
  <span id="line622">622.  static const char *int_xpm[] = {</span>
 
  <span id="line622">622.  static const char *int_xpm[] = {</span>
Line 679: Line 716:
 
  <span id="line678">678.  "OOOOOOOOOOOOOOOOOOOOOOOoOOOOOOOOOOOOOOOO"</span>
 
  <span id="line678">678.  "OOOOOOOOOOOOOOOOOOOOOOOoOOOOOOOOOOOOOOOO"</span>
 
  <span id="line679">679.  };</span>
 
  <span id="line679">679.  };</span>
 +
 +
Icon displayed above the adventurer's [[intelligence]] score.  Appearance: [[image:int.png]]
 +
 
  <span id="line680">680.  /* XPM */</span>
 
  <span id="line680">680.  /* XPM */</span>
 
  <span id="line681">681.  static const char *lawful_xpm[] = {</span>
 
  <span id="line681">681.  static const char *lawful_xpm[] = {</span>
Line 736: Line 776:
 
  <span id="line735">735.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"</span>
 
  <span id="line735">735.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"</span>
 
  <span id="line736">736.  };</span>
 
  <span id="line736">736.  };</span>
 +
 +
Icon displayed to show that the adventurer is [[alignment|lawful]].  Appearance: [[image:lawful.png]]
 +
 
  <span id="line737">737.  /* XPM */</span>
 
  <span id="line737">737.  /* XPM */</span>
 
  <span id="line738">738.  static const char *mod_enc_xpm[] = {</span>
 
  <span id="line738">738.  static const char *mod_enc_xpm[] = {</span>
Line 796: Line 839:
 
  <span id="line795">795.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"</span>
 
  <span id="line795">795.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"</span>
 
  <span id="line796">796.  };</span>
 
  <span id="line796">796.  };</span>
 +
 +
Icon displayed when the adventurer is [[encumbrance|stressed]].  Appearance:  [[image:mod_enc.png]]
 +
 
  <span id="line797">797.  /* XPM */</span>
 
  <span id="line797">797.  /* XPM */</span>
 
  <span id="line798">798.  static const char *neutral_xpm[] = {</span>
 
  <span id="line798">798.  static const char *neutral_xpm[] = {</span>
Line 857: Line 903:
 
  <span id="line856">856.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"</span>
 
  <span id="line856">856.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"</span>
 
  <span id="line857">857.  };</span>
 
  <span id="line857">857.  };</span>
 +
 +
Icon displayed to show that the adventurer is [[alignment|neutral]].  Appearance: [[image:neutral.png]]
 +
 
  <span id="line858">858.  /* XPM */</span>
 
  <span id="line858">858.  /* XPM */</span>
 
  <span id="line859">859.  static const char *ovr_enc_xpm[] = {</span>
 
  <span id="line859">859.  static const char *ovr_enc_xpm[] = {</span>
Line 917: Line 966:
 
  <span id="line916">916.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"</span>
 
  <span id="line916">916.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"</span>
 
  <span id="line917">917.  };</span>
 
  <span id="line917">917.  };</span>
 +
 +
Icon displayed when the adventurer is [[encumbrance|overloaded]].  Appearance: [[image:ovr_enc.png]]
 +
 
  <span id="line918">918.  /* XPM */</span>
 
  <span id="line918">918.  /* XPM */</span>
 
  <span id="line919">919.  static const char *pet_mark_xpm[] = {</span>
 
  <span id="line919">919.  static const char *pet_mark_xpm[] = {</span>
Line 933: Line 985:
 
  <span id="line932">932.  ".... ..."</span>
 
  <span id="line932">932.  ".... ..."</span>
 
  <span id="line933">933.  };</span>
 
  <span id="line933">933.  };</span>
 +
 +
Image combined with a large monster [[tile]] to mark the monster as a [[pet]].  Appearance: [[image:pet_mark.png]]
 +
 
  <span id="line934">934.  /* XPM */</span>
 
  <span id="line934">934.  /* XPM */</span>
 
  <span id="line935">935.  static const char *pet_mark_small_xpm[] = {</span>
 
  <span id="line935">935.  static const char *pet_mark_small_xpm[] = {</span>
Line 946: Line 1,001:
 
  <span id="line945">945.  "..X.."</span>
 
  <span id="line945">945.  "..X.."</span>
 
  <span id="line946">946.  };</span>
 
  <span id="line946">946.  };</span>
 +
 +
Image combined with a small monster [[tile]] to mark the monster as a [[pet]].  Appearance: [[image:pet_mark_small.png]]
 +
 +
This image is invalid as coded.  Line 937 promises width and height of 5 pixels, but lines 942 through 945 have only four pixel rows.  Qt seems to tolerate this, but The GIMP refuses to load this image.
 +
 
  <span id="line947">947.  /* XPM */</span>
 
  <span id="line947">947.  /* XPM */</span>
 
  <span id="line948">948.  static const char *satiated_xpm[] = {</span>
 
  <span id="line948">948.  static const char *satiated_xpm[] = {</span>
Line 1,016: Line 1,076:
 
  <span id="line1015">1015. "########################################"</span>
 
  <span id="line1015">1015. "########################################"</span>
 
  <span id="line1016">1016. };</span>
 
  <span id="line1016">1016. };</span>
 +
 +
Icon displayed when the adventurer is [[hunger|satiated]].  Appearance:  [[image:satiated.png]]
 +
 
  <span id="line1017">1017. /* XPM */</span>
 
  <span id="line1017">1017. /* XPM */</span>
 
  <span id="line1018">1018. static const char *sick_fp_xpm[] = {</span>
 
  <span id="line1018">1018. static const char *sick_fp_xpm[] = {</span>
Line 1,093: Line 1,156:
 
  <span id="line1092">1092. "*****************=*=********************"</span>
 
  <span id="line1092">1092. "*****************=*=********************"</span>
 
  <span id="line1093">1093. };</span>
 
  <span id="line1093">1093. };</span>
 +
 +
Icon displayed when the adventurer suffers from [[disease|food poisoning]].  Appearance: [[image:sick_fp.png]]
 +
 
  <span id="line1094">1094. /* XPM */</span>
 
  <span id="line1094">1094. /* XPM */</span>
 
  <span id="line1095">1095. static const char *sick_il_xpm[] = {</span>
 
  <span id="line1095">1095. static const char *sick_il_xpm[] = {</span>
Line 1,163: Line 1,229:
 
  <span id="line1162">1162. "#################$#$####################"</span>
 
  <span id="line1162">1162. "#################$#$####################"</span>
 
  <span id="line1163">1163. };</span>
 
  <span id="line1163">1163. };</span>
 +
 +
Icon displayed when the adventurer is [[disease|ill]] from a monster attack.  Appearance: [[image:sick_il.png]]
 +
 
  <span id="line1164">1164. /* XPM */</span>
 
  <span id="line1164">1164. /* XPM */</span>
 
  <span id="line1165">1165. static const char *slt_enc_xpm[] = {</span>
 
  <span id="line1165">1165. static const char *slt_enc_xpm[] = {</span>
Line 1,223: Line 1,292:
 
  <span id="line1222">1222. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"</span>
 
  <span id="line1222">1222. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"</span>
 
  <span id="line1223">1223. };</span>
 
  <span id="line1223">1223. };</span>
 +
 +
Icon displayed when the adventurer is [[encumbrance|burdened]].  Appearance:  [[image:slt_enc.png]]
 +
 
  <span id="line1224">1224. /* XPM */</span>
 
  <span id="line1224">1224. /* XPM */</span>
 
  <span id="line1225">1225. static const char *str_xpm[] = {</span>
 
  <span id="line1225">1225. static const char *str_xpm[] = {</span>
Line 1,287: Line 1,359:
 
  <span id="line1286">1286. "++++++++++++++++++++++++++++++++++++++++"</span>
 
  <span id="line1286">1286. "++++++++++++++++++++++++++++++++++++++++"</span>
 
  <span id="line1287">1287. };</span>
 
  <span id="line1287">1287. };</span>
 +
 +
Icon displayed above the adventurer's [[strength]] score.  Appearnce: [[image:str.png]]
 +
 
  <span id="line1288">1288. /* XPM */</span>
 
  <span id="line1288">1288. /* XPM */</span>
 
  <span id="line1289">1289. static const char *stunned_xpm[] = {</span>
 
  <span id="line1289">1289. static const char *stunned_xpm[] = {</span>
Line 1,346: Line 1,421:
 
  <span id="line1345">1345. "OOOOOOOOOOOOOOOOOOOOO.X%& $OOOOOOOOOOOOO"</span>
 
  <span id="line1345">1345. "OOOOOOOOOOOOOOOOOOOOO.X%& $OOOOOOOOOOOOO"</span>
 
  <span id="line1346">1346. };</span>
 
  <span id="line1346">1346. };</span>
 +
 +
Icon displayed when the adventurer is [[stunned]].  Appearance:  [[image:stunned.png]]
 +
 
  <span id="line1347">1347. /* XPM */</span>
 
  <span id="line1347">1347. /* XPM */</span>
 
  <span id="line1348">1348. static const char *wis_xpm[] = {</span>
 
  <span id="line1348">1348. static const char *wis_xpm[] = {</span>
Line 1,406: Line 1,484:
 
  <span id="line1405">1405. "oooooooooooooooooooooooooooooooooooooooo"</span>
 
  <span id="line1405">1405. "oooooooooooooooooooooooooooooooooooooooo"</span>
 
  <span id="line1406">1406. };</span>
 
  <span id="line1406">1406. };</span>
 +
 +
Icon displayed above the adventurer's [[wisdom]] score.  Appearance: [[image:wis.png]]
 +
 
[[Category:source code]]
 
[[Category:source code]]

Revision as of 15:18, 3 September 2006

Below is the full text to include/qt_xpms.h from NetHack 3.4.3. To link to a particular line, write [[qt_xpms.h#line123]], for example.

These are images in the XPM format. XPM is an image format often used with the X Window System. XPMs can be edited with some image programs such as The GIMP and also incorporated into C and C++ programs as source code.

The order of the images in this file is alphabetical rather than functional. The images were perhaps created in The GIMP or something similar, and then strung together as if with "cat *.xpm >qt_xpms.h" to create this file.

The images linked from this page were created by extracting the XPMs and using The Gimp to convert them to PNGs, except as noted.

