Difference between revisions of "Talk:Corpse"
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may I wish for a corpse of a race I have genocided[[User:Ndwolfwood|Ndwolfwood]] 04:35, 20 December 2010 (UTC) | may I wish for a corpse of a race I have genocided[[User:Ndwolfwood|Ndwolfwood]] 04:35, 20 December 2010 (UTC) | ||
: You get a [[normal mechanism|random]] (non-genocided) corpse. [[Wish#Wishing_for_a_monster_type]]. --[[User:Tjr|Tjr]] 10:28, 20 December 2010 (UTC) | : You get a [[normal mechanism|random]] (non-genocided) corpse. [[Wish#Wishing_for_a_monster_type]]. --[[User:Tjr|Tjr]] 10:28, 20 December 2010 (UTC) | ||
+ | ==corpse generation odds== | ||
+ | This section doesn't include how graveyards affect corpse generation (assuming it does - couldn't easily find it in the source). It should probably list all levels with a similar affect (eg. castle).--[[User:Noims|Noims]] 16:56, 24 January 2011 (UTC) |
Revision as of 16:56, 24 January 2011
time to rot /food poisoning
It says here corpses start to rot after 30 turns, source-diving over at Food poisoning results in 60 turns. So what is the matter - is 30 turns just a "safe lower bound" in case some monsters leave pre-aged corpses, do player and monster turns count separately and make up the factor 2, or is 30 plain wrong? -Tjr 22:21, 22 May 2009 (UTC)
corpses, wishes and genocide
may I wish for a corpse of a race I have genocidedNdwolfwood 04:35, 20 December 2010 (UTC)
- You get a random (non-genocided) corpse. Wish#Wishing_for_a_monster_type. --Tjr 10:28, 20 December 2010 (UTC)
corpse generation odds
This section doesn't include how graveyards affect corpse generation (assuming it does - couldn't easily find it in the source). It should probably list all levels with a similar affect (eg. castle).--Noims 16:56, 24 January 2011 (UTC)