Difference between revisions of "Talk:Weapon"

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(New page: Is there a possibility of weapons breaking? I know that if you force the lock of a chest or box with edged weapons, they can break. But recently, when I killed a dwarf I got the message 'T...)
 
(too lazy to read c)
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Is there a possibility of weapons breaking? I know that if you force the lock of a chest or box with edged weapons, they can break. But recently, when I killed a dwarf I got the message 'The dwarf's broad short sword shatters from the force of your blow!' How is this possible? (If it makes a difference, that was the killing blow.)
 
Is there a possibility of weapons breaking? I know that if you force the lock of a chest or box with edged weapons, they can break. But recently, when I killed a dwarf I got the message 'The dwarf's broad short sword shatters from the force of your blow!' How is this possible? (If it makes a difference, that was the killing blow.)
 
--[[User:206.75.108.8|206.75.108.8]] 01:49, 9 October 2007 (UTC)
 
--[[User:206.75.108.8|206.75.108.8]] 01:49, 9 October 2007 (UTC)
 +
620.  /*
 +
621.  * 2.5% chance of shattering defender's weapon when
 +
622.  * using a two-handed weapon; less if uwep is rusted.
 +
623.  * [dieroll == 2 is most successful non-beheading or
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624.  * -bisecting hit, in case of special artifact damage;
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625.  * the percentage chance is (1/20)*(50/100).]
 +
626.  */[[uhitm.c#line620]]
 +
[[User:Addps4cat|Addps4cat]] 04:04, 9 October 2007 (UTC)

Revision as of 04:04, 9 October 2007

Is there a possibility of weapons breaking? I know that if you force the lock of a chest or box with edged weapons, they can break. But recently, when I killed a dwarf I got the message 'The dwarf's broad short sword shatters from the force of your blow!' How is this possible? (If it makes a difference, that was the killing blow.) --206.75.108.8 01:49, 9 October 2007 (UTC)

620.  			/*
621.  			 * 2.5% chance of shattering defender's weapon when
622.  			 * using a two-handed weapon; less if uwep is rusted.
623.  			 * [dieroll == 2 is most successful non-beheading or
624.  			 * -bisecting hit, in case of special artifact damage;
625.  			 * the percentage chance is (1/20)*(50/100).]
626.  			 */uhitm.c#line620

Addps4cat 04:04, 9 October 2007 (UTC)