Difference between revisions of "User:Blueshade"
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m (what's with the typos??? must have been sleepy or something ;)) |
(yafs :)) |
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Line 2: | Line 2: | ||
* apparently, the best way to identify a wand is to zap it towards a nearby wall... come on, what's the probability of it being a wand of death... | * apparently, the best way to identify a wand is to zap it towards a nearby wall... come on, what's the probability of it being a wand of death... | ||
− | * always eat | + | * always eat everything you can, the next level may not have as much food as you hope for - because you know - noone dies of '''too much''' food... |
* when you have a chance to offer a corpse do so without thinking... what bad can happen after offering your own race? your god knows it's for their good... | * when you have a chance to offer a corpse do so without thinking... what bad can happen after offering your own race? your god knows it's for their good... | ||
+ | |||
+ | ...and some other yafs-s... | ||
+ | |||
+ | * why does this Sokoban level contain one boulder more than what I remember from the last time? strange, but still solvable... let's try to push it... (...) ...the giant mimic hits! the giant mimic hits!... |
Revision as of 13:38, 17 October 2008
blueshade's friendly advice:
- apparently, the best way to identify a wand is to zap it towards a nearby wall... come on, what's the probability of it being a wand of death...
- always eat everything you can, the next level may not have as much food as you hope for - because you know - noone dies of too much food...
- when you have a chance to offer a corpse do so without thinking... what bad can happen after offering your own race? your god knows it's for their good...
...and some other yafs-s...
- why does this Sokoban level contain one boulder more than what I remember from the last time? strange, but still solvable... let's try to push it... (...) ...the giant mimic hits! the giant mimic hits!...