Difference between revisions of "Staircases"

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(Initial article, neither complete nor well-worded.)
 
(changed it to redirect to staircase and copied the content there.)
 
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Staircases connect the different dungeon levels to each other, but there are other means of connecting levels: [[ladders]] and [[portals]]. While ladders mean no difference in use, portals are a magical conection and may be unusable.<br>
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#REDIRECT [[Staircase]]
Usually, there are two staircases per level: one upstairs, and one downstairs. Each staircase is accessible in both directions, except the one leading from the [[Valley of the Dead]] to the [[Castle]] level: there's no downstairs on the castle level, so don't accidentally block all the trapdoors!<br>
 
On branching levels, there are additional staircases. These are the entrance level to the [[Gnomish Mines]] and to [[Sokoban]] with one additional staircase. In [[Gehennom]], there are the levels containing the [[Wizard's Tower]] which have one or two additional ladders (I'm not quite sure about the correct names for the "real" and "fake" wizard tower, please correct me here!).<br>
 
The bottom levels of the [[Gnomish Mines]], [[Gehennom]] ant the [[Quest]] as well as the top level of [[Sokoban]] only contain one staircase, obviously.<br>
 
One other staircase is very important, and that's the upstairs from level 1. If you don't possess the [[Amulet of Yendor]] and climb up these stairs, you escape from the dungeon and lose the game. If you carry the Amulet, you reach the [[Elemental Plains]] and start the [[Endgame]]. In both cases, you can't return, and you are warned with the message "Beware! There will be no return!"
 

Latest revision as of 23:25, 24 March 2006

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