1.    /* XPM */
2.    static const char *blind_xpm[] = {
3.    /* width height ncolors chars_per_pixel */
4.    "40 40 5 1",
5.    /* colors */
6.    "  c #000000",
7.    ". c None",
8.    "X c #909090",
9.    "o c #606060",
10.   "O c #303030",
11.   /* pixels */
12.   "........................................",
13.   "........................................",
14.   "........................................",
15.   "........................................",
16.   "........................................",
17.   "........................................",
18.   "........................................",
19.   "........................................",
20.   "........................................",
21.   "........................................",
22.   "........................................",
23.   "........................................",
24.   "....ooooooooooooooooooooooooooooooooX...",
25.   "....                                o...",
26.   "....                                o...",
27.   "....                                o...",
28.   "....                                o...",
29.   "......o            ..o            ......",
30.   "......X           O..X           O......",
31.   ".......           o...           o......",
32.   ".......o          ....o          .......",
33.   "........O        X.....O        X.......",
34.   ".........O      X.......O      X........",
35.   "..........o   OX.........o   OX.........",
36.   "........................................",
37.   "........................................",
38.   "........................................",
39.   "........................................",
40.   "........................................",
41.   "........................................",
42.   "........................................",
43.   "........................................",
44.   "........................................",
45.   "........................................",
46.   "........................................",
47.   "........................................",
48.   "........................................",
49.   "........................................",
50.   "........................................",
51.   "........................................"
52.   };

Icon displayed when the adventurer is blind. Appearance: Blind.png

53.   /* XPM */
54.   static const char *cha_xpm[] = {
55.   /* width height ncolors chars_per_pixel */
56.   "40 40 14 1",
57.   /* colors */
58.   "  c #F85848",
59.   ". c #949E9E",
60.   "X c #F8B090",
61.   "o c #E00028",
62.   "O c #D4D4D4",
63.   "+ c None",
64.   "@ c #B0B0B0",
65.   "# c #F82C24",
66.   "$ c #F89E6C",
67.   "% c #FF0000",
68.   "& c #909090",
69.   "* c #FFFFFF",
70.   "= c #CEAA90",
71.   "- c #DADAB6",
72.   /* pixels */
73.   "++++++++++++++++++++++++++++++++++++++++",
74.   "++++++++++++++++++++++++++++++++++++++++",
75.   "++++++++++++++++++++++++++++++++++++++++",
76.   "++++++++++++++++++++++++++++++++++++++++",
77.   "++++++++++++++++++++++++++++++++++++++++",
78.   "++++++++++++++++++++++++++++++++++++++++",
79.   "++++++++++++++++++++++++++++++++++++++++",
80.   "++++++++++++++++++++++++++++++++++++++++",
81.   "++++++++++++++++++++++++++++++++++++++++",
82.   "++++++++++++++++++++++++++++++++++++++++",
83.   "++++++++++++++++++++++++++++++++++++++++",
84.   "++++++++++++++++++++++++++++++++++++++++",
85.   "+++++++++++++++=#%#=+=#%% ++++++++++++++",
86.   "++++++++++++++ %O%%%#%$$%o%=++++++++++++",
87.   "+++++++++++++# +#%%o%%o%%%%% +++++++++++",
88.   "+++++++++++ %%%%%%%%%%%%%%%%o#=+++++++++",
89.   "+++++++++ o%%%%%%%%%%%%%%%%%%%%# +++++++",
90.   "++++++ #%%%%%%o%%%o%%o%%o%o%%%%%o%o  +++",
91.   "++=#%%o%%%#= =*+**O*+**O*+- = =%%%%#@+++",
92.   "++++ %=++*+*+**O****O****O*O*O*OO%=+++++",
93.   "+++++.%=OO+*O*OO****+****+*O*+O&%=@+++++",
94.   "++++++=%=*OO+**O**O*O**O*O*OO+$%=+++++++",
95.   "+++++++#% +*OOOO****+****@O+*#%=++++++++",
96.   "++++++++#%#*+**+O+OO+O+OOO*O#o#+++++++++",
97.   "+++++++++o% O**+****O****O*#%%=+++++++++",
98.   "+++++++++ %%#O*O****+****+ %o#++++++++++",
99.   "++++++++++o%% XO*O**O*O**#%%%+++++++++++",
100.  "++++++++++ %%%o%$-**+**$%%%%=+++++++++++",
101.  "+++++++++++o%%$X$%%%%%%#= o#++++++++++++",
102.  "++++++++++@ %%%o#O$$+$$$%%%=++++++++++++",
103.  "++++++++++++#o%%%%%%%%o%%%=@++++++++++++",
104.  "+++++++++++++ %%%%%%%%%%o=++++++++++++++",
105.  "+++++++++++++++= &  &  @++++++++++++++++",
106.  "++++++++++++++++++++++++++++++++++++++++",
107.  "++++++++++++++++++++++++++++++++++++++++",
108.  "++++++++++++++++++++++++++++++++++++++++",
109.  "++++++++++++++++++++++++++++++++++++++++",
110.  "++++++++++++++++++++++++++++++++++++++++",
111.  "++++++++++++++++++++++++++++++++++++++++",
112.  "++++++++++++++++++++++++++++++++++++++++"
113.  };

Icon displayed above the adventurer's charisma score. Appearance: Cha.png

114.  /* XPM */
115.  static const char *chaotic_xpm[] = {
116.  /* width height ncolors chars_per_pixel */
117.  "40 40 9 1",
118.  /* colors */
119.  "  c #000000",
120.  ". c #5C7A7A",
121.  "X c None",
122.  "o c #B0B0B0",
123.  "O c #909090",
124.  "+ c #788C8C",
125.  "@ c #606060",
126.  "# c #FFFFFF",
127.  "$ c #303030",
128.  /* pixels */
129.  "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX",
130.  "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX",
131.  "XXXXXXXXXXXXXXXXXXXX@$     @XXXXXXXXXXXX",
132.  "XXXXXXXXXXXXXXXXXXX$$+#X$    $XXXXXXXXXX",
133.  "XXXXXXXXXXXXXXXXXX@$#o        @XXXXXXXXX",
134.  "XXXXXXXXXXXXXXXXXX$XX          OXXXXXXXX",
135.  "XXXXXXXXXXXXXXXXX@ #   $@$     $XXXXXXXX",
136.  "XXXXXXXXXXXXXXXXX@.+  $XXXO     @XXXXXXX",
137.  "XXXXXXXXXXXXXXXXX O@  XXXXX@    @XXXXXXX",
138.  "XXXXXXXXXXXXXXXXX @O $XXXXX@$   @XXXXXXX",
139.  "XXXXXXXXXXXXXXXXX O+ @XXXXO++   @XXXXXXX",
140.  "XXXXXXXXXXXXXXXXX @+ $@OXO$#$   XXXXXXXX",
141.  "XXXXXXXXXXXXXXXXX O@  $ @$Xo   $XXXXXXXX",
142.  "XXXXXXXXXXXXXXXXX +O  $X##+   $XXXXXXXXX",
143.  "XXXXXXXXXXXXXXXXX +@         $XXXXXXXXXX",
144.  "XXXXXXXXXXXXXXXXX oO        $XXXXXXXXXXX",
145.  "XXXXXXXXO@@@@@   +#        $XXXXXXXXXXXX",
146.  "XXXXXXO +o########$          $@XXXXXXXXX",
147.  "XXXXXX                     +#+.$XXXXXXXX",
148.  "XXXXXX                       @O @XXXXXXX",
149.  "XXXXXX$        $@    $@@$       @XXXXXXX",
150.  "XXXXXXX@@@@XXXXXX +  @XXXX@$    OXXXXXXX",
151.  "XXXXXXXXXXXXXXXX@ #  @XXXXXXX@@OXXXXXXXX",
152.  "XXXXXXXXXXXXXXXX@.+  @XXXXXXXXXXXXXXXXXX",
153.  "XXXXXXXXXXXXXXXX$O@  XXXXXXXXXXXXXXXXXXX",
154.  "XXXXXXXXXXXXXXXX @O  XXXXXXXXXXXXXXXXXXX",
155.  "XXXXXXXXXXXXXXXX #$ @XXXXXXXXXXXXXXXXXXX",
156.  "XXXXXXXXXXXXXXXX #  @XXXXXXXXXXXXXXXXXXX",
157.  "XXXXXXXXXXXXXXXX #  @XXXXXXXXXXXXXXXXXXX",
158.  "XXXXXXXXXXXXXXX@ #  @XXXXXXXXXXXXXXXXXXX",
159.  "XXXXXXXXXXXXXXX@ #  OXXXXXXXXXXXXXXXXXXX",
160.  "XXXXXXXXXXXXXXX@.X  XXXXXXXXXXXXXXXXXXXX",
161.  "XXXXXXXXXXXXXXX ++  XXXXXXXXXXXXXXXXXXXX",
162.  "XXXXXXXXXXXXXXX @+  XXXXXXXXXXXXXXXXXXXX",
163.  "XXXXXXXXXXXXXXX O@ @XXXXXXXXXXXXXXXXXXXX",
164.  "XXXXXXXXXXXXXXX +O @XXXXXXXXXXXXXXXXXXXX",
165.  "XXXXXXXXXXXXXXX    @XXXXXXXXXXXXXXXXXXXX",
166.  "XXXXXXXXXXXXXXX$   OXXXXXXXXXXXXXXXXXXXX",
167.  "XXXXXXXXXXXXXXXX@@OXXXXXXXXXXXXXXXXXXXXX",
168.  "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"
169.  };
170.  /* XPM */

Icon displayed to show the adventurer is chaotic. Appearance: Chaotic.png

171.  static const char *cns_xpm[] = {
172.  /* width height ncolors chars_per_pixel */
173.  "40 40 19 1",
174.  /* colors */
175.  "  c #000000",
176.  ". c #F85848",
177.  "X c #949E9E",
178.  "o c #F8B090",
179.  "O c #E00028",
180.  "+ c #7C3400",
181.  "@ c None",
182.  "# c #B0B0B0",
183.  "$ c #F82C24",
184.  "% c #F89E6C",
185.  "& c #FF0000",
186.  "* c #B64700",
187.  "= c #909090",
188.  "- c #788C8C",
189.  "; c #606060",
190.  ": c #C80050",
191.  "> c #CEAA90",
192.  ", c #303030",
193.  "< c #FFB691",
194.  /* pixels */
195.  "@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@",
196.  "@@@@@@@@@@@.oo.o$ ;@@@@@@@@@@@@@@@@@@@@@",
197.  "@@@@@@@@@@@>.o.%%O,@@@@@@@@@@@@@@@@@@@@@",
198.  "@@@@@@@@@@@@$oo.o. ,@@@@@@@@@@@@@@@@@@@@",
199.  "@@@@@@@@@@@@.oo$oo+ =@@@@@@@@@@@@@@@@@@@",
200.  "@@@@@@@@@@@@..o&oo$ ,@@@@@@@@@@@@@@@@@@@",
201.  "@@@@@@@@@@@@#.o.oo.  =@.$%@@@@@@@@@@@@@@",
202.  "@@@@@@@@@@@@@.o..oo& O.%ooo@@@@@@@@@@@@@",
203.  "@@@@@@@@@@@@@.o.&%o.$oo%O++;@@@@@@@@@@@@",
204.  "@@@@@@@@@@@@@.o.+$%$o<O+   ,@@@@@@@@@@@@",
205.  "@@@@@@@@@@@@@.oo+ $o%O   ;@>.@@@@@@@@@@@",
206.  "@@@@@@@@@@@@@.oo++o%$$ ,@@$.oo@@@@@@@@@@",
207.  "@@@@@@@@@@@@>.oo+Oo$o%.@@$oo..-@@@@@@@@@",
208.  "@@@@@@@@@@@@..o%;.o&%.$..o%O ++>@@@@@@@@",
209.  "@@@@@@@@@@@@>.$O:%o.O::::O* $oooo@@@@@@@",
210.  "@@@@@@@@@@@@::::::$$:OO&OO::oo%.;=@@@@@@",
211.  "@@@@@@@@@@@.::::::::O&&&&&O::++  ,@@@@@@",
212.  "@@@@@@@@@@>:::O&&OO&&&&&&&&::     ;@@@@@",
213.  "@@@@@@@@@@=::O&&&&&O:O&&&&&O:  ,=@@@@@@@",
214.  "@@@@@@@@@@:::&&&&&&&&:&&&&&O:  ;@@@@@@@@",
215.  "@@@@@@@@@@::O&&&&&&&&:&O&&&O:, ;@@@@@@@@",
216.  "@@@@@@@@@@::O&&&&O&O&OO&O&&O:+ ;@@@@@@@@",
217.  "@@@@@@@@@@::&&&O&&&&&O:&&&&O:,  @@@@@@@@",
218.  "@@@@@@@@@@::O&&&&&O&&&:O&O&::+  @@@@@@@@",
219.  "@@@@@@@@@@::O&&O&&&&O&OO&&&::   @@@@@@@@",
220.  "@@@@@@@@@@=::O&&&&O&&&O:&&&::   @@@@@@@@",
221.  "@@@@@@@@@@.:::O&&O&&&&&:&OO::   @@@@@@@@",
222.  "@@@@@@@@@@@:::::&&&&O&O:&&O:,   @@@@@@@@",
223.  "@@@@@@@@@@.>:::::O&&&&&:&&::+  ;@@@@@@@@",
224.  "@@@@@@@@@@>.<::::O&&O&O:&&::   @@@@@@@@@",
225.  "@@@@@@@@@@@.o%,:::O&&&O:&O:,   @@@@@@@@@",
226.  "@@@@@@@@@@@$o.  :::OO&OO&::,  ;@@@@@@@@@",
227.  "@@@@@@@@@@@&o%+ ,::O&OO&O::   =@@@@@@@@@",
228.  "@@@@@@@@@@@.oo+   :::OO:::   ,@@@@@@@@@@",
229.  "@@@@@@@@@@@..oO    +:::::    =@@@@@@@@@@",
230.  "@@@@@@@@@@@@.<.+      ,+,   ,@@@@@@@@@@@",
231.  "@@@@@@@@@@@@Oo<+  @X,      ,@@@@@@@@@@@@",
232.  "@@@@@@@@@@@@.%o$  @@@@@;, ;@@@@@@@@@@@@@",
233.  "@@@@@@@@@@@@@.o., =@@@@@@@@@@@@@@@@@@@@@",
234.  "@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@"
235.  };
236.  /* XPM */

