Difference between revisions of "Talk:Price identification"

From NetHackWiki
Jump to navigation Jump to search
Line 3: Line 3:
 
-- [[Special:Contributions/99.183.213.175|99.183.213.175]] 06:12, 15 March 2009 (UTC)
 
-- [[Special:Contributions/99.183.213.175|99.183.213.175]] 06:12, 15 March 2009 (UTC)
  
-- It's the random 33% markup, tied to object id when selling. [[User:Tjr|Tjr]] 16:10, 16 March 2009 (UTC)
+
-- It's the random 33% markup, tied to object id when buying. [[User:Tjr|Tjr]] 16:10, 16 March 2009 (UTC)

Revision as of 16:55, 16 March 2009

What other factors need to be accounted for in price identification? My character with 10 Charisma just bought a potion priced at 444, thinking it had to be one of the most expensive tier, and hoping for gain level. It turned out to be an uncursed potion of oil, which is listed on this wiki with a base price of 250. That should have cost (250 x 1.33) = 333, so there must have been some other modifier operating. (I know I wasn't hungry, so it wasn't subject to the hunger tax for food items.) -- 99.183.213.175 06:12, 15 March 2009 (UTC)

-- It's the random 33% markup, tied to object id when buying. Tjr 16:10, 16 March 2009 (UTC)