Difference between revisions of "User:Tjr/log"
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− | 5: Oracle(#chat done, statues done, pools, dead); | + | 5: Oracle(#chat done, statues done, pools, dead); huge loose pile of loot; |
− | 6: sink | + | 6: sink(ring,succubus), 8 ex-tame wraith |
s5: | s5: | ||
s4: | s4: | ||
s3: | s3: | ||
− | s2: BoH version. Yuck. | + | s2: BoH version. Yuck. Ex-tame archlich |
...(went a lot deeper up to quest portal; throne farm setup, ...) | ...(went a lot deeper up to quest portal; throne farm setup, ...) | ||
Line 35: | Line 35: | ||
25: swamp(done), fountain(non-magic) | 25: swamp(done), fountain(non-magic) | ||
26: medusa(central island), | 26: medusa(central island), | ||
− | 27: ran away from CASTLE(master lich, 1x lich, black dragon); also a master lich next to the stairs up, minotaur in "cis" portion of maze; | + | 27: ran away from CASTLE(master lich, 1x lich, black dragon); also a master lich next to the stairs up, minotaur in "cis" portion of maze; ex-tame lich; |
28: VoD(no bones; priest alive hurray!); | 28: VoD(no bones; priest alive hurray!); | ||
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intr: cold, sleep, shock, poison, ESP, invis, teleportitis, fast; see invisible, | intr: cold, sleep, shock, poison, ESP, invis, teleportitis, fast; see invisible, | ||
− | read: 10055 jump; 11479 healing; ...; fear/slow/uncurse/flesh/map/sick/lock/sleep/invis/rstore/xheal/cancellation; 37329 cause fear, slow, uncurse, sick, map; 38111 charm monster; | + | read: 10055 jump; 11479 healing; ...; fear/slow/uncurse/flesh/map/sick/lock/sleep/invis/rstore/xheal/cancellation; 37329 cause fear, slow, uncurse, sick, map; 38111 charm monster; 39495 missile; 41837 protection; |
alignment: 37518 strayed (-1 to -3), | alignment: 37518 strayed (-1 to -3), |
Revision as of 19:36, 7 June 2010
ElberethElbereth
tjr2, going for 8-conduct
plans: explore deeper, gain levels (2 sinks already ring+demon), gain alignment, anticlimactic quest
1: rgeno setup 2: grave 3: grave(done); food store(tiny, only ice box) 4: g5: dark, complete g6: lit; magic trap g7: triple BONES, food store(), light store(), tools store(), gstore(junk, mimic in corner), neutral temple(dead) g8: dark, partially done g9: lit, POLYTRAP, done g10: lit, done g11: dark, not cleared g12: booze version; ex-fountain. Mostly done
5: Oracle(#chat done, statues done, pools, dead); huge loose pile of loot;
6: sink(ring,succubus), 8 ex-tame wraith
s5:
s4:
s3:
s2: BoH version. Yuck. Ex-tame archlich
...(went a lot deeper up to quest portal; throne farm setup, ...)
20: zoo(left alone) 21: scroll shop(robbed), pyrolisk 22: fountains(left¢er:non-magic), neutral altar; vaultporter(done), 23: neutral temple; incomplete 24: fountain() 25: swamp(done), fountain(non-magic) 26: medusa(central island), 27: ran away from CASTLE(master lich, 1x lich, black dragon); also a master lich next to the stairs up, minotaur in "cis" portion of maze; ex-tame lich; 28: VoD(no bones; priest alive hurray!);
Luck: 2011 -3 >>4200; 3755 -1 >> 4800; 37518 "very" without luckstone;
intr: cold, sleep, shock, poison, ESP, invis, teleportitis, fast; see invisible,
read: 10055 jump; 11479 healing; ...; fear/slow/uncurse/flesh/map/sick/lock/sleep/invis/rstore/xheal/cancellation; 37329 cause fear, slow, uncurse, sick, map; 38111 charm monster; 39495 missile; 41837 protection;
alignment: 37518 strayed (-1 to -3),
difficult/very difficult leaks a bit of info
Module[{ readAbility, readAbilityThreshold, bookLevel, aInt = 16,
ulevel = 1 }, readAbility = aInt + 4 + IntegerPart[ulevel/2] - 2*bookLevel (* +2 if wearing lenses*); Reduce[readAbility < readAbilityThreshold, {bookLevel}] // {# /. readAbilityThreshold -> 12 // N, # /. readAbilityThreshold -> 20 // N} & ]