Icon displayed above the adventurer's constitution score. Appearance: Cns.png

237.  static const char *confused_xpm[] = {
238.  /* width height ncolors chars_per_pixel */
239.  "40 40 13 1",
240.  /* colors */
241.  "  c #000000",
242.  ". c #949E9E",
243.  "X c #5C7A7A",
244.  "o c #D4D4D4",
245.  "O c None",
246.  "+ c #B0B0B0",
247.  "@ c #909090",
248.  "# c #788C8C",
249.  "$ c #606060",
250.  "% c #406868",
251.  "& c #FFFFFF",
252.  "* c #303030",
253.  "= c #6C91B6",
254.  /* pixels */
255.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
256.  "OOOOOOOOOOOOOO.=.+OO=.+O.OO+O+OO.+OOOOOO",
257.  "OOOOOOOOOOO++=====O=====+=O+==++=O+OOOOO",
258.  "OOOOOOOOOOO+=.=====.=++++===OO==+O=+OOOO",
259.  "OOOOOOOOOOO=+===.+=o==o===+&OoO======OOO",
260.  "OOOOOOOO+O+====OO+=o&&&&Oo==o&oO+==+=.O.",
261.  "OOOO+.+=+O==+&&o=oooOo&o&ooo=&oooO==O=+=",
262.  "OOOOOOOO++O===oo=oo&=&o&&oo=o==&o+==++==",
263.  "OOOOOOOO=o.=O====o&OO&o&oo&o&&oo=======O",
264.  "OOOOOOOo===+=O=O=ooO=ooooOOo=o&O=====OOO",
265.  "OOOOOOOOO+==+=======O=oo====O=o=O===+OOO",
266.  "OOOOOOOOO.=#=X=+====O========O======OOOO",
267.  "OOOOOOO.#Xo++.=#%====O==========OO==+OOO",
268.  "OOOOOO+Xo#+#+.#=.==X====+====O=+=+==+OOO",
269.  "OOOOO.+.+O===##.#=X.====oX##===o+OO.OOOO",
270.  "OOOOO#+####O#O##o.#+==#X#O#+...=OOo=+OOO",
271.  "OOOO++#o+#+X++++#.#O.#+#X.#+X+==+OO=oOOO",
272.  "OOOO#+.+..X+.##X++#++#..+XX#+##+..OOOOOO",
273.  "OOOO##....O+#++#+.++#+X+#+#X..+#+#OOOOOO",
274.  "OOOO++#+.+.#+#O+X#X#XX#.++##.#++.X$OOOOO",
275.  "OOOOO#+#+.+++#++.+++##+X###+X+X##+**OOOO",
276.  "OOOOO#..#OO#+.##o###.+..++.+#X+#+#* @OOO",
277.  "OOOOO+#.#O+#+#O.+++.###+##++###+.#* $OOO",
278.  "OOOOOOXX+#+#+#o..X##++#+..##.#+###  *OOO",
279.  "OOOOOOOX#.#X+#+#+#+.#+..+####%XX%%   OOO",
280.  "OOOOOOOO.%%X.#+#+#.++#+#+#+.X++=.%  *OOO",
281.  "OOOOOOOOO.* *##+#+.O####.+XX%%%%#%  $OOO",
282.  "OOOOOOOOOOO.   %X.+.#+++XXX=.+++#X  $OOO",
283.  "OOOOOOOOOOOO.*   %%X..#X%=.####%X*  $OOO",
284.  "OOOOOOOOOOOOOO.$ *XX%%%=.#X%###=*   OOOO",
285.  "OOOOOOOOOOOOOOOOOO+%%%=%%#.+.#=*   @OOOO",
286.  "OOOOOOOOOOOOOOOOOOo=%%%==X##X%*    OOOOO",
287.  "OOOOOOOOOOOOOOOOOOO+X%%%%X=%*     @OOOOO",
288.  "OOOOOOOOOOOOOOOOOOOOX%%%%X      *@OOOOOO",
289.  "OOOOOOOOOOOOOOOOOOOO=%%%X*   *$$OOOOOOOO",
290.  "OOOOOOOOOOOOOOOOOOOO+X%%=  .OOOOOOOOOOOO",
291.  "OOOOOOOOOOOOOOOOOOOOOX%%%  OOOOOOOOOOOOO",
292.  "OOOOOOOOOOOOOOOOOOOOO=%%* $OOOOOOOOOOOOO",
293.  "OOOOOOOOOOOOOOOOOOOOO=%%% $OOOOOOOOOOOOO",
294.  "OOOOOOOOOOOOOOOOOOOOO+%%% $OOOOOOOOOOOOO"
295.  };

Icon displayed when the adventurer is confused. Appearance: Confused.png

296.  /* XPM */
297.  static const char *dex_xpm[] = {
298.  /* width height ncolors chars_per_pixel */
299.  "40 40 19 1",
300.  /* colors */
301.  "  c #000000",
302.  ". c #949E9E",
303.  "X c #F8B090",
304.  "o c #5C7A7A",
305.  "O c #D4D4D4",
306.  "+ c #F87A24",
307.  "@ c #7C3400",
308.  "# c None",
309.  "$ c #B0B0B0",
310.  "% c #F89E6C",
311.  "& c #B64700",
312.  "* c #909090",
313.  "= c #606060",
314.  "- c #CEAA90",
315.  "; c #DADAB6",
316.  ": c #303030",
317.  "> c #F86800",
318.  ", c #FFB691",
319.  "< c #F88C48",
320.  /* pixels */
321.  "########################################",
322.  "########################################",
323.  "########################################",
324.  "########################################",
325.  "########################################",
326.  "########################################",
327.  "###############-%-######################",
328.  "##############-%X<-#####################",
329.  "#########-<<-#-%XX+==###################",
330.  "#########%,X< :<,X%@ :##################",
331.  "#########-XX%: @;X%+  *#################",
332.  "##########<,X& :<<%+: :#################",
333.  "######->+#-%%%: <,XX@  #################",
334.  "######%X%@ <,,& @XXX+  :++-#############",
335.  "######-<X+ &,X%:@+<+>:  <X&o############",
336.  "######$<X<@:<<%& <,XX@ @X,@ =###########",
337.  "#######-+%< &,,%:&,XX+ @,X+ :###########",
338.  "####<<-o&,X@:X,,&@,XX< @,X%& :##########",
339.  "####<X%::%%< &,,X:<%X%@:%XX%@ =#########",
340.  "####%%X& <X,&@%<%<%<<%& >+XX+  #########",
341.  "#####+%%@@,X%<,XXXXXXX<:@XXX<: =########",
342.  "####$%XX< <,<XXXXXXXXXX&@,XXX@ :########",
343.  "######+X<&@%%XXX%XXXX%<<><,XX&  ########",
344.  "#####$%<%X@%XXXX<X%XXXX<><%XX<  =#######",
345.  "#######<;X%XXXXX<<<XXX<XX<,XX%@ =#######",
346.  "#######-%+XXXXX%+XXXXXXXX%<,XX@ =#######",
347.  "########<XXXXXX+XX%XXXXXXXX%XX@ =#######",
348.  "########-%XXX%+%XX<XXXXXXXX%XX@  #######",
349.  "#########+,XX+XXXX<,XXXXXXXXXX@  #######",
350.  "#########-<X+%XXXX%,XXXXXXXXXX@  #######",
351.  "##########>,XXXXXX%,XXXXXXXXX%@  #######",
352.  "##########-<XXXXXX<,XXXXXXXXX<   #######",
353.  "###########%%XXXXXX%,,XXXXXXX+   #######",
354.  "############+,XXXXXX<;,,XXXXX@   #######",
355.  "############-+,XXXXXX%%%,XXX%@   #######",
356.  "#############%%XXXXXXXX%<XXXX+  =#######",
357.  "#############$%<XXXXXXXXXXXXX<: =#######",
358.  "##############$-<<XXXXXXXXXXXX&  #######",
359.  "################.&,XXXXXXXXXXX<: =######",
360.  "#################O######################"
361.  };

Icon displayed above the adventurer's dexterity score. Appearance: Dex.png

362.  /* XPM */
363.  static const char *ext_enc_xpm[] = {
364.  /* width height ncolors chars_per_pixel */
365.  "40 40 13 1",
366.  /* colors */
367.  "  c #000000",
368.  ". c #949E9E",
369.  "X c #5C7A7A",
370.  "o c #D4D4D4",
371.  "O c None",
372.  "+ c #B0B0B0",
373.  "@ c #909090",
374.  "# c #788C8C",
375.  "$ c #606060",
376.  "% c #406868",
377.  "& c #FFFFFF",
378.  "* c #303030",
379.  "= c #6C91B6",
380.  /* pixels */
381.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
382.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
383.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
384.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
385.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
386.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
387.  "OOOOOOOOOOOOOOOOOOoO+OOOOOOOOOOOOOOOOOOO",
388.  "OOOOOOOOOOOOOOOOoOXX==OOOOOOOOOOOOOOOOOO",
389.  "OOOOOOOOOOOOOOOoO=OO+==OOOOOOOOOOOOOOOOO",
390.  "OOOOOOOOOOOOOOOoXOO.*$=$OOOOOOOOOOOOOOOO",
391.  "OOOOOOOOOOOOOOOO=+# *.X *OOOOOOOOOOOOOOO",
392.  "OOOOOOOOOOOOOOOO==.OO=+@ $OOOOOOOOOOOOOO",
393.  "OOOOOOOOOOOOOOOOOXO==.OO $OOOOOOOOOOOOOO",
394.  "OOOOOOOOOOOOOOOOOO+=@$@* @OOOOOOOOOOOOOO",
395.  "OOOOOOOOOOO&&&&&&&&&&&&&&&.OOOOOOOOOOOOO",
396.  "OOOOOOOOOOOo==============X*OOOOOOOOOOOO",
397.  "OOOOOOOOOOoO===X====X=====X**OOOOOOOOOOO",
398.  "OOOOOOOOOO&============X===% $OOOOOOOOOO",
399.  "OOOOOOOOOoo======X=========%* OOOOOOOOOO",
400.  "OOOOOOOOOoO===X============X* @OOOOOOOOO",
401.  "OOOOOOOOO&=========X===%%===% $OOOOOOOOO",
402.  "OOOOOOOOoo===     ===%   *==X  OOOOOOOOO",
403.  "OOOOOOOOoO==* %*%*=== *%* *=X* @OOOOOOOO",
404.  "OOOOOOOO&=== %======% ===% ==% $OOOOOOOO",
405.  "OOOOOOOoo==* ======= *===% X=%* OOOOOOOO",
406.  "OOOOOOOoO==%    *%== *==== %=X* @OOOOOOO",
407.  "OOOOOOO&===%%*%*  == %==== *==% $OOOOOOO",
408.  "OOOOOOoo========% %=* ===X X==X  OOOOOOO",
409.  "OOOOOOoO===*====* *=% ===* ===X* @OOOOOO",
410.  "OOOOOO&===*  %*%  X== **% %====% $OOOOOO",
411.  "OOOOOoo===%%    *X===%   *=====%* OOOOOO",
412.  "OOOOOo+========================X* @OOOOO",
413.  "OOOOOo=========================%* $OOOOO",
414.  "OOOOOO=XXX%X%XXXXX%X%XXXX%X%X%X%*  OOOOO",
415.  "OOOOOO.=************************   OOOOO",
416.  "OOOOOOOO                           OOOOO",
417.  "OOOOOOOO.                         @OOOOO",
418.  "OOOOOOOOOOoOOoOOoOOoOoOoOOoOoOOOOOOOOOOO",
419.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
420.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"
421.  };

