Difference between revisions of "User:Tjr/log"

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tjr2, going for 8-conduct
 
tjr2, going for 8-conduct
  
plans: explore deeper, gain levels (2 sinks already ring+demon), gain alignment, anticlimactic quest
+
plans: explore deeper, gain levels (2 sinks already ring+demon), anticlimactic quest, fire resistance, armor class, pet for Gehennom and foo-liches, Archon farming (with wands of create monster).
  
 
1: rgeno setup
 
1: rgeno setup
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s2: BoH version. Yuck. Ex-tame archlich
 
s2: BoH version. Yuck. Ex-tame archlich
  
...(went a lot deeper up to quest portal; throne farm setup, ...)
+
7: 2x gray unicorn, but also a pit to anger them and lose alignemnt!
 +
8: throne farming setup
 +
9:
 +
10: big room
 +
11: ex-gstore
 +
12: quest
 +
q1: polytrap(secured), done except tower; no wraith at all.
 +
 
 +
...(went a lot deeper...)
  
 
20: zoo(left alone)
 
20: zoo(left alone)
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26: medusa(central island),  
 
26: medusa(central island),  
 
27: ran away from CASTLE(master lich, 1x lich, black dragon); also a master lich next to the stairs up, minotaur in "cis" portion of maze; ex-tame lich;
 
27: ran away from CASTLE(master lich, 1x lich, black dragon); also a master lich next to the stairs up, minotaur in "cis" portion of maze; ex-tame lich;
28: VoD(no bones; priest alive hurray!);  
+
28: VoD(no bones); priest protected by boulder fort; done&repopulated;
  
 
Luck: 2011 -3 >>4200; 3755 -1 >> 4800; 37518 "very" without luckstone;  
 
Luck: 2011 -3 >>4200; 3755 -1 >> 4800; 37518 "very" without luckstone;  
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intr: cold, sleep, shock, poison, ESP, invis, teleportitis, fast; see invisible,  
 
intr: cold, sleep, shock, poison, ESP, invis, teleportitis, fast; see invisible,  
  
read: 10055 jump; 11479 healing; ...; fear/slow/uncurse/flesh/map/sick/lock/sleep/invis/rstore/xheal/cancellation; 37329 cause fear, slow, uncurse, sick, map; 38111 charm monster; 39495 missile; 41837 protection;  
+
read: 10055 jump; 11479 healing; ...; fear/slow/uncurse/flesh/map/sick/lock/sleep/invis/rstore/xheal/cancellation; 37329 cause fear, slow, uncurse, sick, map; 38111 charm monster; 39495 missile; 41837 protection; 44812 xheal, unseen, invisibility, lock, sleep,
  
alignment: 37518 strayed (-1 to -3), 42207 +4 >> =3, +4 >>=7, +10=15 and waiting for power to return;
+
alignment: 37518 strayed (-1 to -3), 42207 +4 >> =3, +4 >>=7, +10=15 and waiting for power to return, several times due to MR; +6= 21, +4=25 at 44524 (bit of a safety margin),
  
 
== difficult/very difficult leaks a bit of info==
 
== difficult/very difficult leaks a bit of info==

Revision as of 21:35, 7 June 2010

ElberethElbereth

tjr2, going for 8-conduct

plans: explore deeper, gain levels (2 sinks already ring+demon), anticlimactic quest, fire resistance, armor class, pet for Gehennom and foo-liches, Archon farming (with wands of create monster).

1: rgeno setup 2: grave 3: grave(done); food store(tiny, only ice box) 4: g5: dark, complete g6: lit; magic trap g7: triple BONES, food store(), light store(), tools store(), gstore(junk, mimic in corner), neutral temple(dead) g8: dark, partially done g9: lit, POLYTRAP, done g10: lit, done g11: dark, not cleared g12: booze version; ex-fountain. Mostly done


5: Oracle(#chat done, statues done, pools, dead); huge loose pile of loot; 6: sink(ring,succubus), 8 ex-tame wraith s5: s4: s3: s2: BoH version. Yuck. Ex-tame archlich

7: 2x gray unicorn, but also a pit to anger them and lose alignemnt! 8: throne farming setup 9: 10: big room 11: ex-gstore 12: quest q1: polytrap(secured), done except tower; no wraith at all.

...(went a lot deeper...)

20: zoo(left alone) 21: scroll shop(robbed), pyrolisk 22: fountains(left&center:non-magic), neutral altar; vaultporter(done), 23: neutral temple; incomplete 24: fountain() 25: swamp(done), fountain(non-magic) 26: medusa(central island), 27: ran away from CASTLE(master lich, 1x lich, black dragon); also a master lich next to the stairs up, minotaur in "cis" portion of maze; ex-tame lich; 28: VoD(no bones); priest protected by boulder fort; done&repopulated;

Luck: 2011 -3 >>4200; 3755 -1 >> 4800; 37518 "very" without luckstone;

intr: cold, sleep, shock, poison, ESP, invis, teleportitis, fast; see invisible,

read: 10055 jump; 11479 healing; ...; fear/slow/uncurse/flesh/map/sick/lock/sleep/invis/rstore/xheal/cancellation; 37329 cause fear, slow, uncurse, sick, map; 38111 charm monster; 39495 missile; 41837 protection; 44812 xheal, unseen, invisibility, lock, sleep,

alignment: 37518 strayed (-1 to -3), 42207 +4 >> =3, +4 >>=7, +10=15 and waiting for power to return, several times due to MR; +6= 21, +4=25 at 44524 (bit of a safety margin),

difficult/very difficult leaks a bit of info

Module[{ readAbility, readAbilityThreshold, bookLevel, aInt = 16,

 ulevel = 1 },
readAbility = aInt + 4 + IntegerPart[ulevel/2] - 2*bookLevel
(* +2 if wearing lenses*);
Reduce[readAbility < 
   readAbilityThreshold, {bookLevel}] // {# /. 
     readAbilityThreshold -> 12 // 
    N, # /. readAbilityThreshold -> 20 // N} &
]