User:Tjr/log

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ElberethElbereth

tjr2, going for 8-conduct

plans: explore deeper, gain levels (2 sinks already ring+demon), gain alignment, anticlimactic quest

1: rgeno setup 2: grave 3: grave(done); food store(tiny, only ice box) 4: g5: dark, complete g6: lit; magic trap g7: triple BONES, food store(), light store(), tools store(), gstore(junk, mimic in corner), neutral temple(dead) g8: dark, partially done g9: lit, POLYTRAP, done g10: lit, done g11: dark, not cleared g12: booze version; ex-fountain. Mostly done


5: Oracle(#chat done, statues done, pools, dead); 6: sink s5: s4: s3: s2: BoH version. Yuck.

...(went a lot deeper up to quest portal; throne farm setup, ...)

20: zoo(left alone) 21: scroll shop(robbed), pyrolisk 22: fountains(left&center:non-magic), neutral altar; vaultporter(done), 23: neutral temple; incomplete 24: fountain() 25: swamp(done), fountain(non-magic) 26: medusa(central island), 27: ran away from CASTLE(master lich, 1x lich, black dragon); also a master lich next to the stairs up, minotaur in "cis" portion of maze; 28: VoD(no bones; priest alive hurray!);

Luck: 2011 -3 >>4200; 3755 -1 >> 4800; 37518 "very" without luckstone;

intr: cold, sleep, shock, poison, ESP, invis, teleportitis, fast; see invisible,

read: 10055 jump; 11479 healing; ...; fear/slow/uncurse/flesh/map/sick/lock/sleep/invis/rstore/xheal/cancellation; 37329 cause fear, slow, uncurse, sick, map; 38111 charm monster;

alignment: 37518 strayed (-1 to -3),

difficult/very difficult leaks a bit of info

Module[{ readAbility, readAbilityThreshold, bookLevel, aInt = 16,

 ulevel = 1 },
readAbility = aInt + 4 + IntegerPart[ulevel/2] - 2*bookLevel
(* +2 if wearing lenses*);
Reduce[readAbility < 
   readAbilityThreshold, {bookLevel}] // {# /. 
     readAbilityThreshold -> 12 // 
    N, # /. readAbilityThreshold -> 20 // N} &
]