Icon displayed when the adventurer is overtaxed. Appearance: Ext enc.png

422.  /* XPM */
423.  static const char *hallu_xpm[] = {
424.  /* width height ncolors chars_per_pixel */
425.  "40 40 30 1",
426.  /* colors */
427.  "  c #F85848",
428.  ". c #5C7A7A",
429.  "X c #009100",
430.  "o c #6CFF00",
431.  "O c #E00028",
432.  "+ c #D4D4D4",
433.  "@ c #FF6C00",
434.  "# c #F87A24",
435.  "$ c None",
436.  "% c #B0B0B0",
437.  "& c #F82C24",
438.  "* c #F89E6C",
439.  "= c #FF00FF",
440.  "- c #FF0000",
441.  "; c #B64700",
442.  ": c #909090",
443.  "> c #788C8C",
444.  ", c #606060",
445.  "< c #406868",
446.  "1 c #C80050",
447.  "2 c #FFFFFF",
448.  "3 c #FFFF00",
449.  "4 c #00B6FF",
450.  "5 c #CEAA90",
451.  "6 c #DADAB6",
452.  "7 c #F86800",
453.  "8 c #FFB691",
454.  "9 c #6C91B6",
455.  "0 c #F88C48",
456.  "q c #0000FF",
457.  /* pixels */
458.  "$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$",
459.  "$$$$$$$$$$$$$$$353333335*$$$$$$$$$$$$$$$",
460.  "$$$$$$$$$$$$*33333333#7@3335$$$$$$$$$$$$",
461.  "$$$$$$$$$65333333333@7777#333*$$$$$$$$$$",
462.  "$$$$$$$$$3333333333377777733333===%$$$$$",
463.  "$$$$$$$533333333333#7777777333%=====$$$$",
464.  "$$$$$$ #3333333333o>7777773330======%$$$",
465.  "$$$$5---O#33333o3944077777333*=======$$$",
466.  "$$$$-----O333333>4444.77333330======%$$$",
467.  "$$$ ---O--;3333344444443333333:====5$$$$",
468.  "$$$ O-----733333444444433333333 ==035$$$",
469.  "$$$3--O--O333333>44444>33333333333333$$$",
470.  "$$533---O33333333944493333#333333333356$",
471.  "$$33867733333o33333:o333333o3333333333$$",
472.  "$532+2233333#333333333333oooo3#3333333%$",
473.  "6522222+33333333333333333oooooo33o3333*$",
474.  "$+22+22263333333o3333333ooooooo333333356",
475.  "662222+2533333333333333#ooooooo33333333$",
476.  "$32+22223333o3#33333o333ooooooo3#333333%",
477.  "$33222233333333333#333333ooooo333333333$",
478.  "$33368333333333333330626*oooo#333333o33%",
479.  "%333335== 33oo333333222223#333333333333$",
480.  "$3333=====:ooooo333+22+2263333333.>o333%",
481.  "$5333=====oooooo33322222223333339444935$",
482.  "$*33 ====>ooooooo3362+222633333.44444>3$",
483.  "$%330====:ooooooo333222+23333334444444$$",
484.  "$$333177 =oooXoo#333*626333333;4444444$$",
485.  "$$53##777&3oooo3333333333333#--,444449$$",
486.  "$$$3;77777#3o333333333333333O---94449$$$",
487.  "$$%*@77777#33333333333333337O----O:o3$$$",
488.  "$$$5777777333  333333333333;---O-O73$$$$",
489.  "$$$$#7777730====#:.,33333333------3$$$$$",
490.  "$$$$$577333=====qqqq<0333333#O---35$$$$$",
491.  "$$$$$%53335====qqqqqq.33o333337735$$$$$$",
492.  "$$$$$$$533 ====qqqqqqq3333333333%$$$$$$$",
493.  "$$$$$$$$%33====qqqqqqq333333333%$$$$$$$$",
494.  "$$$$$$$$$$50===qqqqqq,3333333:$$$$$$$$$$",
495.  "$$$$$$$$$%6%5503,qqq<333#335%$$$$$$$$$$$",
496.  "$$$$$$$$$$$$$%$*53,03335o$%%$$$$$$$$$$$$",
497.  "$$$$$$$$$$$$$$$$$$$$$%$$+$$$$$$$$$$$$$$$"
498.  };

Icon displayed when the adventurer is hallucinating. Appearance: Hallu.png

499.  /* XPM */
500.  static const char *hungry_xpm[] = {
501.  /* width height ncolors chars_per_pixel */
502.  "40 40 15 1",
503.  /* colors */
504.  "  c #000000",
505.  ". c #949E9E",
506.  "X c #5C7A7A",
507.  "o c #D4D4D4",
508.  "O c None",
509.  "+ c #B0B0B0",
510.  "@ c #909090",
511.  "# c #788C8C",
512.  "$ c #606060",
513.  "% c #406868",
514.  "& c #FFFFFF",
515.  "* c #CEAA90",
516.  "= c #DADAB6",
517.  "- c #303030",
518.  "; c #6C91B6",
519.  /* pixels */
520.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
521.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
522.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
523.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
524.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
525.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
526.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
527.  "OOOOOOOOOOOOOOOO========OOOOOOOOOOOOOOOO",
528.  "OOOOOOOOOOOOOO=============OOOOOOOOOOOOO",
529.  "OO;XX;@OOOOO================OOOOOOOO;XOO",
530.  "OO;%-;$OOOO==================OOOOOOO;XOO",
531.  "OO;-%;$OOO========@$#@========OOOOO+;;$O",
532.  "OO;%-;$OO=======-     -*======*OOOO.;;$O",
533.  "OO;-%;$O======*  @====.$$&=====@OOO.;;$O",
534.  "OO;X%;$O====== -========*@=====*.OO+;;$O",
535.  "OO;;;X$o====* -==========@======$OO;;;$O",
536.  "OO+;;-+o====- =============o====#@O+;;$O",
537.  "OOO;%$O===== @=============&====*$O;;;$O",
538.  "OOO+%OO====@ ==============&=====-OO;;$O",
539.  "OOo;-Oo====$ ==============o&==== OO;;$O",
540.  "OOO+%OO====@ ==============&===== O+;;#O",
541.  "OOO;-Oo====$-==============&&==== O+;;-O",
542.  "OOO;;+O=====$*============&&====* OO;;%+",
543.  "OOO;;$o=====$.============&&====X-OO;;$O",
544.  "OOO;;$O======*.===&======&&=====-$=O;;$O",
545.  "OOO;;$Oo=====.==========&&=====* @O+;;$O",
546.  "OOO;;$OO=======oo=====&&&======$-OOO;;$O",
547.  "OOO;;$OOo=======&o&&&&&&======$ @OOO;;$O",
548.  "OOO;;$OOOO========&=&========* $OOOO;;$O",
549.  "OO+;;$OOOOo=================* -OOOOO#;$O",
550.  "OOO;;$OOOOO=*==============@ -=OOOOO;;$O",
551.  "OOO;;$OOOOOOO+*==========*- $OOOOOOO;;$O",
552.  "OOOX-$OOOOOOOO@X@*====*#- -.OOOOOOOOX-$O",
553.  "OOOOOOOOOOOOOO=*@$-    -$.=OOOOOOOOOOOOO",
554.  "OOOOOOOOOOOOOOOOO=O==O=O=OOOOOOOOOOOOOOO",
555.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
556.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
557.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
558.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
559.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"
560.  };

Icon displayed when the adventurer is hungry. Appearance: Hungry.png

561.  /* XPM */
562.  static const char *hvy_enc_xpm[] = {
563.  /* width height ncolors chars_per_pixel */
564.  "40 40 13 1",
565.  /* colors */
566.  "  c #000000",
567.  ". c #949E9E",
568.  "X c #5C7A7A",
569.  "o c #D4D4D4",
570.  "O c None",
571.  "+ c #B0B0B0",
572.  "@ c #909090",
573.  "# c #788C8C",
574.  "$ c #606060",
575.  "% c #406868",
576.  "& c #FFFFFF",
577.  "* c #303030",
578.  "= c #6C91B6",
579.  /* pixels */
580.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
581.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
582.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
583.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
584.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
585.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
586.  "OOOOOOOOOOOOOOOOOOoO+OOOOOOOOOOOOOOOOOOO",
587.  "OOOOOOOOOOOOOOOOoOXX==OOOOOOOOOOOOOOOOOO",
588.  "OOOOOOOOOOOOOOOoO=OO+==OOOOOOOOOOOOOOOOO",
589.  "OOOOOOOOOOOOOOOoXOO.*$=$OOOOOOOOOOOOOOOO",
590.  "OOOOOOOOOOOOOOOO=+# *.X *OOOOOOOOOOOOOOO",
591.  "OOOOOOOOOOOOOOOO==.OO=+@ $OOOOOOOOOOOOOO",
592.  "OOOOOOOOOOOOOOOOOXO==.OO $OOOOOOOOOOOOOO",
593.  "OOOOOOOOOOOOOOOOOO+=@$@* @OOOOOOOOOOOOOO",
594.  "OOOOOOOOOOO&&&&&&&&&&&&&&&.OOOOOOOOOOOOO",
595.  "OOOOOOOOOOOo==============X*OOOOOOOOOOOO",
596.  "OOOOOOOOOOoO===X====X=====X**OOOOOOOOOOO",
597.  "OOOOOOOOOO&============X===% $OOOOOOOOOO",
598.  "OOOOOOOOOoo===*%====***%===%* OOOOOOOOOO",
599.  "OOOOOOOOOoO==% %===*    %==X* @OOOOOOOOO",
600.  "OOOOOOOOO&===% *==% X==**===% $OOOOOOOOO",
601.  "OOOOOOOOoo===% %==% ===% ===X  OOOOOOOOO",
602.  "OOOOOOOOoO==== *== *==== *==X* @OOOOOOOO",
603.  "OOOOOOOO&===== %== %==== %===% $OOOOOOOO",
604.  "OOOOOOOoo===== *== *==== *===%* OOOOOOOO",
605.  "OOOOOOOoO===== %==% ===* ====X* @OOOOOOO",
606.  "OOOOOOO&===X== *==% X==**=====% $OOOOOOO",
607.  "OOOOOOoo=====   *==*    %=====X  OOOOOOO",
608.  "OOOOOOoO=====*%%X===*%*X======%* @OOOOOO",
609.  "OOOOOOo====================X===* $OOOOOO",
610.  "OOOOOOO=%X%XXXX%XXXXXXXXX%X=%X%   OOOOOO",
611.  "OOOOOOO.=**********************   OOOOOO",
612.  "OOOOOOOOO                         OOOOOO",
613.  "OOOOOOOOO.                       @OOOOOO",
614.  "OOOOOOOOOOOoOOoOoOoOoOoOoOOoOOOOOOOOOOOO",
615.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
616.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
617.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
618.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
619.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"
620.  };

