Difference between revisions of "Source:Pm.h"
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(first short explanation) |
(add NUMMONS) |
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#define PM_DINGO 19 | #define PM_DINGO 19 | ||
</pre> | </pre> | ||
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+ | This file also defines <tt>NUMMONS</tt>, which is the number of different monster types. |
Revision as of 10:29, 1 May 2006
The contents of pm.h are generated automatically during compile-time by makedefs from the data in monst.c
This file contains all the monster name definitions, eg.
#define PM_LITTLE_DOG 16 #define PM_DOG 17 #define PM_LARGE_DOG 18 #define PM_DINGO 19
This file also defines NUMMONS, which is the number of different monster types.