User:Bluescreenofdeath/Dungeon option

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This is for the SLASH'EM Extended rcfile, in case players want to change what the dungeon looks like. Put it at the end of your rcfile if you want to use it. The last line needs to be changed if you want to get rid of the # glyph for solid rock: change 096 096 035 to 096 096 032 and they will disappear.

DUNGEON = 032 179 196 218 191 192 217 197 193 194 \
           180 195 250 254 254 043 043 035 035 250 \
           250 177 177 060 062 060 062 095 124 092 \
           244 244 244 247 250 247 250 250 035 035 \
           096 096 035 247 035

So, a version that has no visible solid rock (which simulates vanilla NetHack behavior) would look like this:

DUNGEON = 032 179 196 218 191 192 217 197 193 194 \
           180 195 250 254 254 043 043 035 035 250 \
           250 177 177 060 062 060 062 095 124 092 \
           244 244 244 247 250 247 250 250 035 035 \
           096 096 032 247 035

Symbol explanation for customization follows below.

unexplored area = 032 (blank space)
vertical wall, horizontal wall = 179, 196
four types of corners = 218, 191, 192, 217
crosswall = 197
four more types of wall = 193, 194, 180, 195
doorway = 250 (dot)
open door x2 = 254 (filled square)
closed door x2 = 043 (plus, same as spellbook symbol)
iron bars and tree = 035 (hash)
floor and dark part of a room = 250
dark corridor and lit corridor = 177
staircase up and down = 060 and 062 (smaller than and greater than)
ladder up and down = 060 and 062
altar = 095 (underscore)
grave = 124 (pipe)
throne = 092 (backslash)
sink, toilet, fountain = 244 (pilcrow)
water = 247, ice = 250, lava = 247
lowered drawbridges x2 = 250
raised drawbridges x2 = 035
air and cloud = 096 (apostrophe)
solid rock = 035 (CHANGE THIS TO 032 TO DISABLE)
underwater glyph = 247
grayout glyph = 035