Difference between revisions of "Source:Pm.h"
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(add NUMMONS) |
Kernigh bot (talk | contribs) m (Pm.h moved to Source:Pm.h: Robot: moved page) |
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− | The contents of '''pm.h''' are generated automatically during compile-time by makedefs from the data in monst.c | + | The contents of '''pm.h''' are generated automatically during compile-time by [[makedefs]] from the data in [[monst.c]] |
− | This file contains all the monster name definitions, eg. | + | This file contains all the [[monster]] name definitions, eg. |
<pre> | <pre> | ||
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This file also defines <tt>NUMMONS</tt>, which is the number of different monster types. | This file also defines <tt>NUMMONS</tt>, which is the number of different monster types. | ||
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+ | [[Category:Source code]] |
Latest revision as of 14:48, 4 March 2008
The contents of pm.h are generated automatically during compile-time by makedefs from the data in monst.c
This file contains all the monster name definitions, eg.
#define PM_LITTLE_DOG 16 #define PM_DOG 17 #define PM_LARGE_DOG 18 #define PM_DINGO 19
This file also defines NUMMONS, which is the number of different monster types.