Icon displayed when the adventurer is strained. Appearance: Hvy enc.png

621.  /* XPM */
622.  static const char *int_xpm[] = {
623.  /* width height ncolors chars_per_pixel */
624.  "40 40 12 1",
625.  /* colors */
626.  "  c #000000",
627.  ". c #949E9E",
628.  "X c #5C7A7A",
629.  "o c #D4D4D4",
630.  "O c None",
631.  "+ c #B0B0B0",
632.  "@ c #909090",
633.  "# c #788C8C",
634.  "$ c #606060",
635.  "% c #406868",
636.  "& c #303030",
637.  "* c #6C91B6",
638.  /* pixels */
639.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
640.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
641.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
642.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
643.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
644.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
645.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
646.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
647.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
648.  "OOOOOOOOOOOOO+#.X.##@#OOOOOOOOOOOOOOOOOO",
649.  "OOOOOOOO+##@X#O++.#+#.##OOOOOOOOOOOOOOOO",
650.  "OOOOOO+#Xo++#X#%#+##o#O#.#+OOOOOOOOOOOOO",
651.  "OOOOO.Xo#+#++##+.XX#..+.+..XOOOOOOOOOOOO",
652.  "OOOO++.+O.+O##+#.X###..OX#.+X+OOOOOOOOOO",
653.  "OOOO#+####O#O##o##+###X#+#+.#..OOOOOOOOO",
654.  "OOO.+#o+#+X++++#.#O+#+#X.#+X++X+OOOOOOOO",
655.  "OOO.+.+..X+.##X++#++#..+XX#+#X+..OOOOOOO",
656.  "OOO##....O+#++#+.++#+X+#+#X..+#+#OOOOOOO",
657.  "OOO++#+.+.#+#O+X#X#XX#.++##.#++.X$OOOOOO",
658.  "OOOO#+#+.+++#++.+++##+X###+X+X##+&&OOOOO",
659.  "OOOO#..#OO#+.##o###.+..++.+#X+#+#& @OOOO",
660.  "OOOO.#.#O+#+#O.+++.###+##++###+.#  $OOOO",
661.  "OOOOOXX+#+#+#o..X##++#+..##.#+###  &OOOO",
662.  "OOOOOOX#.#X+#+#+#+.#+..+####XX%X%   OOOO",
663.  "OOOOOOO.%%X.#+#+#.++#+#+#+.%++*+%  &OOOO",
664.  "OOOOOOOO@& &##+#+.O####.+XXX%%%#%  $OOOO",
665.  "OOOOOOOOOO.   %X.+.#+++XXX*.+++#%  $OOOO",
666.  "OOOOOOOOOOO@&   %%X..#XXX.####%%&  $OOOO",
667.  "OOOOOOOOOOOOO@$ &XX%%%*.#X%###*&   OOOOO",
668.  "OOOOOOOOOOOOOOOOO+%%%*%%#.+.#*&   @OOOOO",
669.  "OOOOOOOOOOOOOOOOOO*%%%*.X##XX&    OOOOOO",
670.  "OOOOOOOOOOOOOOOOOOOX%%%%X*%&     @OOOOOO",
671.  "OOOOOOOOOOOOOOOOOOOX%%%%%      &@OOOOOOO",
672.  "OOOOOOOOOOOOOOOOOOO*%%%X&   &$$OOOOOOOOO",
673.  "OOOOOOOOOOOOOOOOOOO+%%%*  .OOOOOOOOOOOOO",
674.  "OOOOOOOOOOOOOOOOOOO+*%%%  OOOOOOOOOOOOOO",
675.  "OOOOOOOOOOOOOOOOOOOO*%%& $OOOOOOOOOOOOOO",
676.  "OOOOOOOOOOOOOOOOOOOO*%%% $OOOOOOOOOOOOOO",
677.  "OOOOOOOOOOOOOOOOOOOO+%%& $OOOOOOOOOOOOOO",
678.  "OOOOOOOOOOOOOOOOOOOOOOOoOOOOOOOOOOOOOOOO"
679.  };

Icon displayed above the adventurer's intelligence score. Appearance: Int.png

680.  /* XPM */
681.  static const char *lawful_xpm[] = {
682.  /* width height ncolors chars_per_pixel */
683.  "40 40 10 1",
684.  /* colors */
685.  "  c #000000",
686.  ". c #949E9E",
687.  "X c #5C7A7A",
688.  "o c #D4D4D4",
689.  "O c None",
690.  "+ c #B0B0B0",
691.  "@ c #909090",
692.  "# c #606060",
693.  "$ c #FFFFFF",
694.  "% c #303030",
695.  /* pixels */
696.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
697.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
698.  "OOOOOOOOOOOOOOOOOOOOo$$$$$$oOOOOOOOOOOOO",
699.  "OOOOOOOOOOOOOOOOOOO$$o$$o$$$$$OOOOOOOOOO",
700.  "OOOOOOOOOOOOOOOOOOo$$$$$$$o$$ooOOOOOOOOO",
701.  "OOOOOOOOOOOOOOOOOO$o$$$o$$$$$$$oOOOOOOOO",
702.  "OOOOOOOOOOOOOOOOOo$$$$+ .o$$$$$oOOOOOOOO",
703.  "OOOOOOOOOOOOOOOOOo$$$+%OOOO$o$$$oOOOOOOO",
704.  "OOOOOOOOOOOOOOOOO$$o$X@OOOOo$$$ooOOOOOOO",
705.  "OOOOOOOOOOOOOOOOO$$$$%OOOOOo$$$..OOOOOOO",
706.  "OOOOOOOOOOOOOOOOO$$$$@OOOOo$$oo##OOOOOOO",
707.  "OOOOOOOOOOOOOOOO+$$o$$ooOoo$$$o OOOOOOOO",
708.  "OOOOOOOOOOOOOOOOO$$$$$$$o$$$$o#%OOOOOOOO",
709.  "OOOOOOOOOOOOOOOO+$$o$$o$$$$$o@%OOOOOOOOO",
710.  "OOOOOOOOOOOOOOOOO$$$$$$$$o$o.%OOOOOOOOOO",
711.  "OOOOOOOOOOOOOOOOOo$$$o$$oo@#%OOOOOOOOOOO",
712.  "OOOOOOOOoooooo$$$$$$$$$$$% %OOOOOOOOOOOO",
713.  "OOOOOOO$$$$$$$$$$$$o$$o$$$$$$$oOOOOOOOOO",
714.  "OOOOOO$$$$$$$$$o$$$$$$$$$$$$o$$oOOOOOOOO",
715.  "OOOOOO$$o$ooooo##+o$$+##@oo$$$$$oOOOOOOO",
716.  "OOOOOOo$$#%    %#$$$+%##%%#ooo$O#OOOOOOO",
717.  "OOOOOOOo@##OOOOO+$$$##OOOO#%%##%@OOOOOOO",
718.  "OOOOOOOOOOOOOOOOo$$$##OOOOOOO##@OOOOOOOO",
719.  "OOOOOOOOOOOOOOOOo$$o##OOOOOOOOOOOOOOOOOO",
720.  "OOOOOOOOOOOOOOOO$$oo OOOOOOOOOOOOOOOOOOO",
721.  "OOOOOOOOOOOOOOO+$$$o OOOOOOOOOOOOOOOOOOO",
722.  "OOOOOOOOOOOOOOOO$$$##OOOOOOOOOOOOOOOOOOO",
723.  "OOOOOOOOOOOOOOOO$o$##OOOOOOOOOOOOOOOOOOO",
724.  "OOOOOOOOOOOOOOOO$$$##OOOOOOOOOOOOOOOOOOO",
725.  "OOOOOOOOOOOOOOOo$$$##OOOOOOOOOOOOOOOOOOO",
726.  "OOOOOOOOOOOOOOOo$$o%@OOOOOOOOOOOOOOOOOOO",
727.  "OOOOOOOOOOOOOOOo$$o OOOOOOOOOOOOOOOOOOOO",
728.  "OOOOOOOOOOOOOOO$$oo OOOOOOOOOOOOOOOOOOOO",
729.  "OOOOOOOOOOOOOOO$$$o OOOOOOOOOOOOOOOOOOOO",
730.  "OOOOOOOOOOOOOOO$$$##OOOOOOOOOOOOOOOOOOOO",
731.  "OOOOOOOOOOOOOOOo$$##OOOOOOOOOOOOOOOOOOOO",
732.  "OOOOOOOOOOOOOOO$$o##OOOOOOOOOOOOOOOOOOOO",
733.  "OOOOOOOOOOOOOOOo$# @OOOOOOOOOOOOOOOOOOOO",
734.  "OOOOOOOOOOOOOOOO.#@OOOOOOOOOOOOOOOOOOOOO",
735.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"
736.  };

Icon displayed to show that the adventurer is lawful. Appearance: Lawful.png

737.  /* XPM */
738.  static const char *mod_enc_xpm[] = {
739.  /* width height ncolors chars_per_pixel */
740.  "40 40 13 1",
741.  /* colors */
742.  "  c #000000",
743.  ". c #949E9E",
744.  "X c #5C7A7A",
745.  "o c #D4D4D4",
746.  "O c None",
747.  "+ c #B0B0B0",
748.  "@ c #909090",
749.  "# c #788C8C",
750.  "$ c #606060",
751.  "% c #406868",
752.  "& c #FFFFFF",
753.  "* c #303030",
754.  "= c #6C91B6",
755.  /* pixels */
756.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
757.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
758.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
759.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
760.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
761.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
762.  "OOOOOOOOOOOOOOOOOOoO+OOOOOOOOOOOOOOOOOOO",
763.  "OOOOOOOOOOOOOOOOoOXX==OOOOOOOOOOOOOOOOOO",
764.  "OOOOOOOOOOOOOOOoO=OO+==OOOOOOOOOOOOOOOOO",
765.  "OOOOOOOOOOOOOOOoXOO.*$=$OOOOOOOOOOOOOOOO",
766.  "OOOOOOOOOOOOOOOO=+# *.X *OOOOOOOOOOOOOOO",
767.  "OOOOOOOOOOOOOOOO==.OO=+@ $OOOOOOOOOOOOOO",
768.  "OOOOOOOOOOOOOOOOOXO==.OO $OOOOOOOOOOOOOO",
769.  "OOOOOOOOOOOOOOOOOO+=@$@* @OOOOOOOOOOOOOO",
770.  "OOOOOOOOOOOOOo&&&&&&&&&oXOOOOOOOOOOOOOOO",
771.  "OOOOOOOOOOOO+&=========X%@OOOOOOOOOOOOOO",
772.  "OOOOOOOOOOOOO&=====X====% @OOOOOOOOOOOOO",
773.  "OOOOOOOOOOOOoO==X=======X* OOOOOOOOOOOOO",
774.  "OOOOOOOOOOOO&====*%*%*===* $OOOOOOOOOOOO",
775.  "OOOOOOOOOOO+&===X     ===% *OOOOOOOOOOOO",
776.  "OOOOOOOOOOOoO===**=======X* OOOOOOOOOOOO",
777.  "OOOOOOOOOOO&===% %=======X% $OOOOOOOOOOO",
778.  "OOOOOOOOOOO&===% %*%%=====% *OOOOOOOOOOO",
779.  "OOOOOOOOOOoO===*      ====X* OOOOOOOOOOO",
780.  "OOOOOOOOOO&=========* X===X% $OOOOOOOOOO",
781.  "OOOOOOOOO+&=========% *====% *OOOOOOOOOO",
782.  "OOOOOOOOOoO===% %===  %====%* OOOOOOOOOO",
783.  "OOOOOOOOO&====*      *==X===% $OOOOOOOOO",
784.  "OOOOOOOOO&======*%*%X=======% *OOOOOOOOO",
785.  "OOOOOOOOOo==X===============%  OOOOOOOOO",
786.  "OOOOOOOOO=XXXXXXXXXX%X%X%X%%%  $OOOOOOOO",
787.  "OOOOOOOOOO=%****************   $OOOOOOOO",
788.  "OOOOOOOOOOO$                   $OOOOOOOO",
789.  "OOOOOOOOOOOO*                 *OOOOOOOOO",
790.  "OOOOOOOOOOOOOoOOoOoOoOoOoOOOOOOOOOOOOOOO",
791.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
792.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
793.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
794.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
795.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"
796.  };

