Difference between revisions of "Strength"

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(discuss D&D idiosyncracies and general cleanup)
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'''Strength''' is one of the six [[attribute]]s of the [[player]]. More strength corresponds to the ability to have more [[weight]] in [[you]]r [[inventory]]. Also, the stronger you are the more damage you do in melee combat and the farther you can throw objects.
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#REDIRECT [[Attribute]]
 
 
Like all attributes, strength ranges between 3 and 25. However, as in [[Dungeons and Dragons]], strength has the unique property that values between 18 and 19 are given in ''percentage'' terms rather than jumping straight from 18 to 19 as with other attributes. For example, a strength of 18/35 means roughly that one is 35% of the way between 18 strength and 19 strength. Depending on race, most characters can attain a maximum strength of 18/** in their natural form. Note that, for gameplay purposes, the only difference between a strength of 18/** and 25 is that 25 allows you to throw [[Mjollnir]].
 
 
 
You can [[exercise]] strength by pushing [[boulder]]s around. (One possibility: whenever [[you]] need to heal, spend your time pushing a boulder back and forth at one of the higher dungeon levels.) Eating [[royal jelly]] or [[giant]] [[corpse]]s also increases your strength. Wearing [[gauntlets of power]] is a common and easy way to quickly maximize your strength.
 
 
 
Beware of [[poison]]: it can reduce your strength, as can hunger to the point of weakness. Sometimes strength increases when 'you feel sick' after eating a corpse remaining after destroying a [[mummy]] or [[zombie]]. Eating [[spinach]] makes you feel like Popeye!
 
 
 
== Uses of strength ==
 
 
 
Strength is required for the following activities:
 
 
 
* To cast [[spells]], you need strength of at least 4.
 
* To [[jump]] or do self-[[teleportation]], you need strength of at least 6.
 
* To break a [[wand]], you need strength of at least 10.
 
* To throw [[Mjollnir]], you need strength of 25.
 
 
 
Strength is helpful for the following activities:
 
 
 
* Strength of at least 18 speeds escape from a [[bear trap]].
 
* Greater strength allows you to carry more inventory.
 
* Greater strength speeds escape from a [[web]].
 
* Greater strength allows better accuracy when fighting and increases damage per hit.
 
 
 
== Events that alter strength ==
 
 
 
Strength may increase when:
 
 
 
* you eat a [[giant]] [[corpse]]
 
* you eat non-cursed [[royal jelly]] or [[spinach]]
 
* you are at least weak, and eat or pray, and are no longer weak
 
 
 
Strength may decrease when:
 
 
 
* you become hungry to the point of being weak
 
* you are hit by certain monsters' attacks
 
* you are poisoned
 
* you eat cursed [[royal jelly]] or [[spinach]]
 
 
 
== Exercising and abusing strength ==
 
 
 
Strength may be exercised when:
 
 
 
* you are [[stressed]] or [[strained]]
 
* you are regenerating
 
* you kick a non-boobytrapped door
 
* you throw an [[iron ball]] or a [[boulder]]
 
* you push a boulder
 
* you #[[force]] a [[lock]] using a [[blunt]] weapon (for using a [[blade]] instead exercises [[dexterity]])
 
* you attempt to open a door and it resists
 
* a [[nurse]] heals you
 
* you "feel restored to health" after consorting with a [[foocubus]]
 
* you are polymorphed into a [[golem]] and an attack increases your health
 
* you drink a [[potion of extra healing]] or [[potion of full healing|full healing]]
 
* you read a non-cursed [[scroll of enchant armor]] while not wearing armor
 
* you fight
 
 
 
Strength may be abused when:
 
 
 
* you are hungry to the point of being weak or beyond
 
* you are hit or dragged by an [[iron ball]] while descending stairs
 
* you [[kick]] and hurt your leg
 
* you are hurt in any kind of explosion
 
* you are choked or crushed by a monster's attack
 
* you are polymorphed into a [[black pudding|black]] or [[brown pudding]] and are divided by a monster's attack
 
* a [[xan]] pricks your leg
 
* you are burned by [[acid]]
 
* a digestion attack comes close to totally digesting you
 
* you are pummeled by debris, as by an [[air elemental]]
 
* you "feel exhausted" after consorting with a [[foocubus]]
 
* you break out of your armor when [[polymorph|polymorphing]]
 
* you read a cursed [[scroll of enchant armor]] while not wearing armor
 
* you read a [[scroll of destroy armor]] while [[confusion|confused]], or the scroll is non-cursed, and you are not wearing armor
 
* you sit while trapped in a [[spiked pit]]
 
* you are choked by an [[amulet of strangulation]]
 
* you are hit by a [[falling rock trap|falling rock]]
 
* you fall into a [[pit]], [[spiked pit|spiked]] or not
 
* you are hit by a [[wand of striking]] or a [[magic missile]]
 
* you are injured by an exploding potion (from fire attacks) or wand (from electrical attacks)
 
 
 
[[Category:Attributes]]
 

Revision as of 01:08, 29 December 2006

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