Difference between revisions of "Staggering blow"

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Staggering blow is a small chance outcome of [[bare hands|bare handed combat]] or [[martial arts]]. This can stun the opponent and push it back a square.
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A '''staggering blow''' is an especially powerful strike which may occur when attacking a monster using sufficient [[skill]] in [[bare hands]] or [[martial arts]].
  
== Conditions ==
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==Description==
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If a staggering blow occurs and does not kill the target monster, it will stun them, removing its movement points; they will also be moved one step away from the player unless there is an obstruction (e.g., a [[wall]]).
  
For a staggering blow to happen, all of the following must be true.
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==Conditions==
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For a staggering blow to happen, all of the following must be true:{{refsrc|src/uhitm.c|1150|version=NetHack 3.6.1}}
  
* You must be attacking in melee without wielding any object. (Does kicking work too? I think not.)
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* You must be attacking in melee without wielding any object.
* You must not be wearing [[body armor]] or shield.
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* You must not be wearing [[body armor]] or a [[shield]].
* You must be in your natural form (not polymorphed).
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* You must be in your natural form (not [[polymorph]]ed).
 
* The target monster must not be [[monster size|huge or gigantic]] and must not be [[thick-skinned]].
 
* The target monster must not be [[monster size|huge or gigantic]] and must not be [[thick-skinned]].
 
* The damage dealt by the attack (with bonuses added) must be greater than 1.
 
* The damage dealt by the attack (with bonuses added) must be greater than 1.
* You must roll a d100 dice strictly under your bare handed or martial arts skill, where unskilled counts as 1, basic as 2, skilled as 3, expert as 4, master as 5, and grand master as 6. (This means you cannot deal a staggering blow if you are unskilled.)
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* You must pass a random chance dependent on your bare-handed or martial arts [[skill]]. The chance is 0% at unskilled, 1% at basic, 2% at skilled, 3% at expert, 4% at master, and 5% at grand master.
  
== Effects ==
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==Strategy==
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Staggering blows are most common for [[Monk]]s, as the role encourages playing without body armor or a shield; their martial arts knowledge lets them deal more than 1 damage with a higher chance, and they can get the highest skill in martial arts.
  
Unless the monster dies from the damage, the staggering blow stuns the target monster, removes its movement points, and tries to move the monster one step in the direction away from you unless there's something stopping this.
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==Messages==
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{{message|<monster> staggers from your powerful strike!|You performed a staggering blow on a monster.}}
  
You get a message saying something like "<monster> staggers from your powerful strike!", provided you can see the monster.
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==See also==
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* [[Shattering blow]]
  
== Strategy ==
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==Other links==
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* [http://www.steelypips.org/nethack/343/weap-343.html Weapons spoiler]
  
The staggering blow is most common for [[monks]], because they are the class that can be played without body armor or shield, their [[martial arts]] knowledge lets them deal more than 1 damage with a higher chance, and they can get the highest martial arts skill.
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==References==
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<references/>
  
== References ==
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{{nethack-366}}
* {{sourcecode|uhitm.c|972}}
 
* [http://www.steelypips.org/nethack/343/weap-343.html Weapons spoiler]
 
{{nethack-343}}
 
 
[[Category:Strategy]]
 
[[Category:Strategy]]

Latest revision as of 14:09, 20 January 2021

A staggering blow is an especially powerful strike which may occur when attacking a monster using sufficient skill in bare hands or martial arts.

Description

If a staggering blow occurs and does not kill the target monster, it will stun them, removing its movement points; they will also be moved one step away from the player unless there is an obstruction (e.g., a wall).

Conditions

For a staggering blow to happen, all of the following must be true:[1]

  • You must be attacking in melee without wielding any object.
  • You must not be wearing body armor or a shield.
  • You must be in your natural form (not polymorphed).
  • The target monster must not be huge or gigantic and must not be thick-skinned.
  • The damage dealt by the attack (with bonuses added) must be greater than 1.
  • You must pass a random chance dependent on your bare-handed or martial arts skill. The chance is 0% at unskilled, 1% at basic, 2% at skilled, 3% at expert, 4% at master, and 5% at grand master.

Strategy

Staggering blows are most common for Monks, as the role encourages playing without body armor or a shield; their martial arts knowledge lets them deal more than 1 damage with a higher chance, and they can get the highest skill in martial arts.

Messages

<monster> staggers from your powerful strike!
You performed a staggering blow on a monster.

See also

Other links

References