Icon displayed when the adventurer is stressed. Appearance: Mod enc.png

797.  /* XPM */
798.  static const char *neutral_xpm[] = {
799.  /* width height ncolors chars_per_pixel */
800.  "40 40 14 1",
801.  /* colors */
802.  "  c #000000",
803.  ". c #949E9E",
804.  "X c #5C7A7A",
805.  "o c #D4D4D4",
806.  "O c None",
807.  "+ c #B0B0B0",
808.  "@ c #909090",
809.  "# c #788C8C",
810.  "$ c #606060",
811.  "% c #406868",
812.  "& c #FFFFFF",
813.  "* c #00B6FF",
814.  "= c #303030",
815.  "- c #6C91B6",
816.  /* pixels */
817.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
818.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
819.  "OOOOOOOOOOOOOOOOOOOO.------.OOOOOOOOOOOO",
820.  "OOOOOOOOOOOOOOOOOOO-+O&o.-----OOOOOOOOOO",
821.  "OOOOOOOOOOOOOOOOOO+-&o--------.OOOOOOOOO",
822.  "OOOOOOOOOOOOOOOOOO-oo----------+OOOOOOOO",
823.  "OOOOOOOOOOOOOOOOO+-&--% #-------OOOOOOOO",
824.  "OOOOOOOOOOOOOOOOO-OO-X=OOO.-----+OOOOOOO",
825.  "OOOOOOOOOOOOOOOOO-oO-%#OOOO.-----OOOOOOO",
826.  "OOOOOOOOOOOOOOOOO--O-=OOOOO+---X#OOOOOOO",
827.  "OOOOOOOOOOOOOOOOO-oO-XOOOO+OO--=$OOOOOOO",
828.  "OOOOOOOOOOOOOOOOO-OO--++OO-&--- OOOOOOOO",
829.  "OOOOOOOOOOOOOOOOO-OO-----+oo--%=OOOOOOOO",
830.  "OOOOOOOOOOOOOOOOO--O--+o&&o--%=OOOOOOOOO",
831.  "OOOOOOOOOOOOOOOOO-oo*-------%=OOOOOOOOOO",
832.  "OOOOOOOOOOOOOOOOO-oO------%%=OOOOOOOOOOO",
833.  "OOOOOOOO+.+-+.---O&------= =OOOOOOOOOOOO",
834.  "OOOOOO+-oo&&&&&&&&------------.OOOOOOOOO",
835.  "OOOOOO---------------X-----O&Oo-OOOOOOOO",
836.  "OOOOOO---------%=%---%%=%----OO-.OOOOOOO",
837.  "OOOOOO---==    =%---%=%%===----%XOOOOOOO",
838.  "OOOOOOO-#$%OOOOOO-+-%$OOOO%===%=@OOOOOOO",
839.  "OOOOOOOOOOOOOOOO.-&-=%OOOOOOO%%#OOOOOOOO",
840.  "OOOOOOOOOOOOOOOo-O+-%$OOOOOOOOOOOOOOOOOO",
841.  "OOOOOOOOOOOOOOOO-oO- OOOOOOOOOOOOOOOOOOO",
842.  "OOOOOOOOOOOOOOOO-OO- OOOOOOOOOOOOOOOOOOO",
843.  "OOOOOOOOOOOOOOOO-&-%%OOOOOOOOOOOOOOOOOOO",
844.  "OOOOOOOOOOOOOOOO-&-%$OOOOOOOOOOOOOOOOOOO",
845.  "OOOOOOOOOOOOOOOO-&-=$OOOOOOOOOOOOOOOOOOO",
846.  "OOOOOOOOOOOOOOO--o-%$OOOOOOOOOOOOOOOOOOO",
847.  "OOOOOOOOOOOOOOO+-&- .OOOOOOOOOOOOOOOOOOO",
848.  "OOOOOOOOOOOOOOO-Oo- OOOOOOOOOOOOOOOOOOOO",
849.  "OOOOOOOOOOOOOOO-OO- OOOOOOOOOOOOOOOOOOOO",
850.  "OOOOOOOOOOOOOOO-oO- OOOOOOOOOOOOOOOOOOOO",
851.  "OOOOOOOOOOOOOOO-OO%%OOOOOOOOOOOOOOOOOOOO",
852.  "OOOOOOOOOOOOOOO-o-%$OOOOOOOOOOOOOOOOOOOO",
853.  "OOOOOOOOOOOOOOO---%$OOOOOOOOOOOOOOOOOOOO",
854.  "OOOOOOOOOOOOOOO--% #OOOOOOOOOOOOOOOOOOOO",
855.  "OOOOOOOOOOOOOOOOX$@OOOOOOOOOOOOOOOOOOOOO",
856.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"
857.  };

Icon displayed to show that the adventurer is neutral. Appearance: Neutral.png

858.  /* XPM */
859.  static const char *ovr_enc_xpm[] = {
860.  /* width height ncolors chars_per_pixel */
861.  "40 40 13 1",
862.  /* colors */
863.  "  c #000000",
864.  ". c #949E9E",
865.  "X c #5C7A7A",
866.  "o c #D4D4D4",
867.  "O c None",
868.  "+ c #B0B0B0",
869.  "@ c #909090",
870.  "# c #788C8C",
871.  "$ c #606060",
872.  "% c #406868",
873.  "& c #FFFFFF",
874.  "* c #303030",
875.  "= c #6C91B6",
876.  /* pixels */
877.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
878.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
879.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
880.  "OOOOOOOOOOOOOOOOOoO+=+OOOOOOOOOOOOOOOOOO",
881.  "OOOOOOOOOOOOOOOOo=#===+OOOOOOOOOOOOOOOOO",
882.  "OOOOOOOOOOOOOOOo=.OO@X=OOOOOOOOOOOOOOOOO",
883.  "OOOOOOOOOOOOOOOo#OO* #X @OOOOOOOOOOOOOOO",
884.  "OOOOOOOOOOOOOOO+=.XX+=#* @OOOOOOOOOOOOOO",
885.  "OOOOOOOOOOOOOOOO+=O=.=OO $OOOOOOOOOOOOOO",
886.  "OOOOOOOOOOOOOOOOO#.=+OO@ $OOOOOOOOOOOOOO",
887.  "OOOOOOOOOooooooooo&O.#+#XooooOOOOOOOOOOO",
888.  "OOOOOOOOO&OOoOoOoOOOOOOOOOoO%@OOOOOOOOOO",
889.  "OOOOOOOOoO==================X*@OOOOOOOOO",
890.  "OOOOOOOO&===================X% @OOOOOOOO",
891.  "OOOOOOOO&==%*%*%*%*%*%*%*%*==% *OOOOOOOO",
892.  "OOOOOOOoO==%*%%*%%*%%*%*%*%==X* OOOOOOOO",
893.  "OOOOOOO&======================* $OOOOOOO",
894.  "OOOOOO+&===                ===% *OOOOOOO",
895.  "OOOOOOoO======================X* OOOOOOO",
896.  "OOOOOO&=======================X% $OOOOOO",
897.  "OOOOOOo========================% *OOOOOO",
898.  "OOOOOoO===*%X=====%%======%%===X* OOOOOO",
899.  "OOOOO&==%    %==%   *====    %==* $OOOOO",
900.  "OOOOO&== *==**== **% *=X% %%* ==% *OOOOO",
901.  "OOOOoO==%%==* =* ===% == %=== %=X* OOOOO",
902.  "OOOO&=======% =**===% %X %X==* =X% $OOOO",
903.  "OOOO&======% %= %==== %% ====* ==% *OOOO",
904.  "OOOoO=====% *== *==== %* ====% ==X* OOOO",
905.  "OOO&====XX *===**===% X% X=== *===* $OOO",
906.  "OO+&====X *====* ===% == *=== %===% *OOO",
907.  "OOoO===%  %*%*== *** %==% %** ====X* OOO",
908.  "OO&====%      ==X   *====*   %====X% $OO",
909.  "OO&================================% *OO",
910.  "OOo===X============================%  OO",
911.  "OO=XXXXXXXXXXXX%XXXX%X%X%XXXXX%X%X%%  $O",
912.  "OOO=%******************************   $O",
913.  "OOOO$                                 $O",
914.  "OOOOO*                               *OO",
915.  "OOOOOOOOOOoOOoOOoOOoOOoOOoOOoOOoOOOOOOOO",
916.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"
917.  };

Icon displayed when the adventurer is overloaded. Appearance: Ovr enc.png

918.  /* XPM */
919.  static const char *pet_mark_xpm[] = {
920.  /* width height ncolors chars_per_pixel */
921.  "8 7 2 1",
922.  /* colors */
923.  ". c None",
924.  "  c #FF0000",
925.  /* pixels */
926.  "........",
927.  "..  .  .",
928.  ".       ",
929.  ".       ",
930.  "..     .",
931.  "...   ..",
932.  ".... ..."
933.  };

Image combined with a large monster tile to mark the monster as a pet. Appearance: Pet mark.png

934.  /* XPM */
935.  static const char *pet_mark_small_xpm[] = {
936.  /* width height ncolors chars_per_pixel */
937.  "5 5 2 1",
938.  /* colors */
939.  ". c None",
940.  "X c #FF0000",
941.  /* pixels */
942.  ".X.X.",
943.  "XXXXX",
944.  ".XXX.",
945.  "..X.."
946.  };

Image combined with a small monster tile to mark the monster as a pet. Appearance: Pet mark small.png

This image is invalid as coded. Line 937 promises width and height of 5 pixels, but lines 942 through 945 have only four pixel rows. Qt seems to tolerate this, but The GIMP refuses to load this image.

947.  /* XPM */
948.  static const char *satiated_xpm[] = {
949.  /* width height ncolors chars_per_pixel */
950.  "40 40 23 1",
951.  /* colors */
952.  "  c #000000",
953.  ". c #949E9E",
954.  "X c #F8B090",
955.  "o c #5C7A7A",
956.  "O c #D4D4D4",
957.  "+ c #F87A24",
958.  "@ c #7C3400",
959.  "# c None",
960.  "$ c #B0B0B0",
961.  "% c #F89E6C",
962.  "& c #914700",
963.  "* c #B64700",
964.  "= c #909090",
965.  "- c #788C8C",
966.  "; c #606060",
967.  ": c #406868",
968.  "> c #FFFFFF",
969.  ", c #CEAA90",
970.  "< c #DADAB6",
971.  "1 c #303030",
972.  "2 c #FFB691",
973.  "3 c #6C91B6",
974.  "4 c #F88C48",
975.  /* pixels */
976.  "########################################",
977.  "########################################",
978.  "########################################",
979.  "########################################",
980.  "########################################",
981.  "########################################",
982.  "########################################",
983.  "################<<<<<<<<################",
984.  "##############<<<<<<<<<<$#$$$###########",
985.  "############<<<<<<<<<<$:31:3:###########",
986.  "###########<<<<<<%42<<#:3:133-##########",
987.  "##########<<<<<%<<;;=o$131:33;##########",
988.  "#########<<<<<<,1     ::31:33;,#########",
989.  "########<<<<<<,  =<<<<.13:133;<=########",
990.  "########<<<%2, 1<<<<<<#333:33;<,=#######",
991.  "#######<<<<X$ 1<<422<<<33313--<<;#######",
992.  "#######<<<<<1 <<<<<%<<<#31333;<<-=######",
993.  "#######<<<<< -<<+%,%<<%<31.3-;<<,;######",
994.  "#######<<<2- <<<+&<%<2+<3o<33o<<<1######",
995.  "######O<<<%; <<<&,4=4%<<-o<3-=<<< ######",
996.  "#######<<<%; <2+4,&*,,,<3o<33o<<< ######",
997.  "######<<<<<-1<<<<,4<4<<<.;<3-1<<< ######",
998.  "#######<<<<<;,<<4,,4X<<#3-<33o<<, ######",
999.  "######O<<<<<;.<<<,&%<2<$3:>3-=<<o1######",
1000. "#######<<<<<<=,<<<<<<4<#31>33;<<@o######",
1001. "#######O<<<<<,#<<<<<<<<.3:<3-;<, =######",
1002. "########<<<<2<<<<<<<<<>#31<33o<11#######",
1003. "########O<<<<44<>O>>>>>#3:<3.;- =#######",
1004. "##########<<<4<<<<><><<$3:<331 ;<#######",
1005. "##########<<<<<<<%2<<<<$3:<33 1#########",
1006. "###########O,<<<<<<<<<<#31<331##########",
1007. "#############.<<<<<<<<<$3:133;##########",
1008. "##############=;=,<<<<,o  1;;=##########",
1009. "###############<=;1    1;=##############",
1010. "#################<#<O#<#################",
1011. "########################################",
1012. "########################################",
1013. "########################################",
1014. "########################################",
1015. "########################################"
1016. };

