Difference between revisions of "Talk:Expensive camera"

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(differences between camera and wand)
("I don't think the 'X' would like that very much": new section)
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: An expensive camera, flashed at a monster, will make monsters flee from you. This effect is different from, say, a thrown potion of blindness, which makes monsters blind but does not make them flee from you. The fleeing effect is ridiculously useful against really tough monsters such as the [[Riders]], because there's no other item in the game that can make them flee. Another point worth noting is that a camera can be recharged infinitely many times, whereas a wand can only be charged at most 7 times ... most players don't care about this, but for Tourists with the [[PYEC]], that's a big difference (and isn't it convenient that Tourists start with an expensive camera? hmmm...) Finally, the camera has a few weird properties that wands don't have, for example the fact that it deals no damage when wielded as a weapon ... which is something that only [[pacifist]]s would care about, but there you have it. [[User:Djao|Djao]] 05:19, 9 December 2006 (UTC)
 
: An expensive camera, flashed at a monster, will make monsters flee from you. This effect is different from, say, a thrown potion of blindness, which makes monsters blind but does not make them flee from you. The fleeing effect is ridiculously useful against really tough monsters such as the [[Riders]], because there's no other item in the game that can make them flee. Another point worth noting is that a camera can be recharged infinitely many times, whereas a wand can only be charged at most 7 times ... most players don't care about this, but for Tourists with the [[PYEC]], that's a big difference (and isn't it convenient that Tourists start with an expensive camera? hmmm...) Finally, the camera has a few weird properties that wands don't have, for example the fact that it deals no damage when wielded as a weapon ... which is something that only [[pacifist]]s would care about, but there you have it. [[User:Djao|Djao]] 05:19, 9 December 2006 (UTC)
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== "I don't think the 'X' would like that very much" ==
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I just tried to apply a camera @ a jackal and got the message that @ 1 member of the dev team did not think that the jackal
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would like that very much.  I think I've seen this message a few times previously, as well.  What' the deal w/ that?  There
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should be something about that pheonominon in hte article.  It seems to be random, but 1ce decidex apon continues to be true
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for the particular instance of a particular monster (trying again next turn gets the exact same result).

Revision as of 00:30, 16 June 2010

So this is pretty much just a wand of make blind?

An expensive camera, flashed at a monster, will make monsters flee from you. This effect is different from, say, a thrown potion of blindness, which makes monsters blind but does not make them flee from you. The fleeing effect is ridiculously useful against really tough monsters such as the Riders, because there's no other item in the game that can make them flee. Another point worth noting is that a camera can be recharged infinitely many times, whereas a wand can only be charged at most 7 times ... most players don't care about this, but for Tourists with the PYEC, that's a big difference (and isn't it convenient that Tourists start with an expensive camera? hmmm...) Finally, the camera has a few weird properties that wands don't have, for example the fact that it deals no damage when wielded as a weapon ... which is something that only pacifists would care about, but there you have it. Djao 05:19, 9 December 2006 (UTC)

"I don't think the 'X' would like that very much"

I just tried to apply a camera @ a jackal and got the message that @ 1 member of the dev team did not think that the jackal would like that very much. I think I've seen this message a few times previously, as well. What' the deal w/ that? There should be something about that pheonominon in hte article. It seems to be random, but 1ce decidex apon continues to be true for the particular instance of a particular monster (trying again next turn gets the exact same result).