Difference between revisions of "Talk:Special room"

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(Cockatrice nests)
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==Odds==
 
==Odds==
 
So, what are the odds of a certain level having ''any'' special room? --[[User:ZeroOne|ZeroOne]] 21:42, 15 July 2007 (UTC)
 
So, what are the odds of a certain level having ''any'' special room? --[[User:ZeroOne|ZeroOne]] 21:42, 15 July 2007 (UTC)
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==How to re-temple a room==
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If you stone a priest, the temple becomes haunted. If you stone to flesh him (and possibly charm him), he will attend the altar again. I suppose this is a temple again? What happens if you transport the statue, say to a different altar or ex-temple? The altar has to (still) be the same alignment as the priest. What if it changed in between, say you have a helmet of opposite aligment and wanted cross-aligned artifacts?
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--[[User:Tjr|Tjr]] 16:53, 16 January 2009 (UTC)

Revision as of 16:53, 16 January 2009

(David's) Treasure zoos

In most versions I've played, treasure zoos are called David's treasure zoos. Any theories as to why this is? -- the above unsigned comment was written by Kahran042.

David's treasure zoo has been with us since Hack 1.0. In that version and Hack 1.0.1, you would always get a treasure zoo if your login name was "david". Perhaps a colleague of Andries Brouwer, who did much of the development of Hack. No one really knows.
You can sign your comments by following with ~~~~. -- Ray Chason 02:48, 12 January 2007 (UTC)

Cockatrice nests

I've never seen a cockatrice nest. I imagine they'd be pretty scary. Any chance of an article from some master-strategists? --PeterGFin 03:15, 10 March 2007 (UTC)

By the time you see them, they are very useful. Seal them off with Elbereth, enter only with stealth to harvest one cockatrice corpse for large battles, such as the Castle, Fort Ludios, the Valley of the Dead, named demons' liars. This is useful if you can level teleport with control and obviously have levitation and a lizard corpse. --Tjr 16:48, 16 January 2009 (UTC)

Odds

So, what are the odds of a certain level having any special room? --ZeroOne 21:42, 15 July 2007 (UTC)

How to re-temple a room

If you stone a priest, the temple becomes haunted. If you stone to flesh him (and possibly charm him), he will attend the altar again. I suppose this is a temple again? What happens if you transport the statue, say to a different altar or ex-temple? The altar has to (still) be the same alignment as the priest. What if it changed in between, say you have a helmet of opposite aligment and wanted cross-aligned artifacts? --Tjr 16:53, 16 January 2009 (UTC)