Difference between revisions of "Talk:Corpse"

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(corpse generation odds)
(is 1/3 graveyard reduction correct?)
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This section doesn't include how graveyards affect undead corpse generation. It should probably list all levels with a similar effect (eg. castle).--[[User:Noims|Noims]] 17:02, 24 January 2011 (UTC)
 
This section doesn't include how graveyards affect undead corpse generation. It should probably list all levels with a similar effect (eg. castle).--[[User:Noims|Noims]] 17:02, 24 January 2011 (UTC)
 
:Done. -- [[User:Qazmlpok|Qazmlpok]] 17:44, 24 January 2011 (UTC)
 
:Done. -- [[User:Qazmlpok|Qazmlpok]] 17:44, 24 January 2011 (UTC)
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::Is the 33% reduction correct? I thought it was 1/9 if killed by the player, and 1/3 if killed by monsters or traps. --[[User:Tjr|Tjr]] 07:45, 25 January 2011 (UTC)

Revision as of 07:45, 25 January 2011

time to rot /food poisoning

It says here corpses start to rot after 30 turns, source-diving over at Food poisoning results in 60 turns. So what is the matter - is 30 turns just a "safe lower bound" in case some monsters leave pre-aged corpses, do player and monster turns count separately and make up the factor 2, or is 30 plain wrong? -Tjr 22:21, 22 May 2009 (UTC)

corpses, wishes and genocide

may I wish for a corpse of a race I have genocidedNdwolfwood 04:35, 20 December 2010 (UTC)

You get a random (non-genocided) corpse. Wish#Wishing_for_a_monster_type. --Tjr 10:28, 20 December 2010 (UTC)

corpse generation odds

This section doesn't include how graveyards affect undead corpse generation. It should probably list all levels with a similar effect (eg. castle).--Noims 17:02, 24 January 2011 (UTC)

Done. -- Qazmlpok 17:44, 24 January 2011 (UTC)
Is the 33% reduction correct? I thought it was 1/9 if killed by the player, and 1/3 if killed by monsters or traps. --Tjr 07:45, 25 January 2011 (UTC)