Icon displayed when the adventurer is satiated. Appearance: Satiated.png

1017. /* XPM */
1018. static const char *sick_fp_xpm[] = {
1019. /* width height ncolors chars_per_pixel */
1020. "40 40 30 1",
1021. /* colors */
1022. "  c #F85848",
1023. ". c #949E9E",
1024. "X c #F8B090",
1025. "o c #5C7A7A",
1026. "O c #009100",
1027. "+ c #6CFF00",
1028. "@ c #E00028",
1029. "# c #D4D4D4",
1030. "$ c #FF6C00",
1031. "% c #F87A24",
1032. "& c #7C3400",
1033. "* c None",
1034. "= c #B0B0B0",
1035. "- c #F89E6C",
1036. "; c #FF0000",
1037. ": c #914700",
1038. "> c #B64700",
1039. ", c #909090",
1040. "< c #788C8C",
1041. "1 c #606060",
1042. "2 c #406868",
1043. "3 c #FFFFFF",
1044. "4 c #CEAA90",
1045. "5 c #DADAB6",
1046. "6 c #303030",
1047. "7 c #F86800",
1048. "8 c #FFB691",
1049. "9 c #6C91B6",
1050. "0 c #F88C48",
1051. "q c #0000FF",
1052. /* pixels */
1053. "****************************************",
1054. "*************#333333333#****************",
1055. "***********##33333#333333#**************",
1056. "**********#33333#33333#33*==************",
1057. "*********#33##33-;-3#3333399************",
1058. "********#33#33#3-@ 33333#33=.***********",
1059. "********#3*#33-;;;;;-33333#99***********",
1060. "*******#3*3333-;;;;@ 33#333#9=**********",
1061. "*******#333#33#3-;-33#*##33399**********",
1062. "******#3#3333333-@-#333#9933*9=*********",
1063. "******#333#33#3333333#333*9999=*********",
1064. "******#333333333#3#33333333*999*********",
1065. "******#3#33#33333333#33#3333#9=*********",
1066. "******#333334>&&:&&>::44,3#33#9*********",
1067. "******#33*::&41OOO6:4O 0::4433=*********",
1068. "******#3:>,0:O0O1O+O:O<O4-:-:1#*********",
1069. "******#0&>XO,O+2+OOo4<+1104:>:#*********",
1070. "******.&:1OOO,14X2O48:O80,440:,*********",
1071. "******4::>OOO%8-X4O4%O,84+O0X&>=********",
1072. "******.::>,O 99*X+<$,+.o*1O4&0:*********",
1073. "******>:0&4O5qq9#10OO3qq9,+X:1:*********",
1074. "****=>,,::,O4qq9X+O>O-qq9O2X0,>*********",
1075. "******4:>OOOO48882OOOO+4OOO07*4*********",
1076. "******4*,4OO+OXX3O<OOOOOOOO:-***********",
1077. "********0><OO1+O,+1+2OOOOOO%4=**********",
1078. "********47+OO1O12O:<14OO1OO7=***********",
1079. "*********-11OO+,+<1004OOOO:-************",
1080. "**********:OOOOOO-+,4O+OOO%4************",
1081. "**********04O4O,-OOOOO<OOO>5************",
1082. "*********=0%,OO,>:>>O +1OO4*************",
1083. "**********=%+OO:::1:::6+:7**************",
1084. "***********7&OO:O+O,O1OO+1**************",
1085. "***********40OO,O4:OOO11O<5*************",
1086. "**********=4 +O1O2+O2+O0O***************",
1087. "************72O+1+21-OOO%5**************",
1088. "************0%1OOOO+O+174***************",
1089. "*************%%O,OO1407-=***************",
1090. "**************-$>%0%:74*****************",
1091. "****************54044*=*****************",
1092. "*****************=*=********************"
1093. };

Icon displayed when the adventurer suffers from food poisoning. Appearance: Sick fp.png

1094. /* XPM */
1095. static const char *sick_il_xpm[] = {
1096. /* width height ncolors chars_per_pixel */
1097. "40 40 23 1",
1098. /* colors */
1099. "  c #F85848",
1100. ". c #949E9E",
1101. "X c #F8B090",
1102. "o c #E00028",
1103. "O c #D4D4D4",
1104. "+ c #F87A24",
1105. "@ c #7C3400",
1106. "# c None",
1107. "$ c #B0B0B0",
1108. "% c #F89E6C",
1109. "& c #FF0000",
1110. "* c #914700",
1111. "= c #B64700",
1112. "- c #909090",
1113. "; c #606060",
1114. ": c #FFFFFF",
1115. "> c #CEAA90",
1116. ", c #DADAB6",
1117. "< c #F86800",
1118. "1 c #FFB691",
1119. "2 c #6C91B6",
1120. "3 c #F88C48",
1121. "4 c #0000FF",
1122. /* pixels */
1123. "########################################",
1124. "#############O:::::::::O################",
1125. "###########OO:::::O::::::O##############",
1126. "##########O:::::O:::::O::#$$############",
1127. "#########O::OO::%&%:O:::::22############",
1128. "########O::O::O:%o :::::O::$.###########",
1129. "########O:#O::%&&&&&%:::::O22###########",
1130. "#######O:#::::%&&&&o ::O:::O2$##########",
1131. "#######O:::O::O:%&%::O#OO:::22##########",
1132. "######O:O:::::::%o%O:::O22::#2$#########",
1133. "######O:::O::O:::::::O:::#2222$#########",
1134. "######O:::::::::O:O::::::::#222#########",
1135. "######O:O::O::::::::O::O::::O2$#########",
1136. "######O:::::>=@@=**=**>>-:O::O2#########",
1137. "######O::#**@3>%* ;=>=3;<@>>::$#########",
1138. "######O:** >=>XXXX1X >>+>%*%*;O#########",
1139. "######O3@*,X%XXXXXXX>X%XX >*=*O#########",
1140. "######.@@3XXXXXXXXXXXXXXX>X>3*-#########",
1141. "######>***>X% >XXXXX3XXXXXX%>*=>########",
1142. "######.***>  22#XXX<%X22#XXX@+;#########",
1143. "######=*3@X>O442OXX<X:442OXX=;=#########",
1144. "####$=--;=X1,442XXX<X1442XXX3-*#########",
1145. "######>==%XX11111O1+%X111XX%<#>#########",
1146. "######.,;XXXXXX1O1X%3XXXXX%+3###########",
1147. "########3=XXXXXX:XXXXXXXXX+<>$##########",
1148. "########>+XXXXXX%-3->XXXX%+<############",
1149. "#########%3XXXXXX>- -%XXX%<%$###########",
1150. "#########$<XXXXXX%X%XXXX%3<>############",
1151. "##########+%XXXXXXXXXXXX%+<#############",
1152. "##########%3XXX>=****3XX%<%#############",
1153. "##########>+XXX**=3-*@3>3+##############",
1154. "###########<%XX >XX%X;%X3+##############",
1155. "###########%3XX>XX++XXXX<%$#############",
1156. "##########$>+XXXXXXXXXXX<###############",
1157. "############<%XXXXXXXXX3+###############",
1158. "###########$%+XXXXXXXX%<>###############",
1159. "#############++XXXXXX%<%$###############",
1160. "#############$%<<3333<%#################",
1161. "#################%3>>$##################",
1162. "#################$#$####################"
1163. };

Icon displayed when the adventurer is ill from a monster attack. Appearance: Sick il.png

1164. /* XPM */
1165. static const char *slt_enc_xpm[] = {
1166. /* width height ncolors chars_per_pixel */
1167. "40 40 13 1",
1168. /* colors */
1169. "  c #000000",
1170. ". c #949E9E",
1171. "X c #5C7A7A",
1172. "o c #D4D4D4",
1173. "O c None",
1174. "+ c #B0B0B0",
1175. "@ c #909090",
1176. "# c #788C8C",
1177. "$ c #606060",
1178. "% c #406868",
1179. "& c #FFFFFF",
1180. "* c #303030",
1181. "= c #6C91B6",
1182. /* pixels */
1183. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1184. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1185. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1186. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1187. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1188. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1189. "OOOOOOOOOOOOOOOOOOoO+OOOOOOOOOOOOOOOOOOO",
1190. "OOOOOOOOOOOOOOOOoOXX==OOOOOOOOOOOOOOOOOO",
1191. "OOOOOOOOOOOOOOOoO=OO+==OOOOOOOOOOOOOOOOO",
1192. "OOOOOOOOOOOOOOOoXOO.*$=$OOOOOOOOOOOOOOOO",
1193. "OOOOOOOOOOOOOOOO=+# *.X *OOOOOOOOOOOOOOO",
1194. "OOOOOOOOOOOOOOOO==.OO=+@ $OOOOOOOOOOOOOO",
1195. "OOOOOOOOOOOOOOOOOXO==.OO $OOOOOOOOOOOOOO",
1196. "OOOOOOOOOOOOOOOOOO+=@$@* @OOOOOOOOOOOOOO",
1197. "OOOOOOOOOOOOOOO&&&&&&&X @OOOOOOOOOOOOOOO",
1198. "OOOOOOOOOOOOOOOo======X*OOOOOOOOOOOOOOOO",
1199. "OOOOOOOOOOOOOOoO======X**OOOOOOOOOOOOOOO",
1200. "OOOOOOOOOOOOOO&====X===% $OOOOOOOOOOOOOO",
1201. "OOOOOOOOOOOOOoo==%* %==%* OOOOOOOOOOOOOO",
1202. "OOOOOOOOOOOOOoO=%  %  =X* @OOOOOOOOOOOOO",
1203. "OOOOOOOOOOOOO&==**==% %=% $OOOOOOOOOOOOO",
1204. "OOOOOOOOOOOOoo==%%==* %=X  OOOOOOOOOOOOO",
1205. "OOOOOOOOOOOOoO=====* X==X* @OOOOOOOOOOOO",
1206. "OOOOOOOOOOOO&=====* %====% $OOOOOOOOOOOO",
1207. "OOOOOOOOOOOoo====  X=====%* OOOOOOOOOOOO",
1208. "OOOOOOOOOOOo+===* *%*%%==X* @OOOOOOOOOOO",
1209. "OOOOOOOOOOO&====      %===% $OOOOOOOOOOO",
1210. "OOOOOOOOOOO&==============%  OOOOOOOOOOO",
1211. "OOOOOOOOOOO==============X%  @OOOOOOOOOO",
1212. "OOOOOOOOOOO+%%%%%%%%%%%%%%   $OOOOOOOOOO",
1213. "OOOOOOOOOOOOO%               $OOOOOOOOOO",
1214. "OOOOOOOOOOOOO@               @OOOOOOOOOO",
1215. "OOOOOOOOOOOOOO@$$$$$$$$$$$$$@OOOOOOOOOOO",
1216. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1217. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1218. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1219. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1220. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1221. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1222. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"
1223. };

