Difference between revisions of "User:Blueshade"

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m (what's with the typos??? must have been sleepy or something ;))
(yafs :))
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* apparently, the best way to identify a wand is to zap it towards a nearby wall... come on, what's the probability of it being a wand of death...
 
* apparently, the best way to identify a wand is to zap it towards a nearby wall... come on, what's the probability of it being a wand of death...
* always eat what everything you can, the next level may not have as much food as you hope for - because you know - noone dies of '''too much''' food...
+
* always eat everything you can, the next level may not have as much food as you hope for - because you know - noone dies of '''too much''' food...
 
* when you have a chance to offer a corpse do so without thinking... what bad can happen after offering your own race? your god knows it's for their good...
 
* when you have a chance to offer a corpse do so without thinking... what bad can happen after offering your own race? your god knows it's for their good...
 +
 +
...and some other yafs-s...
 +
 +
* why does this Sokoban level contain one boulder more than what I remember from the last time? strange, but still solvable... let's try to push it... (...) ...the giant mimic hits! the giant mimic hits!...

Revision as of 13:38, 17 October 2008

blueshade's friendly advice:

  • apparently, the best way to identify a wand is to zap it towards a nearby wall... come on, what's the probability of it being a wand of death...
  • always eat everything you can, the next level may not have as much food as you hope for - because you know - noone dies of too much food...
  • when you have a chance to offer a corpse do so without thinking... what bad can happen after offering your own race? your god knows it's for their good...

...and some other yafs-s...

  • why does this Sokoban level contain one boulder more than what I remember from the last time? strange, but still solvable... let's try to push it... (...) ...the giant mimic hits! the giant mimic hits!...