Difference between revisions of "User:Bluescreenofdeath/Dungeon option"

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This is for the SLASH'EM Extended rcfile, in case players want to change what the dungeon looks like. Put it at the end of your rcfile if you want to use it. The last line needs to be changed if you want to get rid of the # glyph for solid rock: change 096 096 035 to 096 096 032 and they will disappear.
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This is for the SLASH'EM Extended rcfile, in case players want to change what the dungeon looks like. First, this line is required:
 +
 
 +
<pre>OPTIONS=IBMgraphics</pre>
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Then, the following part '''MUST be put at the end of your rcfile''' or it will not work correctly. The last line makes solid rock be displayed as the # glyph:
  
 
  DUNGEON = 032 179 196 218 191 192 217 197 193 194 \
 
  DUNGEON = 032 179 196 218 191 192 217 197 193 194 \
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             096 096 035 247 035
 
             096 096 035 247 035
  
So, a version that has no visible solid rock (which simulates vanilla NetHack behavior) would look like this:
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If you want to get rid of the # glyph for solid rock, use the following one instead (remember to put it at the end of your rcfile or it might not work right):
  
 
  DUNGEON = 032 179 196 218 191 192 217 197 193 194 \
 
  DUNGEON = 032 179 196 218 191 192 217 197 193 194 \

Revision as of 11:51, 27 July 2017

This is for the SLASH'EM Extended rcfile, in case players want to change what the dungeon looks like. First, this line is required:

OPTIONS=IBMgraphics

Then, the following part MUST be put at the end of your rcfile or it will not work correctly. The last line makes solid rock be displayed as the # glyph:

DUNGEON = 032 179 196 218 191 192 217 197 193 194 \
           180 195 250 254 254 043 043 035 035 250 \
           250 177 177 060 062 060 062 095 124 092 \
           244 244 244 247 250 247 250 250 035 035 \
           096 096 035 247 035

If you want to get rid of the # glyph for solid rock, use the following one instead (remember to put it at the end of your rcfile or it might not work right):

DUNGEON = 032 179 196 218 191 192 217 197 193 194 \
           180 195 250 254 254 043 043 035 035 250 \
           250 177 177 060 062 060 062 095 124 092 \
           244 244 244 247 250 247 250 250 035 035 \
           096 096 032 247 035

Symbol explanation for customization follows below.

unexplored area = 032 (blank space)
vertical wall, horizontal wall = 179, 196
four types of corners = 218, 191, 192, 217
crosswall = 197
four more types of wall = 193, 194, 180, 195
doorway = 250 (dot)
open door x2 = 254 (filled square)
closed door x2 = 043 (plus, same as spellbook symbol)
iron bars and tree = 035 (hash)
floor and dark part of a room = 250
dark corridor and lit corridor = 177
staircase up and down = 060 and 062 (smaller than and greater than)
ladder up and down = 060 and 062
altar = 095 (underscore)
grave = 124 (pipe)
throne = 092 (backslash)
sink, toilet, fountain = 244 (pilcrow)
water = 247, ice = 250, lava = 247
lowered drawbridges x2 = 250
raised drawbridges x2 = 035
air and cloud = 096 (apostrophe)
solid rock = 035 (CHANGE THIS TO 032 TO DISABLE)
underwater glyph = 247
grayout glyph = 035