Difference between revisions of "Watchman"
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*Cutting down [[tree]]s | *Cutting down [[tree]]s | ||
*Dipping objects in [[fountain]]s | *Dipping objects in [[fountain]]s | ||
− | *Stealing from | + | *Stealing from [[shop]]s |
− | * | + | *[[Dig]]ging through [[wall]]s |
− | *Kicking down | + | *Kicking down [[door]]s |
Some of these actions will not anger a watchman as long as he isn't in eyesight. | Some of these actions will not anger a watchman as long as he isn't in eyesight. | ||
+ | |||
+ | [[Category:Monsters]] |
Revision as of 04:36, 8 May 2006
Watchmen are the peacekeepers of Minetown. They are always generated peaceful, but can become hostile through a number of actions by the PC:
- Attacking a peaceful watchman
- Attacking a peaceful shopkeeper
- Cutting down trees
- Dipping objects in fountains
- Stealing from shops
- Digging through walls
- Kicking down doors
Some of these actions will not anger a watchman as long as he isn't in eyesight.