Teleport control

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Revision as of 20:19, 13 January 2009 by Andronikus (talk | contribs) (Clarify intrinsics/extrinsic)
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Teleport control is a property that complements teleportitis. You choose the destination of your teleport, regardless of whether it is an intralevel teleport or levelport.

If you are stunned or unconscious, you will be unable to control your teleports. [1]

If you are stunned you will be unable to control your levelports. If you are confused your levelports may take you to a random level instead of the one you pick ("Oops..."); this chance is dependent on your luck (rnl(5)). [2]

Teleport control also allows you to attempt to teleport to escape drowning if you have teleportitis or are a teleporting monster.

Teleport control can be acquired extrinsically by wearing a ring of teleport control or carrying the Master Key of Thievery, and intrinsically by achieving experience level 17 as a wizard or monk, or possibly by eating a tengu or the Wizard of Yendor.

Messages

"You feel controlled!"
You gained teleport control through level gain
"You feel uncontrolled!"
You lost teleport control through level drain
"You feel in control of yourself."
You gained teleport control through eating a corpse
"You feel centered in your personal space."
You gained teleport control through eating a corpse, while hallucinating

Source code references