Source:NetHack 3.4.3/include/qtext.h
Jump to navigation
Jump to search
Below is the full text to include/qtext.h from NetHack 3.4.3. To link to a particular line, write [[qtext.h#line123]], for example.
1. /* SCCS Id: @(#)qtext.h 3.4 1997/02/02 */ 2. /* Copyright (c) Mike Stephenson 1991. */ 3. /* NetHack may be freely redistributed. See license for details. */ 4.
The NetHack General Public License applies to screenshots, source code and other content from NetHack.
This content was modified from the original NetHack source code distribution (by splitting up NetHack content between wiki pages, and possibly further editing). See the page history for a list of who changed it, and on what dates.
5. #ifndef QTEXT_H 6. #define QTEXT_H 7. 8. #define N_HDR 16 /* Maximum number of categories */ 9. /* (i.e., num roles + 1) */ 10. #define LEN_HDR 3 /* Maximum length of a category name */ 11. 12. struct qtmsg { 13. int msgnum; 14. char delivery; 15. long offset, 16. size; 17. }; 18. 19. #ifdef MAKEDEFS_C /***** MAKEDEFS *****/ 20. 21. #define N_MSG 100 /* arbitrary */ 22. 23. struct msghdr { 24. int n_msg; 25. struct qtmsg qt_msg[N_MSG]; 26. }; 27. 28. struct qthdr { 29. int n_hdr; 30. char id[N_HDR][LEN_HDR]; 31. long offset[N_HDR]; 32. }; 33. 34. /* Error message macros */ 35. #define CREC_IN_MSG "Control record encountered during message - line %d\n" 36. #define DUP_MSG "Duplicate message number at line %d\n" 37. #define END_NOT_IN_MSG "End record encountered before message - line %d\n" 38. #define TEXT_NOT_IN_MSG "Text encountered outside message - line %d\n" 39. #define UNREC_CREC "Unrecognized Control record at line %d\n" 40. #define OUT_OF_HEADERS "Too many message types (line %d)\nAdjust N_HDR in qtext.h and recompile.\n" 41. #define OUT_OF_MESSAGES "Too many messages in class (line %d)\nAdjust N_MSG in qtext.h and recompile.\n" 42. 43. 44. #else /***** !MAKEDEFS *****/ 45. 46. struct qtlists { 47. struct qtmsg *common, 48. #if 0 /* UNUSED but available */ 49. *chrace, 50. #endif 51. *chrole; 52. }; 53. 54. 55. /* 56. * Quest message defines. Used in quest.c to trigger off "realistic" 57. * dialogue to the player. 58. */ 59. #define QT_FIRSTTIME 1 60. #define QT_NEXTTIME 2 61. #define QT_OTHERTIME 3 62. 63. #define QT_GUARDTALK 5 /* 5 random things guards say before quest */ 64. #define QT_GUARDTALK2 10 /* 5 random things guards say after quest */ 65. 66. #define QT_FIRSTLEADER 15 67. #define QT_NEXTLEADER 16 68. #define QT_OTHERLEADER 17 69. #define QT_LASTLEADER 18 70. #define QT_BADLEVEL 19 71. #define QT_BADALIGN 20 72. #define QT_ASSIGNQUEST 21 73. 74. #define QT_ENCOURAGE 25 /* 1-10 random encouragement messages */ 75. 76. #define QT_FIRSTLOCATE 35 77. #define QT_NEXTLOCATE 36 78. 79. #define QT_FIRSTGOAL 40 80. #define QT_NEXTGOAL 41 81. 82. #define QT_FIRSTNEMESIS 50 83. #define QT_NEXTNEMESIS 51 84. #define QT_OTHERNEMESIS 52 85. #define QT_NEMWANTSIT 53 /* you somehow got the artifact */ 86. 87. #define QT_DISCOURAGE 60 /* 1-10 random maledictive messages */ 88. 89. #define QT_GOTIT 70 90. 91. #define QT_KILLEDNEM 80 92. #define QT_OFFEREDIT 81 93. #define QT_OFFEREDIT2 82 94. 95. #define QT_POSTHANKS 90 96. #define QT_HASAMULET 91 97. 98. /* 99. * Message defines for common text used in maledictions. 100. */ 101. #define COMMON_ID "-" /* Common message id value */ 102. 103. #define QT_ANGELIC 10 104. #define QTN_ANGELIC 10 105. 106. #define QT_DEMONIC 30 107. #define QTN_DEMONIC 20 108. 109. #define QT_BANISHED 60 110. #endif /***** !MAKEDEFS *****/ 111. 112. #endif /* QTEXT_H */