Icon displayed when the adventurer is burdened. Appearance: Slt enc.png

1224. /* XPM */
1225. static const char *str_xpm[] = {
1226. /* width height ncolors chars_per_pixel */
1227. "40 40 17 1",
1228. /* colors */
1229. "  c #000000",
1230. ". c #F8B090",
1231. "X c #5C7A7A",
1232. "o c #F87A24",
1233. "O c #7C3400",
1234. "+ c None",
1235. "@ c #B0B0B0",
1236. "# c #F89E6C",
1237. "$ c #B64700",
1238. "% c #909090",
1239. "& c #606060",
1240. "* c #CEAA90",
1241. "= c #DADAB6",
1242. "- c #303030",
1243. "; c #F86800",
1244. ": c #FFB691",
1245. "> c #F88C48",
1246. /* pixels */
1247. "++++++++++++++++++++++++++++++++++++++++",
1248. "++++++++++++++++++++++++++++++++++++++++",
1249. "++++++++++++++++++++++++++++++++++++++++",
1250. "+++++++++++++++++++*>*>#++++++++++++++++",
1251. "++++++++++++++++*#o>..*#o*++++++++++++++",
1252. "+++++++++++++++o#.#>.....o++++++++++++++",
1253. "+++++++++++++++;>;#.o.>..#$X++++++++++++",
1254. "+++++++++++++++o#>.o.>:...o  %++++++++++",
1255. "++++++++++++++o##>>#o##>..#O -++++++++++",
1256. "++++++++++++++>#.oo#>..>...O  ++++++++++",
1257. "++++++++++++++*o##.>>;o#...o  ++++++++++",
1258. "+++++++++++++++*;o#........>- &+++++++++",
1259. "+++++++++++++++++#>>;o......O -+++++++++",
1260. "+++++++++++++++++@+@+o>.....$  +++++++++",
1261. "+++++++++++++++++++++*;.#...>- %++++++++",
1262. "++++++++++++++++++++++;>o....$ &++++++++",
1263. "++++++++++++++++++++++#>>....>- %+++++++",
1264. "+++++++++++++++++++++++;#>....; -+++++++",
1265. "+++++++++++++++++++++++o#>....>O %++++++",
1266. "+++++++++++++++++++++++*>o.....; -++++++",
1267. "+++++++++++++#>**+++++++;#.....>O %+++++",
1268. "+o#+++++++*o;>>>>o#+++++o##.....; -+++++",
1269. "+:#o*++++oo#..*..*>;*+++#>#.....>O %++++",
1270. "+:=#o#+*;>.:==:....#;*++@o.......; &++++",
1271. "+::..>;o#.=::::......o*++;.......>O ++++",
1272. "+.....#o.:.=:.........o#+;........$ ++++",
1273. "+......#o..:...........#o;>.......o &+++",
1274. "+........#..............*>o......:o- +++",
1275. "+..................#o>#...#o.......O +++",
1276. "+...............>o>#.......#>......O &++",
1277. "+..................................o -++",
1278. "+..................................>  ++",
1279. "+..................................>  ++",
1280. "+.................................#$  &+",
1281. "+................................>$   &+",
1282. "+..#>$o>#..............#>;>>>oOOO-    ++",
1283. "+...#O  OOOOO$>>>>>>>$OO             %++",
1284. "+...o                            -&&++++",
1285. "+..#O                     -&&%++++++++++",
1286. "++++++++++++++++++++++++++++++++++++++++"
1287. };

Icon displayed above the adventurer's strength score. Appearnce: Str.png

1288. /* XPM */
1289. static const char *stunned_xpm[] = {
1290. /* width height ncolors chars_per_pixel */
1291. "40 40 12 1",
1292. /* colors */
1293. "  c #000000",
1294. ". c #949E9E",
1295. "X c #5C7A7A",
1296. "o c #D4D4D4",
1297. "O c None",
1298. "+ c #B0B0B0",
1299. "@ c #909090",
1300. "# c #788C8C",
1301. "$ c #606060",
1302. "% c #406868",
1303. "& c #303030",
1304. "* c #6C91B6",
1305. /* pixels */
1306. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1307. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1308. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1309. "OOOOOOOOOOOO&$OOOO@OOO@@OO@OOOOOOOOOOOOO",
1310. "OOOOOOOOOOO@& $OO@&&$$@ O@$$OOOOOOOOOOOO",
1311. "OOOOOOOOOOOO$$ @@@$  &&OOO@$OOOOOOOOOOOO",
1312. "OOOOOOOOOOOOO@@&$$$$&O$OO$O &@O@OOOOOOOO",
1313. "OOOOOO@@@@@@OO@$$O$&$@@OO&  &&$O&OOOOOOO",
1314. "OOOOOO&&&& & $ &&@$ &O@$& &&&$ & $OOOOOO",
1315. "OOOOOO$&OO &&&$ $$    $&  $$&$&&&OOOOOOO",
1316. "OOOOOO@@O@$  &+ #       &O$$  $$&O@OOOOO",
1317. "OOOOOOOO@X%$ %&   %%    & &&  $$@@@@OOOO",
1318. "OOOOOOO+$$@+     &%%%&%&   &  &@OOO&&OOO",
1319. "OOOOOO.Xo%+      &&%%%%%&& &   OO@$&&OOO",
1320. "OOOOO++ $$&&$     && %&%%&    &O@&$&OOOO",
1321. "OOOOO####$ X&&& &&     &%&   &    &&OOOO",
1322. "OOOO++#.+## $&# %& &       &     &$ OOOO",
1323. "OOOO#+++.@&%&& &#&%&   &       $ @OOOOOO",
1324. "OOOO##....#+$#@%#& $%$&@&$$% & X##$@OOOO",
1325. "OOOO.+#+.+@#+#+$&$X#%&%.+& %&#++.$&OOOOO",
1326. "OOOOO#+#+.+++#$$%&++&X+X#&#+&+&##+ &OOOO",
1327. "OOOOO#..#OO#+@%#o##X.@..++.+$&+#+#& @OOO",
1328. "OOOOO+#.#O+#+#O@++@$$##+##++###+.#& $OOO",
1329. "OOOOOOXX+#+#+#o.@%&$++#+..##.#+###  &OOO",
1330. "OOOOOOOX#.#X+#+#+##&#+..+####%XX%%   OOO",
1331. "OOOOOOOO+%%X.#+#+#.++#+#+#+.X++*.%  &OOO",
1332. "OOOOOOOOO@& &##+#+.O####.+XX%%%%#%  $OOO",
1333. "OOOOOOOOOOO.   %X.+.#+++XXX*.+++#X  $OOO",
1334. "OOOOOOOOOOOO@&   %%X..#X%#.####%X&  $OOO",
1335. "OOOOOOOOOOOOOO@$ &XX%%%*.#X%###*&   OOOO",
1336. "OOOOOOOOOOOOOOOOOO+%%%*%%#.+.#*&   @OOOO",
1337. "OOOOOOOOOOOOOOOOOOO*%%%**X##X%&    OOOOO",
1338. "OOOOOOOOOOOOOOOOOOOOX%%%%X*X&     @OOOOO",
1339. "OOOOOOOOOOOOOOOOOOOOX%%%%X      &@OOOOOO",
1340. "OOOOOOOOOOOOOOOOOOOO*%%%X&   &$$OOOOOOOO",
1341. "OOOOOOOOOOOOOOOOOOOO+X%%*  @OOOOOOOOOOOO",
1342. "OOOOOOOOOOOOOOOOOOOOOX%%&  OOOOOOOOOOOOO",
1343. "OOOOOOOOOOOOOOOOOOOOO*%%% $OOOOOOOOOOOOO",
1344. "OOOOOOOOOOOOOOOOOOOOO*%%% $OOOOOOOOOOOOO",
1345. "OOOOOOOOOOOOOOOOOOOOO.X%& $OOOOOOOOOOOOO"
1346. };

Icon displayed when the adventurer is stunned. Appearance: Stunned.png

1347. /* XPM */
1348. static const char *wis_xpm[] = {
1349. /* width height ncolors chars_per_pixel */
1350. "40 40 13 1",
1351. /* colors */
1352. "  c #000000",
1353. ". c #949E9E",
1354. "X c #5C7A7A",
1355. "o c None",
1356. "O c #B0B0B0",
1357. "+ c #909090",
1358. "@ c #788C8C",
1359. "# c #606060",
1360. "$ c #406868",
1361. "% c #FFFFFF",
1362. "& c #303030",
1363. "* c #6C91B6",
1364. "= c #0000FF",
1365. /* pixels */
1366. "oooooooooooooooooooooooooooooooooooooooo",
1367. "oooooooooooooooooooooooooooooooooooooooo",
1368. "oooooooooooooooooooooooooooooooooooooooo",
1369. "oooooooooooooooooooooooooooooooooooooooo",
1370. "oooooooooooooooooooooooooooooooooooooooo",
1371. "oooooooooooooooooooooooooooooooooooooooo",
1372. "oooooooooooooooooooooooooooooooooooooooo",
1373. "oooooooooooooooooooooooooooooooooooooooo",
1374. "oooooooooooooooooooooooooooooooooooooooo",
1375. "oooooooooooooooooooooooooooooooooooooooo",
1376. "oooooooooooooooooooooooooooooooooooooooo",
1377. "oooooooooooooooooooooooooooooooooooooooo",
1378. "oooooooooooooo+#& &#oooooooooooooooooooo",
1379. "oooooooooooo+&       #oooooooooooooooooo",
1380. "ooooooooooo+  &====&& &ooooooooooooooooo",
1381. "oooooooooo+ &==&  ===%& +ooooooooooooooo",
1382. "ooooooooo+&%===   ===%%o&&oooooooooooooo",
1383. "oooooooo.&%%===&  ===%o&   #+ooooooooooo",
1384. "oooo&###&&%%*=======$#&ooo#&  #+oooooooo",
1385. "ooooo###o+&X$=====& #oo##oooo+######oooo",
1386. "oooooooooooo######@oo##ooooooooooooooooo",
1387. "oooooooooooooOoOoOo##ooooooooooooooooooo",
1388. "ooooooooooooooooo+#+ooo+&#oooooooooooooo",
1389. "ooooooooooooooooooooooo#oooooooooooooooo",
1390. "oooooooooooooooooooooooooooooooooooooooo",
1391. "oooooooooooooooooooooooooooooooooooooooo",
1392. "oooooooooooooooooooooooooooooooooooooooo",
1393. "oooooooooooooooooooooooooooooooooooooooo",
1394. "oooooooooooooooooooooooooooooooooooooooo",
1395. "oooooooooooooooooooooooooooooooooooooooo",
1396. "oooooooooooooooooooooooooooooooooooooooo",
1397. "oooooooooooooooooooooooooooooooooooooooo",
1398. "oooooooooooooooooooooooooooooooooooooooo",
1399. "oooooooooooooooooooooooooooooooooooooooo",
1400. "oooooooooooooooooooooooooooooooooooooooo",
1401. "oooooooooooooooooooooooooooooooooooooooo",
1402. "oooooooooooooooooooooooooooooooooooooooo",
1403. "oooooooooooooooooooooooooooooooooooooooo",
1404. "oooooooooooooooooooooooooooooooooooooooo",
1405. "oooooooooooooooooooooooooooooooooooooooo"
1406. };

Icon displayed above the adventurer's wisdom score. Appearance: Wis.png